VFA41_Lion Posted June 15, 2021 Share Posted June 15, 2021 this one took some digging to figure out. test mission and screenshots attached. Pretty niche and bizarrely specific bug but its pretty noticeable. I don't recall this being an issue before 2.7 but i dont remember tbh PG green tint test.miz Link to comment Share on other sites More sharing options...
Bob1943 Posted June 15, 2021 Share Posted June 15, 2021 (edited) Here is what it looks like on my screen with Stable 2.7, gamma set at 1.8. Click images to enlarge. Edited June 15, 2021 by Bob1943 Link to comment Share on other sites More sharing options...
VFA41_Lion Posted June 16, 2021 Author Share Posted June 16, 2021 suggest you set local time to an hour before sunrise, as the title describes. your image appears to be at 18:41 Link to comment Share on other sites More sharing options...
Bob1943 Posted June 16, 2021 Share Posted June 16, 2021 04:01:26 A little more red tint to the lights than at 18:41 Link to comment Share on other sites More sharing options...
VFA41_Lion Posted June 16, 2021 Author Share Posted June 16, 2021 I get the red tint too but your mission has half-moon illumination on that date. Try October 2nd, 2016 at 4.30 am and accelerate time. the city gains a distinctly green hue and then reverts to normal as the sky lightens for the dawn. Tried again just now on clean install with today's patch Link to comment Share on other sites More sharing options...
Bob1943 Posted June 17, 2021 Share Posted June 17, 2021 (edited) Yes, I see some green tint appearing in the 05:16:13 shot, then it goes away as the hint of sunrise occurs. Edited June 17, 2021 by Bob1943 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted May 6, 2022 ED Team Share Posted May 6, 2022 Part of the issue is that we have the legacy ground textures that are lit up, its requested to remove these fake light sources so that the ground is only lit by building and street lights, etc. So I think some of the green tint comes from that, seems worse at a distance, and seems better with a darker gamma setting, I also use 1.8. I think this will evolve as the lighting evolves in the sim, it is much better than it was, and will continue to get better. 1 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
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