speed-of-heat Posted May 19, 2021 Share Posted May 19, 2021 https://www.nvidia.com/en-us/geforce/news/may-2021-rtx-dlss-game-update/ Whilst I don’t think this a magic bullet, and while DCS is not supported at present, I think this would be a great boon to VR players if supported. 6 SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO Link to comment Share on other sites More sharing options...
RealDCSpilot Posted May 19, 2021 Share Posted May 19, 2021 I think it will have a huge impact. I'm really curious to test the NMS VR DLSS release (which should come out soon). 2 i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, Pico 4, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules Link to comment Share on other sites More sharing options...
C3PO Posted May 19, 2021 Share Posted May 19, 2021 Would love to have this working in VR in DCS. 3 Now: Water-cooled Ryzen 5800X + 32GB DDR 4 3200 RAM + EVGA 3090 FTW3 Ultra 24 GB + Reverb G2 + Add-on PCI-e 3.1 card + 2x1TB Corsair M.2 4900/4200 + TM HOTAS Warthog + TM TPR Pendular Rudder 'Engaged Defensive' YouTube Channel Modules: F/A-18C / AV-8B / F-16 / F-15E / F-4E (when it lands) / Persian Gulf / Syria / Nevada / Sinai / South Atlantic Backup: Water-cooled i7 6700K @ 4.5GHz + 32GB DDR4 3200MHz + GTX 1080 8GB + 1TB M.2 1k drive & 250GB SSD drive 500MBps 4K 40" monitor + TrackIR 5 Link to comment Share on other sites More sharing options...
speed-of-heat Posted May 19, 2021 Author Share Posted May 19, 2021 yep for that to happen it needs ED to submit there code to NVIDIA so that they can run an ML model against it... but it would be so useful! 3 SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO Link to comment Share on other sites More sharing options...
Turbohamster Posted May 19, 2021 Share Posted May 19, 2021 Gives a decent boost in supported VR games from what I've read Any improvements are welcome & I guess it would be fairly minimal work on ED's part? Just wonder if DCS is too niche? Pretty please ED & Nvidia 2 Link to comment Share on other sites More sharing options...
speed-of-heat Posted May 19, 2021 Author Share Posted May 19, 2021 @BIGNEWY this could really make quite a difference... 3 SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO Link to comment Share on other sites More sharing options...
Lurker Posted May 19, 2021 Share Posted May 19, 2021 (edited) Isn't DLSS only related to Ray Tracing? At least that's my understanding of the technology, it's supposed to make ray tracing "palatable" by supersampling ray-tracing from a lower resolution. Please correct me if Im wrong about this. Edited May 19, 2021 by Lurker Specs: Win10, i5-13600KF, 32GB DDR4 RAM 3200XMP, 1 TB M2 NVMe SSD, KFA2 RTX3090, VR G2 Headset, Warthog Throttle+Saitek Pedals+MSFFB2 Joystick. Link to comment Share on other sites More sharing options...
5ephir0th Posted May 19, 2021 Share Posted May 19, 2021 (edited) I think that DLSS (or FSR) is the magic bullet that VR really needs as HMD FOV and resolution climbs (and we need that they climb) 2 minutes ago, Lurker said: Isn't DLSS only related to Ray Tracing? At least that's my understanding of the technology, it's supposed to make ray tracing "palatable" by supersampling ray-tracing from a lower resolution. Please correct me if Im wrong about this. It uses the RT cores on RTX cards, apart from that has nothing to do with raytracing, it´s a new super sampling technique Edited May 19, 2021 by 5ephir0th 1 NZXT H9 Flow Black | Intel Core i5 13600KF OCed P5.6 E4.4 | Gigabyte Z790 Aorus Elite AX | G.Skill Trident Z5 Neo DDR5-6000 32GB C30 OCed 6600 C32 | nVidia GeForce RTX 4090 Founders Edition | Western Digital SN770 2TB | Gigabyte GP-UD1000GM PG5 ATX 3.0 1000W | SteelSeries Apex 7 | Razer Viper Mini | SteelSeries Artics Nova 7 | LG OLED42C2 | Xiaomi P1 55" Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle | WinWing ICP | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2 DCS World | Persian Gulf | Syria | Flaming Cliff 3 | P-51D Mustang | Spitfire LF Mk. IX | Fw-109 A-8 | A-10C II Tank Killer | F/A-18C Hornet | F-14B Tomcat | F-16C Viper | F-15E Strike Eagle | M2000C | Ka-50 BlackShark III | Mi-24P Hind | AH-64D Apache | SuperCarrier Link to comment Share on other sites More sharing options...
