Bennyyy427 Posted June 26, 2021 Posted June 26, 2021 I've done a bit of digging in the user files section of ED's website, and these forums, yet I find practically nothing about the MRAP...what's the reason there is no MRAP in DCS yet? It would be awesome if there was.
Mike_Romeo Posted June 27, 2021 Posted June 27, 2021 Because there are no mines in DCS. Or at least not a proper mine logic. My skins
Northstar98 Posted June 27, 2021 Posted June 27, 2021 (edited) On 6/27/2021 at 4:28 AM, Mike_Romeo said: Because there are no mines in DCS. Or at least not a proper mine logic. There is one (albeit generic) landmine in DCS, and it functions correctly last time I checked. The problem is probably a lack of fidelity when it comes to explosions (here in terms of blasts actually imparting forces to things) and vehicle damage models. But the real reason there aren't any MRAPs is simply because none have been created. Though personally, I'm more in favour of bringing existing assets to the same standard rather than adding completely new. Edited June 28, 2021 by Northstar98 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Tank50us Posted June 27, 2021 Posted June 27, 2021 24 minutes ago, Northstar98 said: There is one (albeit generic) landmine in DCS, and it functions correctly last time I checked. The problem is probably a lack of fidelity when it comes to explosions (here in terms of blasts actually imparting forces to things around them) and vehicle damage models. But the real reason there aren't any MRAPs is simply that none have been created. Though personally, I'm more in favour of bringing existing assets to the same standard rather than adding completely new. I can agree with this, but having new assets at the same time isn't a bad thing either. Like, for example, take the HMMWV. I'd personally like to see it remodeled, but also get some new variants not present outside of mods (such as the ambulance version, or one with a MK19, or a command version, etc). Kinda like they did with the Leopard 2s when the new model for that dropped.
Northstar98 Posted June 27, 2021 Posted June 27, 2021 13 minutes ago, Tank50us said: I can agree with this, but having new assets at the same time isn't a bad thing either. Like, for example, take the HMMWV. I'd personally like to see it remodeled, but also get some new variants not present outside of mods (such as the ambulance version, or one with a MK19, or a command version, etc). Kinda like they did with the Leopard 2s when the new model for that dropped. I never said it was bad, I'm just more in favour of getting all of the existing stuff up to a consistent standard before adding new. I would also love to see more vehicle variants. 2 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
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