sobe Posted June 20, 2021 Share Posted June 20, 2021 Has anyone figured out how to put the map on a second screen? 2 Trackir4 using the latest Trackir 5 software, Win10 Pro [Creator Update] updated from Win7Pro Pro 64Bit, Intel® Core™ i5-2500 3.30 GHz 6M Intel Smart Cache LGA115 , GigaByte GA-Z68XP-UD4 Intel Z68 Chipset DDR3 16GB Ram, GTX MSI Gaming 1060 [6 GB] Video Card, Main Monitor 1 on left 1920x1080 Touchscreen Monitor 2 on right 1920x1080 . Link to comment Share on other sites More sharing options...
Fri13 Posted June 20, 2021 Share Posted June 20, 2021 Exporting the map box could be nice thing for many. 2 i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
Dav IRL Posted September 6, 2021 Share Posted September 6, 2021 Please add this feature. 1 4.8 I7, 1080, TMW&T, SSD, VKB MK.IV. Link to comment Share on other sites More sharing options...
Hobel Posted September 6, 2021 Share Posted September 6, 2021 (edited) On 6/20/2021 at 4:40 PM, sobe said: Has anyone figured out how to put the map on a second screen? Yes Old thread : 1: Go to : DCS World OpenBeta\Mods\aircraft\Mi-24P\Cockpit\Scripts\MapDisplay >>> MapDisplay.ini Insert at the bottom try_find_assigned_viewport("MI24PMAP") 2: D:\DCS World OpenBeta\Config\MonitorSetup MI24PMAP = { x = you Map Position; y = you Map Position ; width = your wish size ; height = your wish size; my is : MI24PMAP = { x = 20; y = 0; width = 2560; height = 1440; } Spoiler _ = function(p) return p; end; name = _('2_monitors_A10C 2 MFDS"'); Description = 'Capt Zeen A10C setup' --TOTAL GAME VIEWPORT Viewports = { Center = { x = 0; y = 0; width = 3440; height = 1440; viewDx = 0; viewDy = 0; aspect = 2.3888888888889; } } LEFT_MFCD = { x = -20; y = 1440; width = 1080; height = 1080; } RIGHT_MFCD = { x = 1922; y = 1440; width = 1080; height = 1080; } CENTER_MFCD = { x = 945; y = 1440; width = 1000; height = 1000; } ViggenTV = { x = 20; y = 500; width = 1000; height = 1000; } MI24TV = { x = 20; y = 0; width = 2560; height = 1440; } MI24PMAP = { x = -20; y = 1425; width = 1960; height = 1555; } MIG21RADAR = { x = -20; y = 0; width = 1960; height = 1555; } Shkval = { x = 0; y = 1440; width = 1920; height = 1080; } F16_DED = { x = 1250; y = 1440; width = 400; height = 400; } EHSI = { x = 1200; y = 1940; width = 500; height = 500; } UIMainView = Viewports.Center GU_MAIN_VIEWPORT = Viewports.Center Learn how https://www.digitalcombatsimulator.com/de/files/214771/ once made and understood, future display exports are made in 1 min. 2_monitors_A10C MFDRL.lua As an example and for orientation Mig21 Radar export Edited September 6, 2021 by Hobel Link to comment Share on other sites More sharing options...
Dav IRL Posted September 7, 2021 Share Posted September 7, 2021 (edited) The map doesn't display location when placed on 2nd monitor, which makes it useless. Edited September 7, 2021 by Dav IRL 4.8 I7, 1080, TMW&T, SSD, VKB MK.IV. Link to comment Share on other sites More sharing options...
Razorback Posted September 8, 2021 Share Posted September 8, 2021 8 hours ago, Dav IRL said: The map doesn't display location when placed on 2nd monitor, which makes it useless. Alexander and his "Mi-24" team have clearly announced that the multimonitor will be supported but later. It's definitely not a priority, there is a lot more interesting thinks to do before that. I have nevertheless modified some files in the OB version in order to have the map on a second screen in my simpit. Currently it's not perfect but it gives an overview of the area where you flying... Fingers crossed that multimonitoring will be part of the next following updates. The map currently displayed is not in high resolution either, a bit like the image in the Raduga aiming system before. We have seen that this has already been corrected... We just have to be patient because I am sure that a lot of improvements will come in the following weeks... 1 Link to comment Share on other sites More sharing options...
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