AvgeekJoe Posted December 12, 2021 Share Posted December 12, 2021 (edited) While we wait, one more batch of screenshots... and if you think this isn't accurate layout please say something as this mission's remaining problems are otherwise F-16 planning and if I also have Su-27s on QRA... Layout of the S300 site in Mission Planner A B&W Look Good Look at the S300 Site in B&W from... an imaginary CIA agent's mini drone S300 Lifting Off A S300 SAM Leaving the Tube My A-10C Banking Around As A CBU-103 Hits Hope you all enjoy. Edited December 12, 2021 by AvgeekJoe Link to comment Share on other sites More sharing options...
Rudel_chw Posted December 12, 2021 Share Posted December 12, 2021 12 minutes ago, AvgeekJoe said: and if you think this isn't accurate layout please say something I'm not a SAM expert, but to my eyes the layout elements are too near each other .. for my own SAM sites I tend to spread them out a bit more, like this: 1 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
LetMePickThat Posted December 12, 2021 Author Share Posted December 12, 2021 It really depends. For instance, here is the current S-400 layout at Hmeimim. 4 1 Link to comment Share on other sites More sharing options...
AvgeekJoe Posted December 12, 2021 Share Posted December 12, 2021 I think @Rudel_chw is right for the early-model SAMs, but @LetMePickThat I was more or less basing my plan on a variant of Hmeimim/al-Assad Int'l and added permiter barriers on the basis that the site is near the front lines of Abkhazia-Georgia and it'd be real easy to get special forces in range via submarine or subterfuge to... cause havoc. Link to comment Share on other sites More sharing options...
Boosterdog Posted December 12, 2021 Share Posted December 12, 2021 Texture rework looks incredibly adept and professionally done. This is a great mod. MSI Tomahawk X570 Mobo, Ryzen 5600X undervolted on Artic Freezer E34 Cooler, RTX3080 FE, 32GB (2x16GB Dual Ranked) GSkil 3600 CL16 Trident Neo RAM, 2X 4th Gen M2 SSDs, Corsair RM850x PSU, Lancool 215 Case. Gear: MFG Crosswinds, Warthog Throttle, Virpil T50CM gen 1 stick, TIR5, Cougar MFD (OOA), D-link H7/B powered USB 2.0 Hub all strapped to a butchered Wheel stand pro, Cushion to bang head on, wall to scream at. Link to comment Share on other sites More sharing options...
LetMePickThat Posted December 13, 2021 Author Share Posted December 13, 2021 4 minutes ago, Boosterdog said: Texture rework looks incredibly adept and professionally done. This is a great mod. That's @Strigoi_dk's work. 2 Link to comment Share on other sites More sharing options...
Rudel_chw Posted December 13, 2021 Share Posted December 13, 2021 This is a great Mod, but a nice SAM site takes a while to build, so I take care to save them as Static Templates so I can reuse them later. I also strive to use the terrain marks that the Persian Gulf Map has, to build my layout around them, like this: I also use a trigger to remove trees that are within the SAM site, so it looks cleaner ... also, love to add detail without going overboard, like entrance gates and communications antennaes: All in all, a great Mod ... I really appreciate all the hard work of its authors 1 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
shagrat Posted December 13, 2021 Share Posted December 13, 2021 Am 29.11.2021 um 21:41 schrieb Scaley: I came here to post exactly the same suggestion about helipad related objects. One thing that would be good and easy would be to take the concrete pads from the top of one of the elevated revetments and put it at/very near ground level. That would be a good landing pad in place of the very very old ED FARP object. Just, put a couple tires to mark the "pad" and place the "invisible FARP" object in-between. Spawning objects, on top of other objects, can be "interesting" sometimes, but spawning Helos on the ground works fine and with the "invisible FARP" we can create quite convincing FARPs, Expeditionary airfields and improvised staging areas... 3 Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore) Link to comment Share on other sites More sharing options...
