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AV-8B Kneeboard Suite


Shiroka

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Realistic checklists for the RAZBAM AV-8B N/A Harrier II covering normal procedures and basic tactical checks.

 

I fly in VR using VR Kneeboard so I wanted to create a set of kneeboards with as few pages as possible to cover normal procedures: start-up, takeoff, descent, landing, and shutdown, along with HOTAS commands and basic tactical checks.

 

These procedures follow NATOPS as far as possible, augmented with detail from the VMAT-203 Flight Syllabus guide and other reference documents. The aim was to create a quick reference matching the real procedures as closely as possible. I tried to remove most things that weren't relevant to the DCS environment.

 

WIP: I'm working on one or two more pages to cover the LHA case I/II/III departures and recoveries. Just need to find a good layout.

 

WIP: Also working on an avionics guide as a kneeboard QR in lieu of the manual. I'm aiming for something similar to the Hornet Avionics Guide by bms130: https://www.digitalcombatsimulator.com/en/files/3300819/, basically how to do everything, trying to cover some of the less commonly used procedures such as NSEQ and TOT. Have about 3 pages so far, hopefully when done I'll add that to this.

 

I want to give full credit here to @Minsky here because his awesome Hornet kneeboard suite is what inspired me to do this for the Harrier. His kneeboards are awesome, the Hornet one is here:

https://www.digitalcombatsimulator.com/en/files/3314313/

 

I know RAZBAM is currently making lots of changes to the Harrier (which is great) so I'll try to keep this post updated, and happy to hear any comments/feedback.

 

LINK to user files:

https://www.digitalcombatsimulator.com/en/files/3318285/

 

Changelog:

Version 1.00 - 06 September 2021 - Initial Release

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Awesome job!  I was literally wishing someone would do a great set of kneeboards for the Harrier like @Minsky did for the Hornet.  I think he set a new standard for quality and comprehensiveness.  I love the layout, and format.  So I went and looked to see if there was anything similar for the Harrier, and lo and behold, you’d released yours literally a couple days ago!  Thanks for putting the effort into these and releasing them!  
 

I’m looking forward to seeing the rest of them as you release them.  I really like how Minsky gives RWR codes and stuff as well.

 

One last thing if I might suggest, Minsky used black text for ‘must do’ items in DCS, and grey for ‘should do’ items like tests.  If you could differentiate what must be done and what can be done it might make it easier for people like me who don’t test fire switches and stuff.

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1 hour ago, War_Pig said:

One last thing if I might suggest, Minsky used black text for ‘must do’ items in DCS, and grey for ‘should do’ items like tests.  If you could differentiate what must be done and what can be done it might make it easier for people like me who don’t test fire switches and stuff.

I’ll take a look at that. In the mean time on the last page there is a “scramble” checklist (also from NATOPS) which should give you just enough to get in the air.

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@Shiroka fantastic kneeboard. How accurate is it in 2022 after the changes Razbam made late 2021 ? 

Come fly with us : https://discord.gg/tawdcs  TAW CJTF 13 - EU TZ MilSim Squadron

Ryzen 5 5600X | 32GB DDR4 3733| ASUS Radeon RX 6700 XT  | ASrock B550 Phantom Gaming 4 | HP Reverb G2 | Thrustmaster Warthog Throttle , F16 & F18 grips , TFRP Rudders |  Win 10

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On 3/10/2022 at 4:11 PM, Thanatos31 said:

@Shiroka fantastic kneeboard. How accurate is it in 2022 after the changes Razbam made late 2021 ? 

Thanks, they should still be good. I made a couple of minor changes, will try and upload a new version this week (been crazy busy IRL).


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2 hours ago, agamemnon_b5 said:

Question:

Page 4 under VMC Section.  What is "DI"?

I think this is Drag Index. A number that represents a numerical summup of how much drag your aircraft has to fight because of loadout (bombs, pods, rockets...) I think this is found on vrest page. 

i7-14700KF 5.6GHz Water Cooled /// ZOTAC RTX 4070 TI Super 16GB /// 32GB RAM DDR5 /// Win11 /// SSDs only

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8 hours ago, Rhinozherous said:

I think this is Drag Index. A number that represents a numerical summup of how much drag your aircraft has to fight because of loadout (bombs, pods, rockets...) I think this is found on vrest page. 

Oh.  Guess I should pay more attention to some of the systems.  Thanks.

[sIGPIC][/sIGPIC]

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  • 3 weeks later...

@Shiroka -

do you think you could add something similar to this  to the knee board suite ? 

I was thinking CASE I, II, III sketches for recovery; a basic departure page for Shipborn Ops ? 
I think the latter can be very similar to the attached. 

https://www.digitalcombatsimulator.com/de/files/3314314/




User Files
00_FA-18C_hornet_KS_Day_04E2.png

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Come fly with us : https://discord.gg/tawdcs  TAW CJTF 13 - EU TZ MilSim Squadron

Ryzen 5 5600X | 32GB DDR4 3733| ASUS Radeon RX 6700 XT  | ASrock B550 Phantom Gaming 4 | HP Reverb G2 | Thrustmaster Warthog Throttle , F16 & F18 grips , TFRP Rudders |  Win 10

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  • 4 weeks later...
On 5/9/2022 at 5:53 PM, Thanatos31 said:

@Shiroka -

do you think you could add something similar to this  to the knee board suite ? 

I was thinking CASE I, II, III sketches for recovery; a basic departure page for Shipborn Ops ? 
I think the latter can be very similar to the attached. 

https://www.digitalcombatsimulator.com/de/files/3314314/




User Files
00_FA-18C_hornet_KS_Day_04E2.png

I've converted a small subset of the relevant official manual that covers these departures and recoveries into my kneeboards folder among this kneeboard suite. They go quite well together.

I'd link it, but I'm not sure about copyright etc.. if @baltic_dragonor Razbam gives the OK I can link a zip of it. 

Hopefully it could help improve the kneeboard suite as well.

Otherwise the relevant pages are 354-365 in the manual that you can screenshot into PNG files as you need. The sizing is almost perfect for kneeboards.

Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods

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