Capn kamikaze Posted May 11, 2021 Share Posted May 11, 2021 So we could set trigger zone, and have a condition where you would have AI (depending on coalition) simply refuse to fly through it, they will automatically go around it. It would be quite useful to stop AI from blundering into known SAM engagement zones for example when chasing other aircraft. 3 Link to comment Share on other sites More sharing options...
sirrah Posted May 11, 2021 Share Posted May 11, 2021 That's a great idea Not sure how this can be implemented with current AI though. I fear for erratic AI behaviour around the edge of the trigger zone (enter zone=9G turn around, leave zone=9G turn back to engage, enter zone 9G turn around, etc..) But if it is technically possible, it would be a nice intermediate solution, at least until AI is improved 2 System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
Capn kamikaze Posted May 13, 2021 Author Share Posted May 13, 2021 Yeah, the AI is dumb as a bag of bricks, as is, that would just confuse them further. What would be nice would if they'd just follow your damned orders, like telling them to rejoin formation just doesn't work at the moment, they do their own stuff and then maybe rejoin, sick and tired of them flying to SAM engagement zones, while I'm telling them repeatedly to rejoin formation which would bring them out of it, all the while they're yelling SAM launched.... well it wouldn't be if they'd do as they're *expletive* told, when they're *expletive* told to do it. 1 Link to comment Share on other sites More sharing options...
JonathanRL Posted May 22, 2021 Share Posted May 22, 2021 I love this idea, especially in order to simulate the Container on the Nevada Map. Link to comment Share on other sites More sharing options...
RosyPlays Posted May 23, 2021 Share Posted May 23, 2021 On 5/11/2021 at 9:06 PM, Capn kamikaze said: It would be quite useful to stop AI from blundering into known SAM engagement zones for example when chasing other aircraft. You kinda can do this with mission editor but it isn't that easy, you need to setup trigger zones/engagement zones for the AI's. Link to comment Share on other sites More sharing options...
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