Cryzek Posted May 15, 2021 Share Posted May 15, 2021 Hello, I've recently come across a bug that seems to be related to the guidance of cluster glide bombs. I have done some testing with the JSOW-A and the GB-6 SFW and the results seem to be consistent across the board. While the normal variants of these weapons (JSOW-C and GB-6 HE) guide perfectly fine when launched within range, the cluster variants have a way higher descent rate and therefore fall short of the target. They also appeard to keep on making small corrections during flight, while the normal variants glide perfectly still. With the GB-6, the issue can be circumvented by setting the impact azimuth. This does not work with the JSOW-A however. I have attached following tests as track files: 2x GB-6 SFW with impact azimiuth set 2x GB-6 SFW without impact azimuth set GB-6 SFW and HE being launched in one go JSOW-A and C being launched in one go 1x JSOW-A with impact azimuth set and one without jsowaVsJsowc.trk jsowAWithAndWithoutAzimuth.trk gb6SFWvsHE.trk gb6WithoutAzimuth.trk gb6WithAzimuth.trk 1 1 Link to comment Share on other sites More sharing options...
Flappie Posted June 19, 2021 Share Posted June 19, 2021 That's a hell of a good bug report! I'm able to reproduce these issues by replaying your tracks. 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Kerbo 416 Posted September 23, 2021 Share Posted September 23, 2021 @BIGNEWY@NineLineany update on this bug? Link to comment Share on other sites More sharing options...
Flappie Posted December 11, 2021 Share Posted December 11, 2021 @Cryzek I've just re-run your tracks with current open beta. It appears both GB-6 SFW and JSOW-A issues were fixed. Can you please confirm? Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
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