Peter22 Posted April 28, 2021 Share Posted April 28, 2021 (edited) For very long time I am being trying with different altitude set up beginning with HT 1500 default to 900 1000 2000 2500 or seems that the cluster explosion is not doing practically anything to a group of relative close together. I will say 1 out of 6 will get damage ..I see the explosion right on top of them ..they all walk away with minimum damage. I am missing something here ??? Edited April 28, 2021 by Peter22 My Rig:I7 4790K OC to 4.5 GHz .Memory ram 16GB 64 Bit MOB Asus Maximus hero VII Nvidia NVIDIA GeForce GTX 1080 T Asus Monitor 4K at 3840x2160 Windos 10 64-bit on SDD 500 and DCS on separate SSD drive. Thrustmaster Hotas Warthog CH pro pedals Link to comment Share on other sites More sharing options...
MrReynolds Posted April 28, 2021 Share Posted April 28, 2021 I gave up with clusters. I now set mark points and pinpoint strike with the jsow C. At least I get 1 shot 1 kill! Link to comment Share on other sites More sharing options...
Bunny Clark Posted April 28, 2021 Share Posted April 28, 2021 Yah, DCS needs to tweak cluster bombs that don't have guided submunitions. Even destroying soft targets is extremely random and rarely effective. Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards Link to comment Share on other sites More sharing options...
Peter22 Posted April 29, 2021 Author Share Posted April 29, 2021 22 hours ago, Bunny Clark said: Yah, DCS needs to tweak cluster bombs that don't have guided submunitions. Even destroying soft targets is extremely random and rarely effective. yeap!!! My Rig:I7 4790K OC to 4.5 GHz .Memory ram 16GB 64 Bit MOB Asus Maximus hero VII Nvidia NVIDIA GeForce GTX 1080 T Asus Monitor 4K at 3840x2160 Windos 10 64-bit on SDD 500 and DCS on separate SSD drive. Thrustmaster Hotas Warthog CH pro pedals Link to comment Share on other sites More sharing options...
Bunny Clark Posted April 29, 2021 Share Posted April 29, 2021 Just working on a mission this afternoon where I'm continually reminded how bad CBUs are in DCS. 4x CBU-87s dropped on 5x fuel trucks. One was destroyed. Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards Link to comment Share on other sites More sharing options...
Hawkeye91 Posted April 29, 2021 Share Posted April 29, 2021 (edited) 7 minutes ago, Bunny Clark said: Just working on a mission this afternoon where I'm continually reminded how bad CBUs are in DCS. 4x CBU-87s dropped on 5x fuel trucks. One was destroyed. If you watch in tacview it shows the cluster bomblets released as a singular bomb, and with how poorly splash damage is currently modeled, it makes think it has something to do with that. Edited April 29, 2021 by Hawkeye91 Link to comment Share on other sites More sharing options...
Peter22 Posted April 30, 2021 Author Share Posted April 30, 2021 13 hours ago, Bunny Clark said: Just working on a mission this afternoon where I'm continually reminded how bad CBUs are in DCS. 4x CBU-87s dropped on 5x fuel trucks. One was destroyed. Yeap , is really bad!! My Rig:I7 4790K OC to 4.5 GHz .Memory ram 16GB 64 Bit MOB Asus Maximus hero VII Nvidia NVIDIA GeForce GTX 1080 T Asus Monitor 4K at 3840x2160 Windos 10 64-bit on SDD 500 and DCS on separate SSD drive. Thrustmaster Hotas Warthog CH pro pedals Link to comment Share on other sites More sharing options...
jppsx Posted April 30, 2021 Share Posted April 30, 2021 similar issue whit for cbu-99 and mk-20 they are totally useless as they are now 1 Link to comment Share on other sites More sharing options...
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