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M01 - Channel - Extreme turbulence and Xwind?


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Just checking if this is normal, because it was waaay off from what I remember in most missions. Turblence over Biggen Hill was extreme. Orbiting with about 30 AoB, the turbulence would frequently knock me into 50+ AoB. 

 

The crosswind on landing was something else too. I'm guessing 10+ kts 70~80 degrees across the runway. RWY 30 would have been suitable, but for some reason all the AI were using RWY 04, so I (stupidly) followed them in and nearly flipped myself from the crosswind. Should I just ignore the AI and choose my own active that fits the wind conditions? 

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Hi! The wind is around 10 knots from 330 true, that is 340 magnetic, that shouldn't be too much of a crosswind. Maybe challenging, yes, but nothing unrealistic. Whichever runway you use it won't impact the mission though. Which runway the AI uses that's hard coded into DCS.

 

Turbulence is 2 m/s, which is also quite realistic for late April. It's just that we're used to not having turbulence in DCS missions, but I'm a glider pilot and this is very important to me 🙂

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I've always wondered what turbulence setting would be realistic. I must have been setting mine too mild, as I don't understand the units of measure being used there. I've had a few glider rides myself and never encounted such wing-rocking, yaw-inducing turbulence, but my local aerodrome is over flat, boring terrain, unlike Biggen Hill. Typically just bouncy in a vertical sense. 

 

I wonder why the AI are constantly using the wrong runways on the Channel map, though? I recall a while back even at High Halden the AI would use the same runway despite 90-degree crosswinds or even tail winds. 


Edited by Nealius
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I think that's hard coded into the map.

 

1-2 m/s is quite average on a spring/summer day. On summer days with unstable air and squalls you may get 3-4 m/s too. Depending on the time of day too of course. I've taken all these into consideration when setting up the weather in my missions. As a rule of thumb, most missions use too little turbulence, though.

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I have no idea of the unit of measurement in the ME, but if you hit 'fly mission' it will be displayed in the briefing in m/s. In my experience, 10-20 is light turbulence for early morning or evening, or calm autumn/ winter days. 30-40 is for average days, 50-60 is like a summer day with lots of thermal activity or a windy and sunny spring day, 70-80 for summer+ high noon over Nevada, and above for thunderstorms.

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  • ED Team
On 8/3/2021 at 4:24 PM, Nealius said:

I'll have to go through all my practice missions and increase the turbulence 😄

 

Except mine is in 0.1* feet/second.....any idea how the 0.1* notation works and how I can get it equivalent to 1~2m/s?

It's literally what it says, 1/10th times whatever you put in in ft/s. So if you put in 10, you get 1ft/s turbulence. To see what it corresponds to in m/s just switch your units to metric in options, or convert the units yourself - dividing by 3 gives you approximate value in m/s. So a value of 60 gives you 6ft/s or ~2m/s

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