dporter22 Posted June 20, 2021 Share Posted June 20, 2021 (edited) After the last update the TGP FLIR is broken. Targets have very minimal IR contrast and appear essentially the same in CCD, BHOT, and WHOT. Adjusting brightness and contrast help only slightly. In the attached screenshots, there are two trucks in the center of the MFD. First is WHOT, second is BHOT, third is CCD. Targets in FLIR should be highly visible, not basically invisible. Also, when I adjust brightness and contrast to make WHOT better, it ruins BHOT and CCD, and vice versa. Edited June 20, 2021 by dporter22 Screenshots 2 Link to comment Share on other sites More sharing options...
dporter22 Posted June 20, 2021 Author Share Posted June 20, 2021 Link to comment Share on other sites More sharing options...
EasyEB Posted June 21, 2021 Share Posted June 21, 2021 (edited) I’ve got the same issue. I would love to see this fixed before the summer break. Edited June 21, 2021 by EasyEB Link to comment Share on other sites More sharing options...
Mike68 Posted June 22, 2021 Share Posted June 22, 2021 (edited) Probably the new terrain texture in 2.7.2 causes the TGP issue. Made a test in 2.7.1 and 2.7.2. with the default textures. Same mission (A-10CII, Instant action, Hard - Russian Lakes - Spring) WHOT, with default gain and level settings. Edited June 22, 2021 by Mike68 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
dporter22 Posted June 22, 2021 Author Share Posted June 22, 2021 Yep, that's the same thing I've been seeing. TGP is basically useless now. For a system that's so central and important for the A-10 it would be nice if ED would work on fixing it quickly. Link to comment Share on other sites More sharing options...
Bowman-011 Posted June 22, 2021 Share Posted June 22, 2021 Have you tried clearing the fxo and metashaders2 folders under <userprofile>\Saved Games\DCS ? I frequently get FLIR issues particularly in the A-10 after updates so I usualy delete the two folders regularly. 2 i7-12700KF - 64GB DDR4@3600MHz - RTX 4090 - HP Reverb G2 - Thrustmaster Warthog HOTAS - Thrustmaster Cougar MFDs - LG Rudder Pedals Link to comment Share on other sites More sharing options...
dporter22 Posted June 22, 2021 Author Share Posted June 22, 2021 I have not. I can just delete them? Link to comment Share on other sites More sharing options...
Drac Posted June 22, 2021 Share Posted June 22, 2021 37 minutes ago, dporter22 said: I have not. I can just delete them? Yes, delete both folders. It will rebuild itself. 1 Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted June 23, 2021 ED Team Share Posted June 23, 2021 Hi all I have already reported an issue with the CCD, BHOT and WHOT seem ok to me, if you have short track examples feel free to add and we can take a look. Possibly related to the terrain update, team will investigate. Please remove any user mods and run a repair just in case. thanks 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Sr. Posted June 23, 2021 Share Posted June 23, 2021 whew... I thought I had broken something, again Ryzen 7 5800X3D | 64GB DDR4 3600| MSI RTX 4080 16GB Ventus 3X OC | Samsung 970 Evo 2TB NVME | HP Reverb G2 | DIY Head Tracker Cap | Logitech X-56 throttle | VKB NXT Premium | Win 11 "Any sufficiently advanced technology is indistinguishable from magic." --Arthur C Clark Link to comment Share on other sites More sharing options...
EasyEB Posted June 25, 2021 Share Posted June 25, 2021 It is obviously lighting related. In this track there are two groups of three vehicles, one group is placed in the shadow, the other is not in the shadow. Observe the visibility and effect of FLIR when I switch between the two groups in the TGP. There are also two groups of one vehicle each driving past the stationary groups. Observe the vehicle dust. The dust from the vehicle driving in the shadow appears to be glowing, just as it is when observing it with your "eyes" since neither shadow nor terrain shadows affect vehicle dust. A10C_TGP_problem.trk Link to comment Share on other sites More sharing options...
Caldera Posted July 2, 2021 Share Posted July 2, 2021 (edited) BigNewy, As you suggested I removed Mods. Then I deleted FXO and then did a slow (long) repair. These pictures are after. Caucasus near Batumi Ver 2.7.3.8494 Clouds BHOT WHOT CCD If you are not aware the MAV MFCD is just as hosed. LOOK HERE Caldera Edited July 2, 2021 by Caldera Link to comment Share on other sites More sharing options...
