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Posted

Since many times, I often complain some simmers about the absence of this nice little fighter. So, tired of waiting, I decided to begin the modelisation of this plane !

 

After some unsuccesful tries in mesh editing, I decided to use NURBS surfaces to model general shapes.

And it works nicely :

 

wip_1.jpg

 

The great advantage of NURBS is you can finely built shapes and adjust number of faces with one parameter (useful when creating LoDs...).

 

wip_1b.jpg

 

wip_1c.jpg

 

wip_1d.jpg

 

(to be continued)

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Posted

Thank you ! ;)

 

I continue :

the aft fuselage has been transformed into mesh, then wings built by extrusion...

wip_3.jpg

 

... and rudder :

 

wip_4.jpg

 

 

(I'm looking for a genuine giant Pick Szalami... ;) )

 

(to be continued)

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Posted

Nice work so far! I hope you will be able to complete this model as a fully flyable DCS addon :D

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Posted
Nice work so far! I hope you will be able to complete this model as a fully flyable DCS addon :D

I don't know if there will be enough polys ! :D It should be kept under 15.000 faces.

 

An over view with both wings and rudder. Wingtips pylons had been re-designed too.

wip_5.jpg

Posted
I don't know if there will be enough polys ! :D It should be kept under 15.000 faces.

 

ouch

 

15k faces, seems to be poor

I think 30k faces will be better for the first LOD ;) (between 0 and 30/60 meters)

you will be able to detail gears, pilot, cockpit with a better quality

 

then, 15k faces will be good for second LOD :)

Posted

How many LOD stages is LockOn allowing? I guess the more the better the transittion from high poly model to dot on the screen...

No longer active in DCS...

Posted

I don't know if there is a limit

I just know that Rafale 3D model is 4 LODs ;)

 

but I think that 4 or 5 LODs should be good

 

25/30k poly for LOD0

15k for LOD1

10k for LOD2

5k for LOD3

2k for LOD4

 

for exemple ...

 

some real 3D modeler should confirm :)

Posted (edited)

Dont forget 20 dps sustained/30 dps instantaneous rate, (at least what i read somewhere)

but awful low TWR and crap climb rate. Though sources are rare, and some say it's actually

much much worse :P

Also should have significantly smaller visual and RCS than mig29.

(engine hidden for reduced RCS, effectively 1/10 of older f-16 RCS)

Then you have to decide if you want to model the new AESA variant (not yet in production)

or the classic C model :P

Edited by =RvE=Yoda

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

Posted

man you work fast ! great work! if you need any help with translating swedish or so, then jsut let me know.

Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+

 

[sIGPIC][/sIGPIC]

 

http://www.virtualredarrows.com

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