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External views exported into MFD viewports - causing lag?


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When I switch to external view (F2, etc...), I am getting what appears to be external view show up inside the viewports of my MFDs. I suspect this is causing lag in external views.
Here is my monitor setup: [img]https://i.imgur.com/5m5yJyp.png[/img]
The view in DCS when in external view][img]https://i.imgur.com/na9yEA1.png[/img]
 
Here is my monitor.lua:
_  = function(p) return p; end;
name = _('Camera+sceptre');
Description = 'Used with sceptre monitor'
-- The sceptre is positioned at the right, top of the main monitor in windows settings.
-- Main screen:   3840 x 2160
-- Small monitor: 1600 x 900
Viewports =
{
     Center =
     {
          x = 0;
          y = 0;
          width = 3840;
          height = 2160;
          viewDx = 0;
          viewDy = 0;
          aspect = 3840/2160;
     }     
}

MFD_dims =
{
     width = 1600 / 3 - 120;
     height = 400;
}

-- at left edge of secondary
LEFT_MFCD =
{
     x = 3840;
     y = 500;
     width = MFD_dims.width; -- 1600 / 3- 120;
     height = MFD_dims.height; -- 900/2 - 50;
}

-- at right edge of secondary
RIGHT_MFCD =
{
     x = (3840 + 1600) - MFD_dims.width; --(1600/3 - 120);     
     y = 500;
     width = MFD_dims.width; --  1600 / 3 - 120;
     height = MFD_dims.height; -- 900/2 -50;
}

-- bottom center of secondary
CENTER_MFCD =
{
     x = 3840 + (1600/2) - (1600/3-120)/2;
     y = 900 - 400;
     width = MFD_dims.width; -- 1600/3 - 120;
     height = MFD_dims.height; -- 400;
}

-- top area between two tablets
TOP_AREA =
{
     x = CENTER_MFCD.+ MFD_dims.width / 4 - 5;
     y = 0;
     width = 210+20;
     height = MFD_dims.height - 150;
}

KNEEBOARD =
{
     x = 0;
     y = 2160 - 800;
     width = 600;
     height = 800;
}

UIMainView = Viewports.Center
GUI = UIMainView
Any suggestions appreciated.

 

 
Any suggestions appreciated.
 
 
Any suggestions appreciated.
 
 
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