LetMePickThat Posted December 14, 2021 Author Share Posted December 14, 2021 (edited) Well well well, it's update time. Just small changes, for now. Fixed improper use of add_surface_unit(GT) that would cause duplication errors in DCS' log for various units. Added the following units: Armed: AAA ZU-23 Toyota armored technical AAA ZU-23 Toyota technical Unarmed: Toyota Camo Toyota Red Toyota Clown Toyota Desert Toyota Red Each "unarmed" Toyota has subtle variations in payload (and color, obviously), to allow users to create whatever scenario they want, from a dead-serious militia convoy to the famous Hmeimim AB Buggey Contest (tm). KNOWN BUGS: The armored variant of the ZU-23 technical doesn't have more armor than the regular version (will fix asap) The ZU-23 variants have no gun sound (will fix...when I find a fix I guess) Edited December 15, 2021 by LetMePickThat 11 6 Link to comment Share on other sites More sharing options...
Shrike88 Posted December 15, 2021 Share Posted December 15, 2021 This is awesome ! thanks for the added assets ! Will be great to hunt with the apache for a home made task force Normandy mission 1 Link to comment Share on other sites More sharing options...
shagrat Posted December 15, 2021 Share Posted December 15, 2021 vor 11 Stunden schrieb LetMePickThat: Well well well, it's update time. Just small changes, for now. Fixed improper use of add_surface_unit(GT) that would cause duplication errors in DCS' log for various units. Added the following units: Armed: AAA ZU-23 Toyota armored technical AAA ZU-23 Toyota technical Unarmed: Toyota Camo Toyota Red Toyota Clown Toyota Desert Toyota Red Each "unarmed" Toyota has subtle variations in payload (and color, obviously), to allow users to create whatever scenario they want, from a dead-serious militia convoy to the famous Hmeimim AB Buggey Contest (tm). KNOWN BUGS: The armored variant of the ZU-23 technical doesn't have more armor than the regular version (will fix asap) The ZU-23 variants have no gun sound (will fix...when I find a fix I guess) Thank you so much for this! The pickup trucks are brilliant! Over a decade overdue... 2 Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore) Link to comment Share on other sites More sharing options...
AvgeekJoe Posted December 16, 2021 Share Posted December 16, 2021 On 12/14/2021 at 3:58 PM, LetMePickThat said: Well well well, it's update time. Just small changes, for now. Fixed improper use of add_surface_unit(GT) that would cause duplication errors in DCS' log for various units. Added the following units: Armed: AAA ZU-23 Toyota armored technical AAA ZU-23 Toyota technical Unarmed: Toyota Camo Toyota Red Toyota Clown Toyota Desert Toyota Red I only see the armored technical and one Toyota Red @LetMePickThat in mission editor. Link to comment Share on other sites More sharing options...
Rudel_chw Posted December 16, 2021 Share Posted December 16, 2021 3 hours ago, AvgeekJoe said: I only see the armored technical and one Toyota Red @LetMePickThat in mission editor. I haven’t installed it yet, but the Toyota probably has several liveries available. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
LetMePickThat Posted December 16, 2021 Author Share Posted December 16, 2021 4 hours ago, AvgeekJoe said: I only see the armored technical and one Toyota Red @LetMePickThat in mission editor. I'll check if I didn't break something, but on my end I have all of them. Link to comment Share on other sites More sharing options...
Stratos Posted December 16, 2021 Share Posted December 16, 2021 (edited) Really love the new Toyota pack! Any chance of getting this version with armed troops in the back for a future update? After all the pick up is the personal carrier of all those guerrilla groups. If you make one with armed guys and one with unarmed guys, the helo pilots will have to check it before firing! [img]https://i.imgur.com/FOUzNIH.png[/img] [img]https://i.imgur.com/TR3Nx1b.png[/img] [img]https://i.imgur.com/VQ8s8SM.png[/img] [img]https://i.imgur.com/KRTk61c.png[/img] [img]https://i.imgur.com/IT9Q4MS.png[/img] Edited December 16, 2021 by Stratos 1 I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
LetMePickThat Posted December 16, 2021 Author Share Posted December 16, 2021 (edited) 3 hours ago, Rudel_chw said: I haven’t installed it yet, but the Toyota probably has several liveries available. Please give a shot at Beta 1.8.1. There was indeed a problem with the regular ZU-23 technical, but I wasn't able to see anything wrong with the other, non-AAA vehicles. 1 hour ago, Stratos said: Really love the new Toyota pack! Any chance of getting this version with armed troops in the back for a future update? After all the pick up is the personal carrier of all those guerrilla groups. If you make one with armed guys and one with unarmed guys, the helo pilots will have to check it before firing I get the idea, but modelling realistic human beings is a nightmare and this would take a long time. There are already versions of the Toyota with or without light weaponry in the trunk (AKs, RPGs, the like) so you can already set up civilian and militia convoys. Edited December 16, 2021 by LetMePickThat 3 Link to comment Share on other sites More sharing options...
