Czechnology Posted June 9, 2021 Share Posted June 9, 2021 Howdy! Uncertain what it is, and it feels almost random. Some servers I can join, others I can't. Always happen when the text at the bottom says Net Sim Post Start. I've got the .zip the crash thing directed me to in explorer, and I'll attach it here. No mods, no changes, I was able to connect to servers not too long ago, maybe a week, then I came back today and I've found I'm unable to connect servers. dcs.log-20210609-052300.zip Link to comment Share on other sites More sharing options...
Solution Flappie Posted June 9, 2021 Solution Share Posted June 9, 2021 Hey, it looks llike a GPU crash ("nvwgf2umx.dll" is from Nvidia): 2021-06-09 05:23:00.368 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-06-09 05:23:00.368 INFO NET: sync seems good, telling server we are ready 2021-06-09 05:23:00.534 INFO EDCORE: try to write dump information 2021-06-09 05:23:00.545 INFO EDCORE: # -------------- 20210609-052300 -------------- 2021-06-09 05:23:00.546 INFO EDCORE: DCS/2.7.1.7139 (x86_64; Windows NT 10.0.19042) 2021-06-09 05:23:00.546 INFO EDCORE: C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_7fe82d451e6cd40f\nvwgf2umx.dll 2021-06-09 05:23:00.547 INFO EDCORE: # C0000005 ACCESS_VIOLATION at F05622DA 00:00000000 2021-06-09 05:23:00.569 INFO EDCORE: SymInit: Symbol-SearchPath: '.;D:\Eagle Dynamics\DCS World OpenBeta;D:\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'Andrew Hovey' 2021-06-09 05:23:00.569 INFO EDCORE: OS-Version: 10.0.19042 () 0x300-0x1 2021-06-09 05:23:00.570 INFO NET: MsgClientInit(serverTime=84022.200690, modelTime=20295.312596) 2021-06-09 05:23:00.570 INFO NET: local time=163.570296, offset=83858.775522, error=0.000418, samples=24 2021-06-09 05:23:00.570 INFO NET: scheduled start at 163.424910 2021-06-09 05:23:00.570 INFO NET: MsgClientRun 2021-06-09 05:23:01.350 INFO EDCORE: 0x00000000002022DA (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x1B35AA 2021-06-09 05:23:01.350 INFO EDCORE: 0x00000000001F92B7 (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x1AA587 2021-06-09 05:23:01.351 INFO EDCORE: 0x000000000021C4C9 (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x1CD799 2021-06-09 05:23:01.351 INFO EDCORE: 0x000000000007666D (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x2793D 2021-06-09 05:23:01.351 INFO EDCORE: 0x000000000021DC3B (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x1CEF0B 2021-06-09 05:23:01.352 INFO EDCORE: 0x000000000007A76B (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x2BA3B 2021-06-09 05:23:01.352 INFO EDCORE: 0x0000000000BA240F (nvwgf2umx): cask::SafeEnum<cask::TableSize_ENUMCLASS_SCOPEWRAPPER>::operator= + 0x9D36F 2021-06-09 05:23:01.352 INFO EDCORE: 0x000000000002B52C (d3d11): D3D11CoreCreateDevice + 0xAE6C 2021-06-09 05:23:01.352 INFO EDCORE: 0x000000000001697F (d3d11): (function-name not available) + 0x0 2021-06-09 05:23:01.353 INFO EDCORE: 0x00000000000167A4 (d3d11): (function-name not available) + 0x0 2021-06-09 05:23:01.353 INFO EDCORE: 0x0000000000038089 (d3d11): D3D11CoreCreateDevice + 0x179C9 2021-06-09 05:23:01.353 INFO EDCORE: 0x0000000000028FDD (d3d11): D3D11CoreCreateDevice + 0x891D 2021-06-09 05:23:01.353 INFO EDCORE: 0x000000000002978C (d3d11): D3D11CoreCreateDevice + 0x90CC 2021-06-09 05:23:01.354 INFO EDCORE: 0x00000000000195B4 (d3d11): (function-name not available) + 0x0 2021-06-09 05:23:01.354 INFO EDCORE: 0x0000000000019523 (d3d11): (function-name not available) + 0x0 2021-06-09 05:23:01.354 INFO EDCORE: 0x00000000000192A8 (d3d11): (function-name not available) + 0x0 2021-06-09 05:23:01.354 INFO EDCORE: 0x0000000000052C32 (dx11backend): createRenderer + 0x3AC92 2021-06-09 05:23:01.355 INFO EDCORE: 0x00000000000447DA (dx11backend): createRenderer + 0x2C83A 2021-06-09 05:23:01.355 INFO EDCORE: 0x000000000002CBA3 (dx11backend): createRenderer + 0x14C03 2021-06-09 05:23:01.355 INFO EDCORE: 0x0000000000028364 (dx11backend): createRenderer + 0x103C4 2021-06-09 05:23:01.355 INFO EDCORE: 0x0000000000009411 (renderer): RenderAPI::openShader + 0xD1 2021-06-09 05:23:01.355 INFO EDCORE: 0x000000000002C9B0 (NGModel): model::ModelMaterial::draw + 0x1180 2021-06-09 05:23:01.356 INFO EDCORE: 0x0000000000035184 (NGModel): model::ModelMaterial::draw + 0x9954 2021-06-09 05:23:01.356 INFO EDCORE: 0x000000000003A1A0 (NGModel): model::graph::RootNode::loadMaterials + 0x80 2021-06-09 05:23:01.356 INFO EDCORE: 0x0000000000044CC6 (NGModel): model::NGModelLods::applyMults + 0x126 2021-06-09 05:23:01.356 INFO EDCORE: 0x0000000000044FE3 (NGModel): model::NGModelLods::applyMults + 0x443 2021-06-09 05:23:01.356 INFO EDCORE: 0x000000000004470C (NGModel): model::NGModelLods::ParseLastLod + 0x6FC 2021-06-09 05:23:01.356 INFO EDCORE: 0x00000000000DAB80 (edCore): ed::this_thread::yield + 0x2D00 2021-06-09 05:23:01.357 INFO EDCORE: 0x00000000000D74A8 (edCore): ed::thread::_get_current_thread_id + 0x58 2021-06-09 05:23:01.357 INFO EDCORE: 0x0000000000021BB2 (ucrtbase): _configthreadlocale + 0x92 2021-06-09 05:23:01.357 INFO EDCORE: 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 2021-06-09 05:23:01.357 INFO EDCORE: 0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21 2021-06-09 05:23:01.817 INFO EDCORE: Minidump created. I see you'ree using the latest version - 466.63. Try uninstalling your Nvidia driver using DDU, then reinstall it. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Czechnology Posted June 9, 2021 Author Share Posted June 9, 2021 1 hour ago, Flappie said: Hey, it looks llike a GPU crash ("nvwgf2umx.dll" is from Nvidia): 2021-06-09 05:23:00.368 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-06-09 05:23:00.368 INFO NET: sync seems good, telling server we are ready 2021-06-09 05:23:00.534 INFO EDCORE: try to write dump information 2021-06-09 05:23:00.545 INFO EDCORE: # -------------- 20210609-052300 -------------- 2021-06-09 05:23:00.546 INFO EDCORE: DCS/2.7.1.7139 (x86_64; Windows NT 10.0.19042) 2021-06-09 05:23:00.546 INFO EDCORE: C:\WINDOWS\System32\DriverStore\FileRepository\nvmdi.inf_amd64_7fe82d451e6cd40f\nvwgf2umx.dll 2021-06-09 05:23:00.547 INFO EDCORE: # C0000005 ACCESS_VIOLATION at F05622DA 00:00000000 2021-06-09 05:23:00.569 INFO EDCORE: SymInit: Symbol-SearchPath: '.;D:\Eagle Dynamics\DCS World OpenBeta;D:\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'Andrew Hovey' 2021-06-09 05:23:00.569 INFO EDCORE: OS-Version: 10.0.19042 () 0x300-0x1 2021-06-09 05:23:00.570 INFO NET: MsgClientInit(serverTime=84022.200690, modelTime=20295.312596) 2021-06-09 05:23:00.570 INFO NET: local time=163.570296, offset=83858.775522, error=0.000418, samples=24 2021-06-09 05:23:00.570 INFO NET: scheduled start at 163.424910 2021-06-09 05:23:00.570 INFO NET: MsgClientRun 2021-06-09 05:23:01.350 INFO EDCORE: 0x00000000002022DA (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x1B35AA 2021-06-09 05:23:01.350 INFO EDCORE: 0x00000000001F92B7 (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x1AA587 2021-06-09 05:23:01.351 INFO EDCORE: 0x000000000021C4C9 (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x1CD799 