Lurker Posted May 19, 2021 Share Posted May 19, 2021 10 minutes ago, 5ephir0th said: I think that DLSS (or FSR) is the magic bullet that VR really needs as HMD FOV and resolution climbs (and we need that they climb) It uses the RT cores on RTX cards, apart from that has nothing to do with raytracing, it´s a new super sampling technique Well then it indeed would be a great addition to DCS World, if there is even a remote possibility of it being included in a major engine update the devs should really be looking at this tech. Possibly with Vulkan support? Specs: Win10, i5-13600KF, 32GB DDR4 RAM 3200XMP, 1 TB M2 NVMe SSD, KFA2 RTX3090, VR G2 Headset, Warthog Throttle+Saitek Pedals+MSFFB2 Joystick. Link to comment Share on other sites More sharing options...
Hoirtel Posted May 19, 2021 Share Posted May 19, 2021 Rebar isn't supported in DCS but some clever people worked out how to enable it and it makes a nice difference in VR. Maybe the same for this.... #wishfulthinking Link to comment Share on other sites More sharing options...
speed-of-heat Posted May 19, 2021 Author Share Posted May 19, 2021 The difference here, is that rebar is just a setting, DLSS requires a machine learning model to be run against the game in order for the optimisation to actually work… 2 SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO Link to comment Share on other sites More sharing options...
5ephir0th Posted May 19, 2021 Share Posted May 19, 2021 4 minutes ago, Hoirtel said: Rebar isn't supported in DCS but some clever people worked out how to enable it and it makes a nice difference in VR. Maybe the same for this.... #wishfulthinking Nah, it´s not even close, without ReBar your CPU can access to only 256MB of VRAM already, with ReBar the CPU can access to all VRAM so in some scenaries, without even optimize to it, there can be a slight enhance. On the other hand for DLSS ED needs to work with nVidia, as nVidia has to run some game code over his machine learning systems and, once done, the nVidia driver must has support for it as far i remember so i think it´s impossible if ED don´t make it happen 1 NZXT H9 Flow Black | Intel Core i5 13600KF OCed P5.6 E4.4 | Gigabyte Z790 Aorus Elite AX | G.Skill Trident Z5 Neo DDR5-6000 32GB C30 OCed 6600 C32 | nVidia GeForce RTX 4090 Founders Edition | Western Digital SN770 2TB | Gigabyte GP-UD1000GM PG5 ATX 3.0 1000W | SteelSeries Apex 7 | Razer Viper Mini | SteelSeries Artics Nova 7 | LG OLED42C2 | Xiaomi P1 55" Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle | WinWing ICP | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2 DCS World | Persian Gulf | Syria | Flaming Cliff 3 | P-51D Mustang | Spitfire LF Mk. IX | Fw-109 A-8 | A-10C II Tank Killer | F/A-18C Hornet | F-14B Tomcat | F-16C Viper | F-15E Strike Eagle | M2000C | Ka-50 BlackShark III | Mi-24P Hind | AH-64D Apache | SuperCarrier Link to comment Share on other sites More sharing options...
speed-of-heat Posted May 19, 2021 Author Share Posted May 19, 2021 correct 1 SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO Link to comment Share on other sites More sharing options...
FoxTwo Posted May 19, 2021 Share Posted May 19, 2021 It's not going to happen. If AMD's FidelityFX Super Resolution gets cross platform support and rolled up into Vulkan, then MAYBE we'll see an implementation for DCS. Link to comment Share on other sites More sharing options...
C3PO Posted May 19, 2021 Share Posted May 19, 2021 (edited) 12 minutes ago, FoxTwo said: It's not going to happen. If AMD's FidelityFX Super Resolution gets cross platform support and rolled up into Vulkan, then MAYBE we'll see an implementation for DCS. Why not? Edited May 19, 2021 by C3PO Now: Water-cooled Ryzen 5800X + 32GB DDR 4 3200 RAM + EVGA 3090 FTW3 Ultra 24 GB + Reverb G2 + Add-on PCI-e 3.1 card + 2x1TB Corsair M.2 4900/4200 + TM HOTAS Warthog + TM TPR Pendular Rudder 'Engaged Defensive' YouTube Channel Modules: F/A-18C / AV-8B / F-16 / F-15E / F-4E (when it lands) / Persian Gulf / Syria / Nevada / Sinai / South Atlantic Backup: Water-cooled i7 6700K @ 4.5GHz + 32GB DDR4 3200MHz + GTX 1080 8GB + 1TB M.2 1k drive & 250GB SSD drive 500MBps 4K 40" monitor + TrackIR 5 Link to comment Share on other sites More sharing options...
