SPS48A Posted June 20, 2021 Share Posted June 20, 2021 I'm a bit confused on effective use of what amounts to 4 triggers on the Constellation alpha. We have the flip down 1, partial pull 2, back partial 3, back full 4. I am tempted to ignore 1, 2 and implement 3 and 4 as guns1, guns2. But that would be waste of 2 good buttons. Suggestions on how you are effectively implementing this trigger scheme? Link to comment Share on other sites More sharing options...
JIGGAwest Posted June 23, 2021 Share Posted June 23, 2021 This is probably all personal preference. I suggest using whatever you think is useful. I dont use all the trigger functions, but on a few aircraft I do. for example: On the Huey. I use the "flip down" trigger function to switch to rockets, with the pull being the rockets fire button. On the harrier and the f18, I use the flip down to switch Air to Air gun mode. On the BF109, and the Viggen I use the "flip up" to arm the guns/weapons. As these aircraft have something similar to this in game. I'm sure others have more effective uses for these, but this is what i do. Link to comment Share on other sites More sharing options...
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