ED Team NineLine Posted September 18, 2021 ED Team Share Posted September 18, 2021 57 minutes ago, Rhayvn said: Eagle Dynamics\Custom\Mods\aircraft\P-51D\Cockpit\Scripts\clickabledata.lua Fix for the RAM air control. In the default aircraft, you can move the control, but it does nothing. This straight up needs to be fixed by us, period the end, you guys shouldnt need to edit. and I am sorry for this. 58 minutes ago, Rhayvn said: Eagle Dynamics\Custom\Mods\aircraft\F-16C\Cockpit\IndicationResources\Displays\MFD_stroke_font.svg Readability for the MFD font for those of us that have trouble reading the white text. Eagle Dynamics\Custom\Mods\aircraft\F-16C\Cockpit\Scripts.fonts.lua Eagle Dynamics\Custom\Mods\aircraft\F-16C\Cockpit\Materials.lua Eagle Dynamics\Custom\Mods\aircraft\F-16C\Cockpit\Scripts\Displays\Common\indicator\StrokesDefs.lua Readability for the HUD, similar to the MFD, for those that have a hard time reading the default. This should also be fixed by us, I have reports on proper controls for MFD controls for brightness, contrast, and colors. I will make sure its noted that this is an issue users have been fixing themselves. 3 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
vsTerminus Posted September 18, 2021 Share Posted September 18, 2021 Controls Indicator mods are breaking IC now also. A couple examples, - Mi-8 https://www.digitalcombatsimulator.com/en/files/3317792/ - Mi-24 https://www.digitalcombatsimulator.com/en/files/3317045/ This kind of mod exists for several other modules too. It makes the background of the controls indicator overlay transparent so it's not so obvious and in your face, plus easier to read in some cases. In the Mi-8 it also hides the autopilot overlay in the other corner, which takes up a lot of space and arguably serves limited purpose. You could make these mods irrelevant by building in some options to customize these overlays, including things like foreground and background color, transparency, position, size, and options to hide things like the AP overlay. This becomes apparently only when trying to slot into an affected module, as IC shield is green until then. 3 Link to comment Share on other sites More sharing options...
Blackeye Posted September 18, 2021 Share Posted September 18, 2021 3 hours ago, NineLine said: So I am pleading with you, only post the mod, how and what it tweaks and its use if its not already posted here, if it is, then nothing else needs to be said. You do host a large selection of mods on this site - why not run a script over them that detects which ones create lua files breaking the IC. In addition to an extensive list of mods that break you also get some interesting metrics along with it, like what percentage is affected, how popular (d/l) and well liked a particular mod is, what module is affected, what functionalities the new IC breaks and where DCS might need improvements. 3 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 18, 2021 ED Team Share Posted September 18, 2021 36 minutes ago, Blackeye said: You do host a large selection of mods on this site - why not run a script over them that detects which ones create lua files breaking the IC. In addition to an extensive list of mods that break you also get some interesting metrics along with it, like what percentage is affected, how popular (d/l) and well liked a particular mod is, what module is affected, what functionalities the new IC breaks and where DCS might need improvements. Again, this is what Open Beta is for, and this is what we are doing right now, looking at issues beyond what is supported by the core. Thanks. 2 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 18, 2021 ED Team Share Posted September 18, 2021 5 minutes ago, Desert Fox said: https://www.476vfightergroup.com/downloads.php?do=file&id=399 This looks like something more likely should be added to the module if there is documentation we can show for it. 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Renko Posted September 18, 2021 Share Posted September 18, 2021 Helios, that needs multiple exports to work And the custom countermeasures for years, since there is no DTC in DCS 2 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 18, 2021 ED Team Share Posted September 18, 2021 1 minute ago, Renko said: Helios, that needs multiple exports to work And the custom countermeasures for years, since there is no DTC in DCS Yes DTC is a big deal now, we are highlighting this to the team. Helios is reported to the team, make sure you check out my replies in this thread, its a little different than a normal bug thread as we are reporting multiple issues related to the same thing. 4 2 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Renko Posted September 18, 2021 Share Posted September 18, 2021 2 minutes ago, NineLine said: This looks like something more likely should be added to the module if there is documentation we can show for it. If the 476th is using it, knowing them and Snoopy, i'm sure its based on real life experence. Maybe you should ask them privately Link to comment Share on other sites More sharing options...
MYSE1234 Posted September 18, 2021 Share Posted September 18, 2021 2 hours ago, NineLine said: Hi, is it only a sound mod? And if its more realistic have you approached HB about it? Yes, it's just a sound mod for the RWR. HB reached out to me before I did to them, so it should be implemented at some point in the future. But while we wait for that to get done I'll maintain this mod. 5 Viggen is love. Viggen is life. [sIGPIC][/sIGPIC] i7-10700K @ 5GHz | RTX 2070 OC | 32GB 3200MHz RAM | Link to comment Share on other sites More sharing options...
