lukeXIII Posted July 3, 2021 Share Posted July 3, 2021 Many HUD elements are the wrong size and/or in the wrong location. I can't link the H6.0 HUD for comparison as I can only find that in the NATOPS manual. A specific example of the HUD being incorrect is with the VSTOL mode where the area surrounding the witches hat is too clustered. 3 2 Link to comment Share on other sites More sharing options...
Fri13 Posted July 17, 2021 Share Posted July 17, 2021 And please notice the "design eye" limited viewing area, as well the HUD drawing circles sizes. The proper sizes are mentioned in the manual in mils, and updated changed in newer manuals that what has been changed. It isn't classified that how something is shown on the HUD. It is what information there might be (like weapon range, coordinates etc). i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
Dragon1-1 Posted July 20, 2021 Share Posted July 20, 2021 It would also be nice if it looked like a HUD and not like an LCD. But that's a problem with every non-Heatblur aircraft, more or less. Link to comment Share on other sites More sharing options...
Roth Posted July 21, 2021 Share Posted July 21, 2021 (edited) Pretty sure that's the hud from the trainer not the NA Edited July 21, 2021 by Roth Link to comment Share on other sites More sharing options...
Nealius Posted July 21, 2021 Share Posted July 21, 2021 18 minutes ago, Roth said: Pretty sure that's the hud from the trainer not the NA Reading through various NATOPs manuals I cannot find evidence that the HUDs are different across TAV-8B, II+, or NA variants. Link to comment Share on other sites More sharing options...
ddwg72 Posted July 21, 2021 Share Posted July 21, 2021 (edited) One of the upgrades to the NA included a wide area visible hud. The same upgrade with the 2+. Below is a shot of a 2+ trainer where you an see the circles you see in the above pic are gone as the items reach almost to the edge of the hud. You can tell if you are looking at the older huds by the prominent circles. Be glad of the upgrade, can you imagine what FLIR on hud would look like on that older style hud. Edited July 21, 2021 by ddwg72 Link to comment Share on other sites More sharing options...
Roth Posted July 21, 2021 Share Posted July 21, 2021 Here is a pic of a Spanish 2+ with the upgrade. If you zoom in on the hud you can make out the 20 in the bottom right of the hud that would have been cut off in the older style hud. Link to comment Share on other sites More sharing options...
Fri13 Posted July 21, 2021 Share Posted July 21, 2021 Those HUD circles are limitations of physics. They still exist there, but in those you have camera further from the HUD why it looks like larger. The CRT projector inside HUD has own collimator corrected design eye, and it can't project picture larger area than the projector glass is under the HUD. Still those HUD projections are way too detailed and high resolution. Lacking the proper glow and diffusion as well limited design eye position to see it. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
Roth Posted July 21, 2021 Share Posted July 21, 2021 (edited) There are two pictures which show it different from the top pic which show the wide hud verse narrow hud. The harrier hud was upgraded for the NA to the new wide hud. The picture at the top is not from the NA but from the trainer. The picture used does not represent what you would see in the NA. Edited July 21, 2021 by Roth Link to comment Share on other sites More sharing options...
lukeXIII Posted August 22, 2021 Author Share Posted August 22, 2021 (edited) Waypoint circle is way too big (should be about the same size as sideslip indicator). Waypoints are also disappearing in HUD after gear is put down (not sure if this is accurate). The "C" is also missing from the sideslip indicator when nosewheel is centred. Edited August 22, 2021 by lukeXIII Link to comment Share on other sites More sharing options...
Vakarian Posted August 22, 2021 Share Posted August 22, 2021 Can't help to notice that sideslip indicator is again not aligned to it's brackets. That seems to be fixed one patch, then broken again after couple and that cycle continues on and on. Link to comment Share on other sites More sharing options...
lukeXIII Posted August 22, 2021 Author Share Posted August 22, 2021 The offset sideslip indicator is accurate for the H6.0 hud. Can't directly post it but its on pg 22-13 of the 2011 natops manual. 1 Link to comment Share on other sites More sharing options...
AlphaJuliet Posted September 15, 2021 Share Posted September 15, 2021 According to A1-AV8BB-NFM−000, Figure 22-1. VSTOL Mode HUD Symbology, the current VSTOL HUD is indeed a bit cramped. Issue reported. 1 Link to comment Share on other sites More sharing options...
AlphaJuliet Posted October 8, 2021 Share Posted October 8, 2021 For future reference, current Harrier HUD VSTOL symbology Link to comment Share on other sites More sharing options...
Bog9y Posted October 8, 2021 Share Posted October 8, 2021 42 minutes ago, AlphaJuliet said: For future reference, current Harrier HUD VSTOL symbology I'm intrigued AJ, where is this HUD footage from? It's so rare to find Harrier HUD footage. Link to comment Share on other sites More sharing options...
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