Rudel_chw Posted December 16, 2021 Share Posted December 16, 2021 6 minutes ago, LetMePickThat said: Please give a shot at Beta 1.8.1. I tried to download it, but the link on the 1st post seems to be a private one ... wish it would be uploaded to ED's User Files instead. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
LetMePickThat Posted December 16, 2021 Author Share Posted December 16, 2021 2 minutes ago, Rudel_chw said: I tried to download it, but the link on the 1st post seems to be a private one ... wish it would be uploaded to ED's User Files instead. Fixed. I'm not a huge fan of ED User Files because it doesn't lend itself very well to frequent or automated updates. With Google Drive, I can iterate quickly to provide fixes and updates. 1 3 Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted December 16, 2021 Share Posted December 16, 2021 I see the unarmed Toyotas with opaque white windows. Anyone else? 1 " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
LetMePickThat Posted December 16, 2021 Author Share Posted December 16, 2021 24 minutes ago, Esac_mirmidon said: I see the unarmed Toyotas with opaque white windows. Anyone else? Do you run other mods? If so, which ones? 1 Link to comment Share on other sites More sharing options...
Scotty Rotten Posted December 16, 2021 Share Posted December 16, 2021 Small mods like these that fill out timelines that DCS tries to portray (late Cold War; modern day etc) are almost as much of a joy to me as full plane modules. Shame that ED is taking their time with their assets. Thanks so much! 1 Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted December 16, 2021 Share Posted December 16, 2021 (edited) 1 hour ago, LetMePickThat said: Do you run other mods? If so, which ones? I have a lot of mods on my users folder. I will check what is in conflict with this. Thanks Edited December 16, 2021 by Esac_mirmidon " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
Rudel_chw Posted December 16, 2021 Share Posted December 16, 2021 (edited) 5 hours ago, LetMePickThat said: Please give a shot at Beta 1.8.1. Hello, I've just tried it and it works perfectly .. no problem with the Toyota's windows. A small issue is that locating the ZU-23 Toyotas was a bit hard, as their names does not have the ERO prefix. I took the opportunity to update the Catalog document that I did to make it easier to select them when editing missions. Thanks a lot for sharing this Mod with the community Catalog of SAM Sites Assets Pack.pdf Edit: I see that now the Mod has a theme ... small detail, its version still says "1.6" Edited December 16, 2021 by Rudel_chw translated to english 2 2 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
fagulha Posted December 16, 2021 Share Posted December 16, 2021 Thank you for the .pdf @Rudel_chw! 1 - "Don't be John Wayne in the Break if you´re going to be Jerry Lewis on the Ball". About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: I7 4790K 4.6ghz | 32GB RAM | Zotac GTX 1080Ti 11Gb DDR5x | Water cooler NZXT AIO Kraken x53 | 3.5TB (x4 SSD´s) | Valve Index| Andre´s JeatSeat. Link to comment Share on other sites More sharing options...
LetMePickThat Posted December 16, 2021 Author Share Posted December 16, 2021 1 hour ago, Rudel_chw said: A small issue is that locating the ZU-23 Toyotas was a bit hard, as their names does not have the ERO prefix. Yes. Since the HDSM (as well as another upcoming mod we're working on) try to blend in DCS' default naming convention for AA systems, I've elected to keep that approach for AA units of the Asset Pack. The way I see things, structures can have the ERO prefix because it doesn't matter how they're named, but that isn't the case for vehicles because that name is used in AAR and in-game when labels are used. I'd be curious to know what others think about that. Quote I took the opportunity to update the Catalog document that I did to make it easier to select them when editing missions. Do you mind if I add it to the pack ? Quote small detail, its version still says "1.6" Nice catch, I'll fix that. Link to comment Share on other sites More sharing options...
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