daemon1808 Posted June 2, 2021 Share Posted June 2, 2021 Now that 2 helicopters are on the scope of ED next releases, there is some problem in DCS that should be faced regarding anti-troop missions. There is nothing more annoying than flying to your objective for 45 minutes and find a bunch of guys trenched in a tree line, that makes them completely invulnerable to anything you fire agains them (miniguns, 30mm cannon, rockets, sticks and stones, etc) Is there any possibility to make bullets ignore trees? I know that is not realistic. Trees give some cover for sure but, in my oppinion is less realistic firing your miniguns 1 full minute to the trenched troops without achieving a single hit on them because inmortal trees. What is worse, this is completely game breaker. If I had to choose, I prefer bullets ignoring trees than invulnerable troops. Link to comment Share on other sites More sharing options...
upyr1 Posted June 3, 2021 Share Posted June 3, 2021 6 hours ago, daemon1808 said: Now that 2 helicopters are on the scope of ED next releases, there is some problem in DCS that should be faced regarding anti-troop missions. There is nothing more annoying than flying to your objective for 45 minutes and find a bunch of guys trenched in a tree line, that makes them completely invulnerable to anything you fire agains them (miniguns, 30mm cannon, rockets, sticks and stones, etc) Is there any possibility to make bullets ignore trees? I know that is not realistic. Trees give some cover for sure but, in my opinion is less realistic firing your miniguns 1 full minute to the trenched troops without achieving a single hit on them because immoral trees. What is worse, this is completely game breaker. If I had to choose, I prefer bullets ignoring trees than invulnerable troops. how about modeling the trees better? They need to provide a realistic amount of cover. 3 Link to comment Share on other sites More sharing options...
daemon1808 Posted June 4, 2021 Author Share Posted June 4, 2021 On 6/3/2021 at 5:07 AM, upyr1 said: how about modeling the trees better? They need to provide a realistic amount of cover. I completely agree, of course. But if it is difficult to be develope or will have a great performance impact, I can live with bullets that ignore trees. ^_^ Link to comment Share on other sites More sharing options...
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