Foka Posted July 2, 2021 Share Posted July 2, 2021 It is bugged and it is connected to cloud's shadow and new terrain textures. Targets in sunshine are ok, in shadows are very hard to spot. Link to comment Share on other sites More sharing options...
Caldera Posted July 8, 2021 Share Posted July 8, 2021 Hey all, It clearly has to do with the clouds. This sequence is from Light Clouds 1. Caldera Link to comment Share on other sites More sharing options...
Caldera Posted July 22, 2021 Share Posted July 22, 2021 (edited) Hey All, Version 2.7.3.8494 No changes from the previous version that I can notice Mostly Cloudy Light Scattered Clouds This picture below is perhaps the telling tale. It is in CCD mode with Light Scattered Clouds. Notice the shading of the ground vehicles where one is mostly is clear and dark while the others that are close by are washed out and faint. On just about any setting with more clouds the CCD mode is just about useless. Now, compare this CCD picture to other pictures that I have taken on Mostly Cloudy above. For example; this picture below in WHOT with Mostly Cloudy. Notice how the SA-6 is dark (bright white) and is well defined to the terrain, but the SA-13 just to the left of it is washed out and faint. This is true for both the CCD and the WHOT pictures. ED really has not responded other than BigNewy stating that he let the team know. Is this a glitch or is it working as intended? Caldera Edited July 22, 2021 by Caldera Link to comment Share on other sites More sharing options...
Padonis Posted July 22, 2021 Share Posted July 22, 2021 I confirm the problem, targets in sunshine are ok, in shadows are very hard to spot. The A-10C II becomes useless as soon as the earth is covered with a shadow of clouds. Link to comment Share on other sites More sharing options...
The RDN Posted July 22, 2021 Share Posted July 22, 2021 Hi, I also confirm, and not only on the A10, on the hornet and the viper too. On the viper it's particularly obvious, there are times when the flir and the IR mavericks are totally unusable. As soon as I have time I will make a track for the viper. A comment from ED would be welcome to know if this problem is taken seriously and put in high priority (it affects an important function of several modules), or will we have to wait almost 2 years like the last flir bug for this to be fixed? Thanks and have a nice day... 1 Link to comment Share on other sites More sharing options...
Caldera Posted July 25, 2021 Share Posted July 25, 2021 Pretty obvious in this picture. Caldera Link to comment Share on other sites More sharing options...
SJBMX Posted July 25, 2021 Share Posted July 25, 2021 It's alright, they'll fix this by 2023. 2 Link to comment Share on other sites More sharing options...
icemaker Posted July 25, 2021 Share Posted July 25, 2021 33 minutes ago, SJBMX said: It's alright, they'll fix this by 2023. If they don't work on any new module... Who kares of the A-10... Link to comment Share on other sites More sharing options...
Foka Posted July 25, 2021 Share Posted July 25, 2021 There is a ZSU-57 on this picture, can you spot it? Here is a ZSU-57 in the middle of crosshairs Link to comment Share on other sites More sharing options...
MacEwan Posted July 28, 2021 Share Posted July 28, 2021 Yup I'm having this issue also. Really hoping this doesnt take long to fix as its pretty severe. Link to comment Share on other sites More sharing options...
dporter22 Posted July 28, 2021 Author Share Posted July 28, 2021 Concur. Mav and TGP still mostly useless. Link to comment Share on other sites More sharing options...
Caldera Posted July 29, 2021 Share Posted July 29, 2021 Dporter, Not useless, both mostly work. You just have to fly with no clouds. Which is just a bit underwhelming considering how beautiful the clouds really are. I have shown in some pictures that even with Light Clouds the textures are off. So it seems like a base game graphic issue to me. I am sure that ED is working on it, but probably it is much more complicated than just changing a few lines of code. How are the mirrors working with the clouds? I always have mine off. Caldera Link to comment Share on other sites More sharing options...
Sn8ke Posted August 1, 2021 Share Posted August 1, 2021 A-10C II needs some love in one of these upcoming updates ED, this is your flagship. 2 1 Asus ROG Maximus X Apex//Core I7 8700K @ 5.3Ghz //32GB DDR4 RAM//Asus 3090 RTX//4K monitor w/ TrackIR 5 Link to comment Share on other sites More sharing options...
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