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Posted

how do the static objects work in the campaigns , i mean i put a static in the second mission and the object's still present in the 4th mission even if i've removed it in the meanwhile the icon disappears but the object 's still present like a backgroung object . how to proceed for the object not to appear anymore ?

Posted

You cannot.

 

Any static that you place in a mission will appear in all the following missions in the campaign. I often see this mistake by Campaign designers - they place eye candy static objects on an airbase parking area in every mission of the campaign and they all overlap each other.

 

You have to decide what static objects you are happy to be there for the entire campaign (eg eye candy at your airbases). Anything else that you need in only one mission, then you have to make it a real unit.

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Posted
You cannot.

 

Any static that you place in a mission will appear in all the following missions in the campaign. I often see this mistake by Campaign designers - they place eye candy static objects on an airbase parking area in every mission of the campaign and they all overlap each other.

 

You have to decide what static objects you are happy to be there for the entire campaign (eg eye candy at your airbases). Anything else that you need in only one mission, then you have to make it a real unit.

 

Thx :thumbup:

Posted

i don't think it's an error cause while i was making a campaign not long ago i notice a very cool feature the shells of the tanks and the buildings you destroyed in a mission stay at the next stage(s) , for example you destroy a tank in mission 2 the tank shell'll be present in the mission 4 . if you destroy a large building for example in mission 1 at day 1 at 9h and its shell won't appear in mission 2 at day 1 at 23h it won't be very logic

Posted

Well yeah...that static tank you placed and destroyed remains destroyed like it would IRL. But that large building is a part of the scenery (isn't it?!!), it's not a static object you added during Mission Editing!

 

What this means is that Scenery Files and objects always "reload" to default appearance in campaign but Static objects placed in the map appear as they were when previous mission was exited!

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Posted
Well yeah...that static tank you placed and destroyed remains destroyed like it would IRL. But that large building is a part of the scenery (isn't it?!!), it's not a static object you added during Mission Editing!

 

What this means is that Scenery Files and objects always "reload" to default appearance in campaign but Static objects placed in the map appear as they were when previous mission was exited!

 

No here's a building that i destroyed in the mission 1 in the mission 2 i didn't added it

 

ScreenShot_001.jpg

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