Mistang Posted June 14, 2021 Share Posted June 14, 2021 This isn't a specific bug, just asking. Ive been screwing around with a logistic simulation in DCS. The game seems to slow down after thousands of lines of scripting. Admittedly poorly written. Is this normal? Is there a hard limit on the length of LUA scripting or is there a recommended point beyond which performance tanks? Link to comment Share on other sites More sharing options...
Solution speed-of-heat Posted June 14, 2021 Solution Share Posted June 14, 2021 A lot depends on what you are doing, lots of states checking and recursive behaviours, managing what amounts to a DB in lua perhaps… It feels like something that would slow things down eventually. That said it’s difficult to say in isolation. SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO Link to comment Share on other sites More sharing options...
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