jurinko Posted June 17, 2021 Share Posted June 17, 2021 Looks like the last patch fixed the prop left eye issue. 1 Link to comment Share on other sites More sharing options...
hazzer Posted June 20, 2021 Share Posted June 20, 2021 (edited) Still not fixed for me. EDIT: Also getting it on the heli rotor blades Edited June 20, 2021 by hazzer RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
Gryzor Posted June 20, 2021 Share Posted June 20, 2021 4 hours ago, hazzer said: Still not fixed for me. EDIT: Also getting it on the heli rotor blades Heli rotor blades are not using currently IIWW planes helix tech. Link to comment Share on other sites More sharing options...
hazzer Posted June 21, 2021 Share Posted June 21, 2021 9 hours ago, Gryzor said: Heli rotor blades are not using currently IIWW planes helix tech. Yeah I am aware. But it is the same horrible flicker effect that the prop has along with the canopy and window flicker I am getting. They all happen when glancing around the cockpit and all appear at exaclty the same time. However only changing the aircrew.fx fixes the effect for the prop and not the others. I am wondering if there is another .fx file that may fix the flickering for the rotor blades and windows? 1 RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
hazzer Posted July 2, 2021 Share Posted July 2, 2021 Issue is still present with the canopy and prop in latest open beta RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
NightstalkerNOR Posted July 7, 2021 Share Posted July 7, 2021 Any inputs on this? I am having the same issue. Left and right eye shows different reflections-effect in the propeller/rotor, windows and smoke. 1 Link to comment Share on other sites More sharing options...
average_pilot Posted July 9, 2021 Author Share Posted July 9, 2021 I wonder... no tester is seeing this problem? Any retinal conflict is pretty obvious and annoying in VR. Link to comment Share on other sites More sharing options...
wju Posted July 11, 2021 Share Posted July 11, 2021 On 7/9/2021 at 4:46 PM, average_pilot said: I wonder... no tester is seeing this problem? Any retinal conflict is pretty obvious and annoying in VR. it is reported 1 i7-7820X@4.5Ghz; GPU 3080Ti, 64GB RAM, HP Reverb G2; VKB Ultimate stick; VIRPIL Throttle; Slaw Pedals; custom AX&BTN BOX Link to comment Share on other sites More sharing options...
hazzer Posted July 19, 2021 Share Posted July 19, 2021 (edited) On 7/11/2021 at 2:47 PM, wju said: it is reported That looks different to the visual effect shown here. Edited July 19, 2021 by hazzer RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
hazzer Posted July 26, 2021 Share Posted July 26, 2021 @BIGNEWY After some testing I have discovered this issue related to the single shade parser option. Previously before the new prop and other effects this was not an issue. Newy, could you confirm if the team are still looking into using single shade parser as a performance improvement? If so then this might need looking at, if not.. then i'll just have to disable and suffer the fps loss! RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
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