FoxTwo Posted May 19, 2021 Share Posted May 19, 2021 4 minutes ago, C3PO said: Why not? ED has stated multiple times that they're not going to integrate proprietary solutions. DLSS is one of them. Link to comment Share on other sites More sharing options...
speed-of-heat Posted May 19, 2021 Author Share Posted May 19, 2021 its fundamentally nothing to do with Vulkan or Directx implementation, it is completely separate, though I agree ED have said they are not interested or dont have the resources to support proprietary solutions. SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO Link to comment Share on other sites More sharing options...
Supmua Posted May 19, 2021 Share Posted May 19, 2021 (edited) 68% increase in framerate in No Man’s Sky with DLSS which is substantial, without an extra cost to NVIDIA GPU owners. On the other hand, I spent a fortune on my RTX card just to get 20-25% performance increase. Machine learning, AI, or whatever you would call it is an important game changer tech that shouldn’t be ignored. The problem with implementing this in DCS is that it will completely alienate AMD GPU owners, unless there is some sort of cross platform solution. Edited May 19, 2021 by Supmua PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/ Link to comment Share on other sites More sharing options...
C3PO Posted May 19, 2021 Share Posted May 19, 2021 It feels like a no-brainer to me. 1 Now: Water-cooled Ryzen 5800X + 32GB DDR 4 3200 RAM + EVGA 3090 FTW3 Ultra 24 GB + Reverb G2 + Add-on PCI-e 3.1 card + 2x1TB Corsair M.2 4900/4200 + TM HOTAS Warthog + TM TPR Pendular Rudder 'Engaged Defensive' YouTube Channel Modules: F/A-18C / AV-8B / F-16 / F-15E / F-4E (when it lands) / Persian Gulf / Syria / Nevada / Sinai / South Atlantic Backup: Water-cooled i7 6700K @ 4.5GHz + 32GB DDR4 3200MHz + GTX 1080 8GB + 1TB M.2 1k drive & 250GB SSD drive 500MBps 4K 40" monitor + TrackIR 5 Link to comment Share on other sites More sharing options...
Icebeat Posted May 19, 2021 Share Posted May 19, 2021 By popular demand, this could be huge for VR 1 Link to comment Share on other sites More sharing options...
RealDCSpilot Posted May 19, 2021 Share Posted May 19, 2021 10 hours ago, speed-of-heat said: yep for that to happen it needs ED to submit there code to NVIDIA so that they can run an ML model against it... but it would be so useful! As far as i remember, this was the case when DLSS 1.0 was introduced with 20XX cards. DLSS 2.1 doesn't need that anymore, developers can do it on their own. 9 hours ago, 5ephir0th said: It uses the RT cores on RTX cards, apart from that has nothing to do with raytracing, it´s a new super sampling technique RTX cards have 3 different core types on the chip, rasterizer (for regular 3D rendering), raytracing and tensor cores (for AI operations). DLSS will make use of the tensor cores only, the combination of rasterizer and tensor cores will bring the performance boost. AMD's FidelityFX won't be that efficient, AMD cards have no special separate cores and their super sampling tech will take ressources from rasterizer performance. 2 i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, Pico 4, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules Link to comment Share on other sites More sharing options...
