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Observ sight - WTH?


leonsilver

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5 hours ago, leonsilver said:

Stable DCS - OK!

Beta - unusable since last patch.

(HP Reverb VR)

 

 

 

It was:

 

LcCsp53.jpg

 

It is now (after the patch):

 

2uYGDgi.jpg

 

1/4 cuts off. Looks like a bug.

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same for me, I thought only the multimonitor guys had this problem. I waited for second training mission to have voice overs and tried it after the last patch and... looks exactly like for first poster.

VR Quest 2 -wireless using Virtual Desktop resolution se to "Ultra" which corresponds to 5376x2784


Edited by zaelu

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I think the track isnt needed to see this issue, just go to sight station and open doors (Observe on) in VR mode. 😉

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  • ED Team

Ok I watched the track as well I tried the guided missile training and I saw no issue, this means 1) its fixed internally, 2) there is something else up. Can everyone confirm a clean install, no mods, even the VR mods for performance should be removed to confirm its a clean install.

 

Thanks!

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23 hours ago, admiki said:

I have whole bunch of mods and it is working for me. I think this is tied to resolution/specific headset model.


Maybe... I have HP Reverb G2, but before the first patch for Hind was ok (with the same resolution). Resolution I have set up near 2550pxt.


Edited by YoYo

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1 hour ago, NineLine said:

I have the G2 as well, can you share your settings and I can try and see if they are different or if something there causes it. thanks.

 

Steam VR: http://yoyosims.pl/sites/default/files/Obrazki/WMR/SteamVRappPreappDCSm.JPG (its in Polish, 2512 pxt, Motion Reprojection is on, I also use IPD in DCS as level 59 for bigger cockpits, settings in DCS VR: http://yoyosims.pl/sites/default/files/Obrazki/WMR/DCS_VR_settings.jpg I use some modes but for ground and effects only (TaZ smoke, trees and Caucasus Barthek's textures).

 

Maybe it is related to IPD somehow now afterthe patch?


Edited by YoYo

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6 hours ago, fargo007 said:

Reverb G1, no issue.

 

Stable or Open Beta?

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  • ED Team

Hi all

 

this is reported and the team should have a fix in the next patch.

 

thanks

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