BradyBrother100 Posted May 13, 2021 Share Posted May 13, 2021 Hi! I am working on a F/A-18C sim and I am having trouble configuring the views. In the Views.lua, I can change the EyePoint's X value and my view will move but when I change the Y value, nothing happens. So currently, my view is stuck the dash. Any Ideas? I am also very new to DCS so maybe this isn't the way to go about changing the default view. Thanks! Brady Views.lua 1 Link to comment Share on other sites More sharing options...
naizarak Posted May 13, 2021 Share Posted May 13, 2021 if i ever need to adjust the default camera position of a module, i simply adjust the camera in-game then save it to the default snap-view https://wiki.hoggitworld.com/view/Cockpit_Views no need to manually edit your config files with this method 1 Link to comment Share on other sites More sharing options...
BradyBrother100 Posted May 14, 2021 Author Share Posted May 14, 2021 So does this mean every time I load up the F-18, it will start in that snap view? Link to comment Share on other sites More sharing options...
naizarak Posted May 14, 2021 Share Posted May 14, 2021 yes, the num5 snap view is actually your default camera 1 Link to comment Share on other sites More sharing options...
BradyBrother100 Posted May 14, 2021 Author Share Posted May 14, 2021 Ah, interesting. I will try that! Thanks! Link to comment Share on other sites More sharing options...
tigertoo Posted May 14, 2021 Share Posted May 14, 2021 for "snap vieuws": [DCS 2.5] How To Setup & Use Custom Snap Views - YouTube 1 Link to comment Share on other sites More sharing options...
BradyBrother100 Posted May 14, 2021 Author Share Posted May 14, 2021 (edited) Hi! Setting the default view to something custom works. But, the view won't save if the view is outside the default boundaries. In the views.lua, there is a 6DOF line(or something like that) and in there, you can set where the camera can or cannot go. Since I want my view past the dash, I made it so the camera can travel along the X axis a lot further than the default settings. But, the custom camera won't save in the new boundaries. Is that even possible? Ideas? Thanks! Brady Edited May 17, 2021 by BradyBrother100 Link to comment Share on other sites More sharing options...
BradyBrother100 Posted May 18, 2021 Author Share Posted May 18, 2021 Or, is there a way to set a default FOV? Link to comment Share on other sites More sharing options...
Habu_69 Posted May 18, 2021 Share Posted May 18, 2021 3 minutes ago, BradyBrother100 said: Or, is there a way to set a default FOV? I edit the Snapviews.lua file in the Saved Games\DCS.openbeta\Config\View\ folder. Snapviews for FA-18C start at about line 2444 and item [13] is the (non-VR) default view. Try setting the viewAngle to about 70. Link to comment Share on other sites More sharing options...
HILOK Posted May 20, 2021 Share Posted May 20, 2021 On 5/18/2021 at 9:54 PM, Habu_69 said: I edit the Snapviews.lua file in the Saved Games\DCS.openbeta\Config\View\ folder. Snapviews for FA-18C start at about line 2444 and item [13] is the (non-VR) default view. Try setting the viewAngle to about 70. is there a difference in the effect as compared to doing this using the FOV ZOOM keybinds? thanks Link to comment Share on other sites More sharing options...
Habu_69 Posted May 20, 2021 Share Posted May 20, 2021 5 hours ago, HILOK said: is there a difference in the effect as compared to doing this using the FOV ZOOM keybinds? thanks Don't know. I started using the direct edit method when the snapview saving procedure failed to permanently alter the VR and monitor default views I wanted. Playing with the FOV and y_trans (seat height) values got me there. 1 Link to comment Share on other sites More sharing options...
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