davidp57 Posted July 5, 2021 Share Posted July 5, 2021 (edited) Hi, I've been playing DCS with multiple monitors for about 5 years now, and the controls indicator (the red semi-transparent windows showing the state of your flight controls) position is still broken. It's been first reported in 2012 (almost 10 years !). I've been looking into making a mod similar to the one I made for the kneeboard (also broken in multi-monitors btw), but it's too tedious as all the modules have their own controls indicators script, and all are different. Could this be please fixed at last ? Thanks ! Zip. Edited July 5, 2021 by davidp57 Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze ! Link to comment Share on other sites More sharing options...
Flappie Posted July 5, 2021 Share Posted July 5, 2021 Hey David, are all aircraft controls indicators broken when using multiple monitors? Can you please attach some screenshots? Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
davidp57 Posted July 5, 2021 Author Share Posted July 5, 2021 Hi Flappie, Here it is ; the right part are my external MFD screens, and as you can see the controls indicators are not well placed. Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze ! Link to comment Share on other sites More sharing options...
Flappie Posted July 5, 2021 Share Posted July 5, 2021 Thanks. Sorry, I only have one monitor at my disposal. So it does this with any aircraft? Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
davidp57 Posted July 5, 2021 Author Share Posted July 5, 2021 As far as I remember, yes. Although I tried making a screenshot in an A-10C II and I had no controls indicators at all. 1 Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze ! Link to comment Share on other sites More sharing options...
ColinM9991 Posted August 25, 2021 Share Posted August 25, 2021 I came here to raise an issue with the controls indicator but I believe this is the same thing. I recently added two 7" displays to behave as MFDs. In doing so I increased my resolution to 2560x2040 and created a LUA file to set the center screen and the LEFT/RIGHT_MFCD values. This has caused the controls indicator to increase in size on the Y axis which means it takes up a bigger portion of the screen despite having set my Center display in the LUA file as per the resolution of my primary display. It seems the controls indicator is scaling to the total resolution and not respecting the Center display resolution. In Russian helicopters this is more obtrusive due to there being two controls indicators (top left and top right). Link to comment Share on other sites More sharing options...
davidp57 Posted August 26, 2021 Author Share Posted August 26, 2021 @BIGNEWYcould the team do something about that, please ? Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze ! Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted August 26, 2021 ED Team Share Posted August 26, 2021 Please attach your monitor lua I will ask the team to take a look. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
ColinM9991 Posted August 27, 2021 Share Posted August 27, 2021 (edited) I've attached mine In-game resolution is 2560x2040 TM+MFD.lua I have just noticed also that the crew status indicator is at the very bottom of my resolution which places it on my left MFD. Edited August 27, 2021 by ColinM9991 Link to comment Share on other sites More sharing options...
davidp57 Posted September 4, 2021 Author Share Posted September 4, 2021 Here, @BIGNEWY, I attached my monitor lua, as requested. Also, here's a screenshot of my Windows monitors config : MFCD right screens - dan.lua Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze ! Link to comment Share on other sites More sharing options...
v81 Posted September 19, 2021 Share Posted September 19, 2021 Same issue here, and it's bugged me for ages but never thought to make a thread for it. But now there is one I'll toss my hat in too. Attached is the Physical layout, 2560x1440upper display and 1024x768 in the lower right. DCS main viewport is on the upper display only with the lower one for exports. My controls and Autopilot indicators are stretched vertically in this configuration as if their size is based on the overall height. I'd love to make them smaller, even smaller than default would be great. Also the AI gunner controls for the Mi8 and UH1 appear on the lower display. Helios.lua R7 3800X - 32Gig RAM -- All SSD -- GTX1070 -- TM Warthog, MFG Crosswinds & TiR Link to comment Share on other sites More sharing options...
davidp57 Posted September 20, 2021 Author Share Posted September 20, 2021 Hi @BIGNEWY, did you get my config ? Is it good enough for the team to have a look ? Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze ! Link to comment Share on other sites More sharing options...
davidp57 Posted April 5, 2022 Author Share Posted April 5, 2022 Hi @BIGNEWY, can you please give us a status report ? Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze ! Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted April 5, 2022 ED Team Share Posted April 5, 2022 Hi, sorry for overlooking this. I just tried to reproduce but it seemed normal for me. Granted it has been a long time since I used multi monitor and exporting am I missing the point here? Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
davidp57 Posted September 18, 2022 Author Share Posted September 18, 2022 Hi @BIGNEWY ! Sorry, I missed your answer, it's been a while since I last came on the forums. It's weird that you don't have the same problem with your setup. Maybe it's because of the placement of my secondary screens ? They are on the right, as can be seen in this post. I'd be happy to help the dev team find the problem and correct it, if you tell me what to try and where to report. Kind regards, David. Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze ! Link to comment Share on other sites More sharing options...
jonsky7 Posted November 16, 2022 Share Posted November 16, 2022 On 9/18/2022 at 10:17 PM, davidp57 said: Hi @BIGNEWY ! Sorry, I missed your answer, it's been a while since I last came on the forums. It's weird that you don't have the same problem with your setup. Maybe it's because of the placement of my secondary screens ? They are on the right, as can be seen in this post. I'd be happy to help the dev team find the problem and correct it, if you tell me what to try and where to report. Kind regards, David. Try replacing these at the bottom of your config file GU_MAIN_VIEWPORT = Viewports.Center UIMainView = Viewports.Center with GU_MAIN_VIEWPORT = { x = 0; y = 0; width = 3440; height = 1440; } UIMainView = { x = 0; y = 0; width = 3440; height = 1440; } This will definitively set the bounds of the UI viewports. Link to comment Share on other sites More sharing options...
davidp57 Posted November 20, 2022 Author Share Posted November 20, 2022 Hi @jonsky7, thanks for replying. The code you provided does exactly the same thing than mine. Just to be sure, I tried, and as expected I have the same problem. Thank you anyway ! Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze ! Link to comment Share on other sites More sharing options...
jonsky7 Posted November 20, 2022 Share Posted November 20, 2022 (edited) Is the resolution in the settings set to 4464x1536 ? I tried your config and got this My displays = Two 2560x1440 and one 1920x1080 But I think the problem lies in the code for the controls indicator, we had a similar issue with Petrovich and George at release in that they were referencing the total aspect ratio, and not the centre viewport The Mi-24p ControlsIndicator_page.lua says local aspect = LockOn_Options.screen.aspect local size = 0.15 local tex_scale = 0.25/size local line_width = (4.5/512)/tex_scale and does not reference the ui_main view like Petrovich now does HelperAI_page_common.lua local total_aspect = LockOn_Options.screen.aspect local total_w = LockOn_Options.screen.width local total_h = LockOn_Options.screen.height local ULX,ULY,SZX,SZY,GUI_scale = get_UIMainView() Edited November 20, 2022 by jonsky7 1 Link to comment Share on other sites More sharing options...
Loophole Posted January 5, 2023 Share Posted January 5, 2023 I have a multimonitor setup, with a 3840x2160 above a 1920x1080. The default Controls Indicator generally never appears anywhere on screen for me, and I have to modify the ControlsIndicator_page.lua for every mod to change the base.init_pos as follows: base.init_pos = {0,0.5} -- {0,-(1 - 1.5*size)} This sets the indicator in the middle-left of the main screen, for me. The kneeboard is also poorly positioned, being partially off-screen in the lower-right corner - but at least I can drag that into view. Link to comment Share on other sites More sharing options...
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