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How to spawn AI for Client slot not taken?


timber3000

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Hi, I've been playing with the editor for years.  But always for single player missions/campaign. 

 

But, I would like to try to build a coop campaign...  However, I want it to be realistic.  Therefore, I want to use the same kind of structure a real strike would use...  A SEAD flight, a CAP/Escort flight, the strike package, etc.  So all missions would need those role to be fill. However, One of my mission for example would require 24 players to do that.  Every plane has it's job to do and the mission cannot work if a part of it is not done.  A strike package only would die from SAM, a SEAD package would die without an escort, etc.

 

So, Is there a way to have an ai take the place of a "client" if the slot is not taken?  That way, if you want to play with your buddy but only have 4 on a mission that require 10, the ai take 6 spot and the mission can go on... within the limit of the ai.

 

P.S.:  I have never use lua.

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