Bronco Posted May 24, 2021 Share Posted May 24, 2021 (edited) One question, is the fragmentation simulated? I ask because in a mission I launched two rockets at a moving military transport truck without armor, I did not exactly hit the truck, but both rockets hit very close to it, less than a couple meters and not even the wheels were deflated. I tried in a mission created by me to do the same, trying not to hit exactly the target but very close to the objective with 6 and 8 rockets and the same thing happened. Greetings Edited May 25, 2021 by Bronco 2 DCS WORLD [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Northstar98 Posted May 24, 2021 Share Posted May 24, 2021 Fragmentation is not modelled at all in DCS. What they do instead is boost the warhead 'power' (which I think is TNT equivalent) to compensate. With weapons with large proximity ranges, it got boosted by 500% IIRC. 1 Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
Tank50us Posted May 25, 2021 Share Posted May 25, 2021 9 hours ago, Northstar98 said: Fragmentation is not modelled at all in DCS. What they do instead is boost the warhead 'power' (which I think is TNT equivalent) to compensate. With weapons with large proximity ranges, it got boosted by 500% IIRC. hence why you can kill a tank with an indirect hit from a Zuni, irl, you'd need a direct hit on a vulnerable part of the tank to actually knock it out, but in DCS, a Zuni will happily kill or damage a T-55 even if the rocket lands a couple meters away 1 Link to comment Share on other sites More sharing options...
Bronco Posted May 25, 2021 Author Share Posted May 25, 2021 I am happy, they moved the post to the wish list, therefore I know that they will work on that. 2 DCS WORLD [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Northstar98 Posted May 25, 2021 Share Posted May 25, 2021 11 minutes ago, Bronco said: I am happy, they moved the post to the wish list, therefore I know that they will work on that. I wouldn't be so optimistic, some stuff they might, other stuff no or not for a very long time. But I hope we do see proper warhead modelling and fragmentation in the future. 1 Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
Bronco Posted May 25, 2021 Author Share Posted May 25, 2021 (edited) 1 hour ago, Northstar98 said: I wouldn't be so optimistic, some stuff they might, other stuff no or not for a very long time. But I hope we do see proper warhead modelling and fragmentation in the future. Oh !!! come on Northstar98 let me be happy for at least 5 minutes Edited May 25, 2021 by Bronco 2 DCS WORLD [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
bies Posted May 25, 2021 Share Posted May 25, 2021 Fragmentation, not defragmentation. Defragmentation = consolidation, connecting the pieces together. 2 Link to comment Share on other sites More sharing options...
Bronco Posted May 25, 2021 Author Share Posted May 25, 2021 (edited) 51 minutes ago, bies said: Fragmentation, not defragmentation. Defragmentation = consolidation, connecting the pieces together. Sorry for my bad English ... my English Literature Teacher I corrected the post but could not correct the title Edited May 25, 2021 by Bronco 1 DCS WORLD [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Northstar98 Posted May 25, 2021 Share Posted May 25, 2021 2 hours ago, Bronco said: Oh !!! come on Northstar98 let me be happy for at least 5 minutes Yeah, I know, don't worry I want to see it too. 2 Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
Icaro_07 Posted September 29, 2021 Share Posted September 29, 2021 On 5/24/2021 at 3:57 PM, Northstar98 said: Fragmentation is not modelled at all in DCS. What they do instead is boost the warhead 'power' (which I think is TNT equivalent) to compensate. With weapons with large proximity ranges, it got boosted by 500% IIRC. That’s ok but the thing is with helos where aiming is not precise. So to hit something directly you have to shoot at 10 meters. Link to comment Share on other sites More sharing options...
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