5ephir0th Posted May 20, 2021 Share Posted May 20, 2021 3 hours ago, RealDCSpilot said: As far as i remember, this was the case when DLSS 1.0 was introduced with 20XX cards. DLSS 2.1 doesn't need that anymore, developers can do it on their own. RTX cards have 3 different core types on the chip, rasterizer (for regular 3D rendering), raytracing and tensor cores (for AI operations). DLSS will make use of the tensor cores only, the combination of rasterizer and tensor cores will bring the performance boost. AMD's FidelityFX won't be that efficient, AMD cards have no special separate cores and their super sampling tech will take ressources from rasterizer performance. I haven’t stated that i expect a similar performance of FSR to DLSS but the thing is DLSS is tied to nVidia, FSR uses DirectML and it’s not tied to a one brand, have you seen any proprietary technology on DCS? Yes, just that NZXT H9 Flow Black | Intel Core i5 13600KF OCed P5.6 E4.4 | Gigabyte Z790 Aorus Elite AX | G.Skill Trident Z5 Neo DDR5-6000 32GB C30 OCed 6600 C32 | nVidia GeForce RTX 4090 Founders Edition | Western Digital SN770 2TB | Gigabyte GP-UD1000GM PG5 ATX 3.0 1000W | SteelSeries Apex 7 | Razer Viper Mini | SteelSeries Artics Nova 7 | LG OLED42C2 | Xiaomi P1 55" Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle | WinWing ICP | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2 DCS World | Persian Gulf | Syria | Flaming Cliff 3 | P-51D Mustang | Spitfire LF Mk. IX | Fw-109 A-8 | A-10C II Tank Killer | F/A-18C Hornet | F-14B Tomcat | F-16C Viper | F-15E Strike Eagle | M2000C | Ka-50 BlackShark III | Mi-24P Hind | AH-64D Apache | SuperCarrier Link to comment Share on other sites More sharing options...
Burt Posted May 20, 2021 Share Posted May 20, 2021 That all sounds awesome but man the crashing issue is so terrible right now ... this evening is the worst I have seen it 5-6 crashes in a roll. Played for hours last night with 1 crash. I'm excited about this but first things first .... the game needs fixing first. Sorry but I totally frustrated right now. ALIENWARE R11 - I9 10900KF @ 5.1 GHz - M.2 NVMe 2TB - RTX3090 - XFURY 64GB -3400 MHz RAM Monitor AW3420DW @ 120Hz - Virpil CM3 Throttle - TM TPR Rudder pedals - Virpil CM2 w/TM Hornet Stick Center - Monstertech Deck Mounts RealSimulator FSSB-R3 Lightning Base w/ F16SRGRH SideStick - VR user / Varjo Aero - Big Thx to mbucchia Start Date April 2020 Link to comment Share on other sites More sharing options...
RealDCSpilot Posted May 20, 2021 Share Posted May 20, 2021 (edited) @5ephir0th My post was about that DLSS is not using RT cores, they are purely for raytracing tasks. It uses tensor cores, which also work with WinML and DirectML by the way... So Nvidia and AMD could surely benefit from FSR, but Nvidia will get the boost on top while AMD has to sacrifice some rasterizer performance. Edited May 20, 2021 by RealDCSpilot i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, Pico 4, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules Link to comment Share on other sites More sharing options...
C3PO Posted May 20, 2021 Share Posted May 20, 2021 (edited) 9 hours ago, Burt said: That all sounds awesome but man the crashing issue is so terrible right now ... this evening is the worst I have seen it 5-6 crashes in a roll. Played for hours last night with 1 crash. I'm excited about this but first things first .... the game needs fixing first. Sorry but I totally frustrated right now. I’ve not had a crash for a week in VR (crashed all the time for me when I first got my VR unit). I use release WMR and latest SteamVR beta. Make sure I’m plugged into an add-on PCI-e 3.0 slot using the enclosed adapter that comes with the G2. Also updaded my X570 board to latest Asus BIOS (I know you’re running an intel board), set the PCI-e slot to Gen 3 in BIOS and run REBAR. Been very stable in MP servers for me. Edited May 20, 2021 by C3PO 1 Now: Water-cooled Ryzen 5800X + 32GB DDR 4 3200 RAM + EVGA 3090 FTW3 Ultra 24 GB + Reverb G2 + Add-on PCI-e 3.1 card + 2x1TB Corsair M.2 4900/4200 + TM HOTAS Warthog + TM TPR Pendular Rudder 'Engaged Defensive' YouTube Channel Modules: F/A-18C / AV-8B / F-16 / F-15E / F-4E (when it lands) / Persian Gulf / Syria / Nevada / Sinai / South Atlantic Backup: Water-cooled i7 6700K @ 4.5GHz + 32GB DDR4 3200MHz + GTX 1080 8GB + 1TB M.2 1k drive & 250GB SSD drive 500MBps 4K 40" monitor + TrackIR 5 Link to comment Share on other sites More sharing options...
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