2021-06-09 05:23:01.351 INFO EDCORE: 0x000000000007666D (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x2793D 2021-06-09 05:23:01.351 INFO EDCORE: 0x000000000021DC3B (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x1CEF0B 2021-06-09 05:23:01.352 INFO EDCORE: 0x000000000007A76B (nvwgf2umx): cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders + 0x2BA3B 2021-06-09 05:23:01.352 INFO EDCORE: 0x0000000000BA240F (nvwgf2umx): cask::SafeEnum<cask::TableSize_ENUMCLASS_SCOPEWRAPPER>::operator= + 0x9D36F 2021-06-09 05:23:01.352 INFO EDCORE: 0x000000000002B52C (d3d11): D3D11CoreCreateDevice + 0xAE6C 2021-06-09 05:23:01.352 INFO EDCORE: 0x000000000001697F (d3d11): (function-name not available) + 0x0 2021-06-09 05:23:01.353 INFO EDCORE: 0x00000000000167A4 (d3d11): (function-name not available) + 0x0 2021-06-09 05:23:01.353 INFO EDCORE: 0x0000000000038089 (d3d11): D3D11CoreCreateDevice + 0x179C9 2021-06-09 05:23:01.353 INFO EDCORE: 0x0000000000028FDD (d3d11): D3D11CoreCreateDevice + 0x891D 2021-06-09 05:23:01.353 INFO EDCORE: 0x000000000002978C (d3d11): D3D11CoreCreateDevice + 0x90CC 2021-06-09 05:23:01.354 INFO EDCORE: 0x00000000000195B4 (d3d11): (function-name not available) + 0x0 2021-06-09 05:23:01.354 INFO EDCORE: 0x0000000000019523 (d3d11): (function-name not available) + 0x0 2021-06-09 05:23:01.354 INFO EDCORE: 0x00000000000192A8 (d3d11): (function-name not available) + 0x0 2021-06-09 05:23:01.354 INFO EDCORE: 0x0000000000052C32 (dx11backend): createRenderer + 0x3AC92 2021-06-09 05:23:01.355 INFO EDCORE: 0x00000000000447DA (dx11backend): createRenderer + 0x2C83A 2021-06-09 05:23:01.355 INFO EDCORE: 0x000000000002CBA3 (dx11backend): createRenderer + 0x14C03 2021-06-09 05:23:01.355 INFO EDCORE: 0x0000000000028364 (dx11backend): createRenderer + 0x103C4 2021-06-09 05:23:01.355 INFO EDCORE: 0x0000000000009411 (renderer): RenderAPI::openShader + 0xD1 2021-06-09 05:23:01.355 INFO EDCORE: 0x000000000002C9B0 (NGModel): model::ModelMaterial::draw + 0x1180 2021-06-09 05:23:01.356 INFO EDCORE: 0x0000000000035184 (NGModel): model::ModelMaterial::draw + 0x9954 2021-06-09 05:23:01.356 INFO EDCORE: 0x000000000003A1A0 (NGModel): model::graph::RootNode::loadMaterials + 0x80 2021-06-09 05:23:01.356 INFO EDCORE: 0x0000000000044CC6 (NGModel): model::NGModelLods::applyMults + 0x126 2021-06-09 05:23:01.356 INFO EDCORE: 0x0000000000044FE3 (NGModel): model::NGModelLods::applyMults + 0x443 2021-06-09 05:23:01.356 INFO EDCORE: 0x000000000004470C (NGModel): model::NGModelLods::ParseLastLod + 0x6FC 2021-06-09 05:23:01.356 INFO EDCORE: 0x00000000000DAB80 (edCore): ed::this_thread::yield + 0x2D00 2021-06-09 05:23:01.357 INFO EDCORE: 0x00000000000D74A8 (edCore): ed::thread::_get_current_thread_id + 0x58 2021-06-09 05:23:01.357 INFO EDCORE: 0x0000000000021BB2 (ucrtbase): _configthreadlocale + 0x92 2021-06-09 05:23:01.357 INFO EDCORE: 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 2021-06-09 05:23:01.357 INFO EDCORE: 0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21 2021-06-09 05:23:01.817 INFO EDCORE: Minidump created. I see you'ree using the latest version - 466.63. Try uninstalling your Nvidia driver using DDU, then reinstall it. Howdy - thanks, if this issue persists I'll let you know, but I decided to use this as an excuse to move my DCS to another drive, so it's reinstalling right now. I'd like to keep the threat open though until the reinstall is finished and game tested with a graphics driver update/reinstall Link to comment Share on other sites More sharing options...