Blackeye Posted September 18, 2021 Share Posted September 18, 2021 27 minutes ago, NineLine said: Again, this is what Open Beta is for, and this is what we are doing right now, looking at issues beyond what is supported by the core. Wait, are you saying you do scan the mods on your site for issues during the open beta phase as suggested - in which case we need not report any mods uploaded here, or are you referring to a general "we are taking feedback" - in which case the suggestion still stands. Thanks. Link to comment Share on other sites More sharing options...
Rhayvn Posted September 18, 2021 Share Posted September 18, 2021 2 hours ago, NineLine said: This straight up needs to be fixed by us, period the end, you guys shouldnt need to edit. and I am sorry for this. This should also be fixed by us, I have reports on proper controls for MFD controls for brightness, contrast, and colors. I will make sure its noted that this is an issue users have been fixing themselves. Please allow us to fix it until/if you get around to it. It's well and good to say you need to fix it, but, the RAM air for example, was reported YEARS ago. 2 1 Link to comment Share on other sites More sharing options...
Swift. Posted September 18, 2021 Share Posted September 18, 2021 I don't play on IC servers, but I'll pitch in with some of the fixes that affect the core files, that I use anyway: A-10C TAD Scale Fix - Adds the missing TAD scales for A-10C, I'm sure there is a report somewhere of this. - https://www.476vfightergroup.com/downloads.php?do=file&id=399 Mods/Aircraft/A-10C(_2)/Cockpit/Scripts/TAD/TAD.lua RWR Symbols mod - Fixes and/or creates custom RWR symbols for different threats. Could be replaced by the corresponding setting in the eventual mission planner Scripts/Aircraft/_Common/Cockpit/AN_ALR_SymbolsBase.lua AN ALR69 Sounds - Fixes the sounds produced by the A-10s RWR to more accurately reflect RL Mods/Aircraft/A-10C(_2)/Cockpit/Scripts/AN_ALR69V/device/ALR69_param.lua A-10 IFFCC AAS Profiles - Configures the IFFCC AAS to accommodate different threat aircraft in the AA Master Mode - https://www.476vfightergroup.com/downloads.php?do=file&id=416 Mods/Aircraft/A-10C(_2)/Cockpit/Scripts/IFFCC/IFFCC_param.lua Additional Controls mappings - adds in the critically missing controls bindings that production HOTAS such as winwing rely on Mods/aircraft/FA-18C/Input/FA-18C/joystick/default.lua I havent checked if these all break IC, but they are examples of fixes that are required to play DCS that might be affected. 7 1 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
Aarnoman Posted September 18, 2021 Share Posted September 18, 2021 To echo what has already been mentioned - I use VIACOM for voice control of the F10 menu in VR. - Helios for display export (wannabe simpit that is not there yet, but hopefully in time ). - DiCE for countermeasures in the hornet, since we still don't have DTC/a system like the JF-17 For specific files/uses please see the above posts, the developers of all three have already posted in this thread now. 4 Link to comment Share on other sites More sharing options...
Paladin1cd Posted September 18, 2021 Share Posted September 18, 2021 No longer working? Link to comment Share on other sites More sharing options...
TobiasA Posted September 18, 2021 Share Posted September 18, 2021 For everyone using Baileys DICE (so almost every one with the F-16): His CMS editor still works, at least on the F-16 so this would provide a workaround. I actually use that one because I like its editor functionality and just punch the LUA file into DCS which works. Has to be repeated after every update, but it still works. After all I appreciate the locking of certain files. 1 Link to comment Share on other sites More sharing options...
TobiasA Posted September 18, 2021 Share Posted September 18, 2021 (edited) No, there is a thread on it. But his CMS, editor still works on my side so this would be a workaround in the meantime. Edit: Found it: Edited September 18, 2021 by TobiasA Added link Link to comment Share on other sites More sharing options...
Blackeye Posted September 18, 2021 Share Posted September 18, 2021 5 minutes ago, TobiasA said: For everyone using Baileys DICE (so almost every one with the F-16): His CMS editor still works, at least on the F-16 so this would provide a workaround. I actually use that one because I like its editor functionality and just punch the LUA file into DCS which works. Has to be repeated after every update, but it still works. After all I appreciate the locking of certain files. By "works" you mean you can use it in SP or that you can join MP servers with IC enabled? The latter is the issue here. 1 Link to comment Share on other sites More sharing options...
