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Another win for Fholger


Sr.

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On 2/7/2022 at 4:31 AM, dg6546 said:

I have transitioned from opervr_fsr to vrprefkit. I would say the graphics of vrprefkit is not as good as openvr_fsr... Even I turned up the render scale to 0.9 and msaa 4x, the edges are driving me crazy. Am I the only one who finds this? 

Screen_220206_013823.png

 

Update: I have used this and it fixes everything!!

This:

On 1/25/2022 at 4:49 AM, toilet2000 said:

There's a modification of fholger's vrperfkit that might be working for fixed foveated rendering in DCS, albeit with caveats. See: https://github.com/cedriclmenard/vrperfkit/releases/tag/v0.2.2-dcs-ffr

 

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19 hours ago, Brass2-1 said:

I’m now getting DCS crashes with vrperfkit installed after the most recent DCS update, which is disappointing. 
 

Anyone else seeing issues?

Same for me, you need to set renderScale to 0.77 or it will CTD with 2.7.10

But i dont use it any more, I find the game looks and runs better at Steam 100% and MSAA compared to Steam 150% and 0.77 vrperfkit, even the DCS mod. Just too much aliasing introduced by FSR.


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if you want to check use FPSvr , and switch off motion smoothing.

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  • 1 month later...
On 3/22/2022 at 5:22 PM, Sr. said:

Update VRperkit released.

 

https://github.com/fholger/vrperfkit/releases

Did you try it? Am using the fork at the moment, wondering if it is still needed. Was asked the same question in another thread.

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17 minutes ago, Ready said:

Did you try it? Am using the fork at the moment, wondering if it is still needed. Was asked the same question in another thread.

Not yet.

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