Sile Posted June 9, 2021 Share Posted June 9, 2021 (edited) I sometimes get these crashes too and know of at least one other guy who does. The bar freezes for about 1 min at Net Sim Post Start before crashing. It's sporadic and when it's the case that it crashes it's reproducibly only on a certain server. Other servers ->work. Single player ->works. Back to the server that causes crashing -> crash. Same server, restarted mission -> works. Same server, same mission no players on the server -> works. Clearing Shaders doesn't help. Experienced with various nvidia driver version. Edited June 9, 2021 by Sile Link to comment Share on other sites More sharing options...
Sile Posted June 9, 2021 Share Posted June 9, 2021 (edited) Btw. in the russion forum someone from ED recommends setting a pagefile size of about 16 - 20 GB. I tink DCS prefers a fixed user set pagefile size. Will check this later once i am home. Edited June 9, 2021 by Sile Link to comment Share on other sites More sharing options...
Czechnology Posted June 10, 2021 Author Share Posted June 10, 2021 (edited) 13 hours ago, Sile said: Btw. in the russion forum someone from ED recommends setting a pagefile size of about 16 - 20 GB. I tink DCS prefers a fixed user set pagefile size. Will check this later once i am home. I appreciate the comment, but I've already tried setting my page file to no avail. EDIT: Rather, I had set my page file before, and it had no effect, still finishing up the reinstall and trying it now, will keep up to date. Edited June 10, 2021 by Czechnology Link to comment Share on other sites More sharing options...
Czechnology Posted June 10, 2021 Author Share Posted June 10, 2021 (edited) The reinstall in a new location had no effect, I've attempted joining two servers. It admittedly did something odd this time around, where I made it to the aircraft select screen, then it crashed. I was not really given any time to select an aircraft before the crash, but it did make it further for some reason. I'll post both logs, and start working on @Flappie's suggested fix. 13 hours ago, Sile said: I sometimes get these crashes too and know of at least one other guy who does. The bar freezes for about 1 min at Net Sim Post Start before crashing. It's sporadic and when it's the case that it crashes it's reproducibly only on a certain server. Other servers ->work. Single player ->works. Back to the server that causes crashing -> crash. Same server, restarted mission -> works. Same server, same mission no players on the server -> works. Clearing Shaders doesn't help. Experienced with various nvidia driver version. Also this is somewhat similar to my issue: I'm able to play Singleplayer fine I was able to join ONE SERVER after the issue started, but haven't been able to replicate it Issue persists across missions Attached is the log file for the second crash dcs.log-20210610-004119.zip And the first crash. dcs.log-20210610-003831.zip Edited June 10, 2021 by Czechnology Link to comment Share on other sites More sharing options...
Czechnology Posted June 10, 2021 Author Share Posted June 10, 2021 And a third attempt for good measure, where I unplugged my rudder pedals. They're the only new factor I can reasonably think of that could be causing the issue so I figured it was worth a shot. dcs.log-20210610-005049.zip Link to comment Share on other sites More sharing options...
Czechnology Posted June 10, 2021 Author Share Posted June 10, 2021 @Flappie's solution worked, only with DDU though. If you're having a similar problem @Sile I'd really recommend you do the same thing. Link to comment Share on other sites More sharing options...
Flappie Posted June 10, 2021 Share Posted June 10, 2021 Great news! Thanks for your feedback. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
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