Rolds Posted June 7, 2021 Share Posted June 7, 2021 In some older version, when you called the "effect - smoke" triggered action the smoke column would start at the ground and grow to its full height. See this video at 2:20 for an example. Now the smoke just pops in as soon as it is called which isn't as aesthetically satisfying, could it be changed back? 2 Link to comment Share on other sites More sharing options...
rayrayblues Posted June 7, 2021 Share Posted June 7, 2021 I'm trying to figure out why you didn't make a video of how it is now. That would help us to understand what the problem is. SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU Link to comment Share on other sites More sharing options...
DishDoggie Posted August 21, 2021 Share Posted August 21, 2021 I just tested the Smoke on Marker Smoke in a mission it did not spawn in like this video. I have my Smoke Density set on 6 what do you have yours set on? it might matter. I don't know it might help. Link to comment Share on other sites More sharing options...
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