Nealius Posted September 15, 2021 Share Posted September 15, 2021 I tried setting the decal/bort number lines in the description.lua to "false" and they still appear. 1 Link to comment Share on other sites More sharing options...
razo+r Posted September 15, 2021 Share Posted September 15, 2021 You could try deleting the numbers in the texture itself and then save the "empty" texture. 1 Link to comment Share on other sites More sharing options...
Nealius Posted September 15, 2021 Author Share Posted September 15, 2021 One of the affected liveries doesn't include the number textures at all and still has the same problem 1 Link to comment Share on other sites More sharing options...
saburo_cz Posted September 15, 2021 Share Posted September 15, 2021 " {"Fw190_BN_31 (32)", DECAL ,"empty",true}; " instead " {"Fw190_BN_31 (32)", DECAL ,"Fw190_bort_number",true}; " Will not help? 2 F-15E | F-14A/B P-51D | P-47D | Mosquito FB Mk VI |Spitfire | Fw 190D | Fw 190A | Bf 109K | WWII Assets Pack Normandy 2 | The Channel | Sinai | Syria | PG | NTTR | South Atlantic F/A-18 | F-86 | F-16C | A-10C | FC-3 | CA | SC | Link to comment Share on other sites More sharing options...
Nealius Posted September 15, 2021 Author Share Posted September 15, 2021 Didn't help. Here's the description.lua. description.lua 1 Link to comment Share on other sites More sharing options...
saburo_cz Posted September 15, 2021 Share Posted September 15, 2021 Why do you use lines ""Fw190_bort_R1 (R2,L1/2)_number"" instead simply "Fw190_BN_31 ( and 32) ..". I think it causes trouble with your bort numbers. description.lua 2 F-15E | F-14A/B P-51D | P-47D | Mosquito FB Mk VI |Spitfire | Fw 190D | Fw 190A | Bf 109K | WWII Assets Pack Normandy 2 | The Channel | Sinai | Syria | PG | NTTR | South Atlantic F/A-18 | F-86 | F-16C | A-10C | FC-3 | CA | SC | Link to comment Share on other sites More sharing options...
Nealius Posted September 15, 2021 Author Share Posted September 15, 2021 I'm not using them. Skin creators are using them. God knows why they're giving us lua files with wrong code. 1 Link to comment Share on other sites More sharing options...
Basco1 Posted September 15, 2021 Share Posted September 15, 2021 (edited) Many thanks Saburu this was an issue for me too,and now it has been corrected by yourself ......all working for me now with the tweaked LUA,which is great as it is a beautiful skin. I have to say why ED uses a bort number system that starts 00 is a pity....I know this is so double generic figures can be used like 12,13,14 etc but no WWII aircraft had numbers starting with a 0 like 02,03,04........surely we can improve on this guys,for historic immersion sake....there must be a way in the 21st Century. Edited September 15, 2021 by Basco1 2 Chillblast Fusion Cirrus 2 FS Pc/Intel Core i7-7700K Kaby Lake CPU/Gigabyte Nvidia GTX 1070 G1 8GB/Seagate 2TB FireCuda SSHD/16GB DDR4 2133MHz Memory/Asus STRIX Z270F Gaming Motherboard/Corsair Hydro Series H80i GT Liquid Cooler/TM Warthog with MFG 10cm Extension/WINWING Orion Rudder Pedals (With Damper Edition)/TrackiR5/Windows 11 Home Link to comment Share on other sites More sharing options...
Nealius Posted September 16, 2021 Author Share Posted September 16, 2021 We used to have bort numbers without the leading zeroes at some point. Then it got borked. 1 Link to comment Share on other sites More sharing options...
xvii-Dietrich Posted September 16, 2021 Share Posted September 16, 2021 20 hours ago, Basco1 said: I have to say why ED uses a bort number system that starts 00 is a pity....I know this is so double generic figures can be used like 12,13,14 etc but no WWII aircraft had numbers starting with a 0 like 02,03,04........surely we can improve on this guys,for historic immersion sake....there must be a way in the 21st Century. This bug was originally reported about 18 months ago: https://forums.eagle.ru/topic/228300-unable-to-set-single-digit-tail-numbers It took a year to get it acknowledged and "reported". We now need to wait for the fix. Single-digit numbers work for the Dora (an older module), so the fix already exists... it just needs to be included on the Anton too. Link to comment Share on other sites More sharing options...
Nealius Posted September 16, 2021 Author Share Posted September 16, 2021 53 minutes ago, xvii-Dietrich said: Single-digit numbers work for the Dora (an older module), so the fix already exists... it just needs to be included on the Anton too. Is there no way to copy-paste the correct line from the Dora's luas and stick them in the Anton? 1 Link to comment Share on other sites More sharing options...
saburo_cz Posted September 16, 2021 Share Posted September 16, 2021 (edited) It is possible to remove one, or both, digit number. Unfortunately it brings also negative result. You can remove 1st, 2nd or both digits. But you will not obtain these single digits on opposite places. They will be shifted. And of course, every update will rewrite yours edited skin`s descriptions... here are visible shifted digits numbers, no way to correct them (or i do not know how to do it) And, you will lose permanently two digits number options! Edited September 16, 2021 by saburo_cz 1 F-15E | F-14A/B P-51D | P-47D | Mosquito FB Mk VI |Spitfire | Fw 190D | Fw 190A | Bf 109K | WWII Assets Pack Normandy 2 | The Channel | Sinai | Syria | PG | NTTR | South Atlantic F/A-18 | F-86 | F-16C | A-10C | FC-3 | CA | SC | Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 23, 2021 ED Team Share Posted December 23, 2021 Please let me know if today's patch changed this at all. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Nealius Posted December 27, 2021 Author Share Posted December 27, 2021 The leading zero is removed, but the shifted digits as in the above picture still remain. Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 27, 2021 ED Team Share Posted December 27, 2021 Currently we don't have a solution for the shifted digits, but it is reported. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
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