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Oculus Quest/Rift and OpenXR


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Just updated the Oculus app for PC to V.30,  and find that in the "Beta" section, there is now an option to set Oculus as the active OpenXR runtime. I dunno if this would affect DCS as DCS does not support OpenXR for the time being.


Edited by VFGiPJP

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Interesting, I cannot test right now, have to wait next week.
Could you see if openxr toolkit and maybe opencomposite works with oculus know?




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On 5/27/2021 at 5:43 AM, VR Flight Guy in PJ Pants said:

Just updated the Oculus app for PC to V.30,  and find that in the "Beta" section, there is now an option to set Oculus as the active OpenXR runtime. I dunno if this would affect DCS as DCS does not support OpenXR for the time being.

 

FYI

Yes Oculus has switched to OpenXR and is deprecating the Oculus proprietary engine.

The setting on Oculus is just so you can set Oculus as the default OpenXR in the case some other engine (say,WMR) "steals" the preference.

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