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Fog does not limit Visibility


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Night in Batumi, Caucasus map.

Overcast 2, base of clouds at 420 meters

Fog set with visibility 10 meters, thickness 1000 meters

Player in aircraft at ground level.

 

Outline of trees, buildings and mountains can still be seen in the distance.

Clouds can clearly be seen.

 

A visibility restriction should not allow any features to be visible beyond the set value visibility value, including vertically within the set 'thickness':

Clouds should not be seen

Outline of trees and buildings in the distance should not be visible.

 

Except for the surface of the ground that can be seen up to a distance of 10 meters in this case, while the player is at ground level, any other feature beyond should not be visible. At night, blackness (except for back-scattering lights) should surround the player beyond the set visibility value. In daytime, the player should be surrounded by grayness while in fog.

 

Video card: NVIDIA GeForce GTX 1660

 

foggy_weather.trk

 

 


Edited by Goggles
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2 hours ago, Goggles said:

Night in Batumi, Caucasus map.

Overcast 2, base of clouds at 420 meters

Fog set with visibility 10 meters, thickness 1000 meters

Player in aircraft at ground level.

 

Outline of trees, buildings and mountains can still be seen in the distance.

Clouds can clearly be seen.

 

A visibility restriction should not allow any features to be visible beyond the set value visibility value, including vertically within the set 'thickness':

Clouds should not be seen

Outline of trees and buildings in the distance should not be visible.

 

Except for the surface of the ground that can be seen up to a distance of 10 meters in this case, while the player is at ground level, any other feature beyond should not be visible. At night, blackness (except for back-scattering lights) should surround the player beyond the set visibility value. In daytime, the player should be surrounded by grayness while in fog.

 

Video card: NVIDIA GeForce GTX 1660

 

foggy_weather.trk 146.99 kB · 4 downloads

 

 

 

Thanks. I had the same experience. Same map. I put the visibility at 100m and fog thickness at same 100m. Does not work as as it should.

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Thanks.

 

Version 2.5 showed the surrounding features in fog, including the horizon, only with clouds set to 9 or 10.

 

Version 1.5 seemed to have got it, except for increasing visibility with altitude.

 

My suggestion is that the visibility in fog should remain the same within the set 'thickness'.

 

 

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