schurem Posted May 19, 2022 Share Posted May 19, 2022 (edited) I remember seeing values for accuracy in the lua files that were the same for a bmp3 and a zsu23-4. I still think they are too accurate vs air targets. Irl it takes millions of shots to get a hit. Sure you can catch the folden bb, but it should be a very rare shot, not a sure fire thing like it is now. Anyway, good to see this topic isn't dead yet. Edited May 19, 2022 by schurem I5 9600KF, 32GB, 3080ti, G2, PointCTRL Link to comment Share on other sites More sharing options...
ED Team NineLine Posted May 19, 2022 ED Team Share Posted May 19, 2022 I think there is more, or maybe more isn't the right word, but I think it is not necessarily accuracy. If you created a row of BMP-3s and Zu-23s, and then over fly at different speeds with a Hornet (which is what I did) the BMP-3, every time, pick up the Hornet no matter the speed, and turn and get shots off, from what I saw though, is when the Zu-23s did get shots off, they were more likely to get hits. But law of averages, the BMP-3s are reacting faster and better and getting more shots up, I can see how accuracy may be skewed their way over many more passes. Edit: I should mention I reported this, even though accuracy seems less than the Zu-23s, the reaction of the BMP is well above what it should be, IMHO. Edit2: My test results for my report Hornet - 820 knots BMP-3 - All Engaged - 0 Hits Zu-23 - 0 Engaged - 0 Hits Hornet - 520 knots BMP-3 - All Engaged - 1 Hits Zu-23 - 2 Engaged - 1 Hits Hornet Dead Hornet - 320 knots BMP-3 - All Engaged - 1 Hits Zu-23 - 5 Engaged - 4 Hits Hornet Dead You can see issues I am sure. This is not to say accuracy is too good, for example, I have reported how good infantry is with RPGs. 2 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
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