FoxTwo Posted June 8, 2021 Share Posted June 8, 2021 Firing the GUV 8700 gunpod in the Mi-8, I don't know if it's the projectile bounce or what, but the longer you hold down the trigger the less frames you get. Short bursts don't see to be a problem but continuous fire breaks the game, it's vomit inducing in VR. 1 Link to comment Share on other sites More sharing options...
Gryzor Posted June 8, 2021 Share Posted June 8, 2021 FPS hit is huge since 2.7 with gun effects. It´s related to some sort of script (it seems to me) related with ground craters, when craters are created, creates a huge fps draw. Maybe some RAM leaking or missing buffers? please fix, its a vomit in VR firing some weakons (guns and rockets, mainly). Link to comment Share on other sites More sharing options...
Resection Posted June 9, 2021 Share Posted June 9, 2021 I noticed this last night when playing some Mi-8 missions. I have a high end system that can easily maintain 40fps in VR with ASW on. Firing the gunpods for a long burst turns my system into a slideshow. As Gryzor says rockets do this as well. If this year is going to be the “year of the helicopter” in DCS then this bug needs fixing. Tactics with the Mi-8 and Hind involve lots of close up combat that relies on getting a lot a weapons on target in a single pass. This rocket and gun bug makes VR play very unpleasant to say the least. Has this even been acknowledged as a bug yet or is it simply a game engine limitation? Ryzen 5900X, RTX 3080, 32GB Ram, Oculus Rift S, Thrustmaster Warthog Throttle and Stick. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted June 9, 2021 ED Team Share Posted June 9, 2021 please include short track replay examples when reporting any issue so we can directly test the same scenario. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Moriarty Posted June 9, 2021 Share Posted June 9, 2021 Huey miniguns do it too. Just too much stuff to calculate sometimes (my guess). Remember when cluster bombs used to tank a server for a few secs at a time? Same kind of vibe going on here. I’d provide a track but it wouldn’t be a good time investment to do that. Link to comment Share on other sites More sharing options...
Resection Posted June 9, 2021 Share Posted June 9, 2021 Bignewy, Here is a simple track file of a mission. It is a single Mi-8 vs a single insurgent on the Caucasus map. On my system during take off and flying I maintain a steady 80fps in this mission. Once I fire continuously with the gun my frame rate drops dramatically to less than 10fps. Once I have flown over the target it quickly returns to 40fps for a few seconds and then back to 80fps. I hope the track file helps demonstrate the problem we are describing. Thanks. FPS check.trk 1 Ryzen 5900X, RTX 3080, 32GB Ram, Oculus Rift S, Thrustmaster Warthog Throttle and Stick. Link to comment Share on other sites More sharing options...
sirrah Posted June 10, 2021 Share Posted June 10, 2021 I can confirm this Tested in Huey (minigun) and Mi-8 (GShG 7.62 mm) in an empty mission. Extreme fps drop (to single digits) when continuously firing. I'll try to find time and make a video tomorrow showing the effect, but I think if you try yourself @BIGNEWY, you'll notice it. 1 System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted June 10, 2021 ED Team Share Posted June 10, 2021 19 hours ago, Resection said: Bignewy, Here is a simple track file of a mission. It is a single Mi-8 vs a single insurgent on the Caucasus map. On my system during take off and flying I maintain a steady 80fps in this mission. Once I fire continuously with the gun my frame rate drops dramatically to less than 10fps. Once I have flown over the target it quickly returns to 40fps for a few seconds and then back to 80fps. I hope the track file helps demonstrate the problem we are describing. Thanks. FPS check.trk 797.61 kB · 3 downloads thanks this is reported, I will try and chase it up. 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Resection Posted June 10, 2021 Share Posted June 10, 2021 19 minutes ago, BIGNEWY said: thanks this is reported, I will try and chase it up. Thank you. Ryzen 5900X, RTX 3080, 32GB Ram, Oculus Rift S, Thrustmaster Warthog Throttle and Stick. Link to comment Share on other sites More sharing options...
applesinduck Posted November 3, 2021 Share Posted November 3, 2021 Any update on this ? I can see the same issue across different type of gun pods. Intel Core i5 2500K, 12.0GB Dual-Channel DDR3, Z68X-UD3-B3, GTX 1080 (ZOTAC International), SSD 850 EVO Link to comment Share on other sites More sharing options...
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