schurem Posted May 23, 2021 Share Posted May 23, 2021 Hi, I am having a problem with the default head position in the Sabre. When looking at the external view, the read head rest should be about as high as the pilot's head. However, if you turn around in VR, you will found you look up at the headrest by default. It's like the default position is for a child, or slumped down pilot. I see how it makes sense in 2D as it keeps the gunsight in view, but for VR it's beyond annoying. Is there a work-around I could apply, say a file I could edit that contains the coordinates of the default head position? 1 I5 9600KF, 32GB, 3080ti, G2, PointCTRL Link to comment Share on other sites More sharing options...
Solution MAXsenna Posted May 25, 2021 Solution Share Posted May 25, 2021 Hi, I am having a problem with the default head position in the Sabre. When looking at the external view, the read head rest should be about as high as the pilot's head. However, if you turn around in VR, you will found you look up at the headrest by default. It's like the default position is for a child, or slumped down pilot. I see how it makes sense in 2D as it keeps the gunsight in view, but for VR it's beyond annoying. Is there a work-around I could apply, say a file I could edit that contains the coordinates of the default head position?On flight or on ramp? I don't use VR, but for the Sabre Special menu, there's a setting for raised seat depending on how the landing gear is positioned.Apart from that, still don't know if this works in VR, you kan manipulate your headposition using the numpad keys together with RCtrl+RShft.Save with RCtrl+RShft+Num0Don't know if this helps, test in 2D first.Cheers! Sent from my MAR-LX1A using Tapatalk Link to comment Share on other sites More sharing options...
schurem Posted May 26, 2021 Author Share Posted May 26, 2021 I bound it to a unused hat on my HOTAS, on this crate, I have an abundance of those 1 I5 9600KF, 32GB, 3080ti, G2, PointCTRL Link to comment Share on other sites More sharing options...
schurem Posted June 18, 2021 Author Share Posted June 18, 2021 (edited) Haha when you turn on pilot body it's immediately obvious how borked the default head position is. And, following that, that something is severely off about the gunsight's orientation. Edited June 18, 2021 by schurem 1 I5 9600KF, 32GB, 3080ti, G2, PointCTRL Link to comment Share on other sites More sharing options...
Hiob Posted June 23, 2021 Share Posted June 23, 2021 (edited) In user\Saved Games\DCS\Config\View\SnapViews.lua you can adjust the default View position in every axis and angle. I only use pancake, but it should work in VR, too. Refer to this thread for details if you want to: Edited June 23, 2021 by Hiob "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?" Link to comment Share on other sites More sharing options...
Awger Posted September 28, 2021 Share Posted September 28, 2021 I fly in VR (Reverb G2). Once in cockpit I scrunch down in my seat, look at the trim switch, and then reset head position (5 key on numpad). When I sit normally, view is just about right. Link to comment Share on other sites More sharing options...
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