Moonshine Posted September 18, 2021 Author Share Posted September 18, 2021 That seems weird as you can edit the CMS in Combatflite too, then export a lua and replace the default one. Yet it still breaks IC if only a single value is different from the standard one. Tested that by literally manually changing only 1 number and it broke IC 1 Link to comment Share on other sites More sharing options...
horus-DCS Posted September 18, 2021 Share Posted September 18, 2021 (edited) Modified init.lua files for changing/adding viewport names to export them individually are completely blocked now. In short this patch screws up hardcore home cockpit setup. For example> Ka-50 Mods\aircraft\Ka-50\Cockpit\Scripts\PUI_800\PUI_800_init.lua (exporting digits) Mods\aircraft\Ka-50\Cockpit\Scripts\PVI\PVI_init.lua (exporting digits) Mods\aircraft\Ka-50\Cockpit\Scripts\clickabledata.lua (adjust key press gains for binding on physical rotary encoders) NS430 Mods\aircraft\NS430\Cockpit\Scripts\NS430_init.lua Mi-8MTV Mods\aircraft\Mi-8MTV2\Cockpit\Scripts\AI\ControlPanel\g_panel_page.lua (changing AI control panel position) UH-1H Mods\aircraft\Uh-1H\Cockpit\Scripts\AI\ControlPanel\g_panel_page.lua (changing AI control panel position) Edited September 18, 2021 by horus-DCS 2 Link to comment Share on other sites More sharing options...
TobiasA Posted September 18, 2021 Share Posted September 18, 2021 (edited) vor 29 Minuten schrieb Blackeye: By "works" you mean you can use it in SP or that you can join MP servers with IC enabled? The latter is the issue here. I flew a MP session just yesterday. IC symbol is green. Note: I am talking only about the F-16. Edited September 18, 2021 by TobiasA Link to comment Share on other sites More sharing options...
Moonshine Posted September 18, 2021 Author Share Posted September 18, 2021 (edited) 3 minutes ago, Desert Fox said: Doing this manually and not with DICE, but it's the same procedure after all. For the A-10C (II): \DCS World\Mods\aircraft\A-10C_2\Cockpit\Scripts\AN_ALE40V\device\AN_ALE40V_params.lua AN_ALE40V_params.lua 3.74 kB · 0 downloads For the F-16CM: \DCS World\Mods\aircraft\F-16C\Cockpit\Scripts\EWS\CMDS\device\CMDS_ALE47.lua CMDS_ALE47.lua 3.41 kB · 0 downloads doing it manually too normally. but as mentioned initially, all non standard values within the lua will break IC as soon as you get into the cockpit on a MP server 2 minutes ago, TobiasA said: I flew a MP session just yesterday. IC symbol is green. literally just did it. ANY change breaks IC. unless you are using default values anyways, might wanna check the contents of your file. also make sure you test it on a MP server that has IC enabled Edited September 18, 2021 by Moonshine 2 Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted September 18, 2021 ED Team Share Posted September 18, 2021 1 hour ago, Blackeye said: Wait, are you saying you do scan the mods on your site for issues during the open beta phase as suggested - in which case we need not report any mods uploaded here, or are you referring to a general "we are taking feedback" - in which case the suggestion still stands. Thanks. We dont test unofficial mods, the open beta is a public testing build where we can get feedback from our users, which what we are doing now. Please keep this thread for reporting mods that are having problems, if you still dont understand feel free to PM me. thank you 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Im_TheSaint Posted September 18, 2021 Share Posted September 18, 2021 RWR / other viewport exports. I have a home cockpit and I need to export my RWR and some other cockpit panels to a screen to use the F16. I used to have this line in my RWR_ALR56_init.lua : dofile(LockOn_Options.common_script_path.."ViewportHandling.lua") try_find_assigned_viewport("F16_RWR") and then in my monitor config i used this: F16_RWR = { x = 3760; y = 1440; width = 480; height = 480; } This was also possible for the DED, PLFD. Everyone who has a home pit needs this functionality. Please let me know, do you also think it belongs here and needs to be a supported feature? 3 Link to comment Share on other sites More sharing options...
jonsky7 Posted September 18, 2021 Share Posted September 18, 2021 Can't see these mentioned yet Crew indicator move \Mods\aircraft\Mi-8MTV2\Cockpit\Scripts\AI\ControlPanel\g_panel_page.lua \Mods\aircraft\Uh-1H\Cockpit\Scripts\AI\ControlPanel\g_panel_page.lua Cargo indicator move \Mods\aircraft\Mi-8MTV2\Cockpit\Scripts\CargoIndicator\CargoIndicator_page.lua \Mods\aircraft\ka-50\Cockpit\Scripts\CargoIndicator\CargoIndicator_page.lua \Mods\aircraft\uh-1h\Cockpit\Scripts\CargoIndicator\CargoIndicator_page.lua Transparent/move controls indicator Mods\aircraft\Mi-24P\Cockpit\Scripts\ControlsIndicator\ControlsIndicator_page.lua Mods\aircraft\Mi-8MTV2\Cockpit\Scripts\ControlsIndicator\ControlsIndicator_page.lua Mods\aircraft\Uh-1h\Cockpit\Scripts\ControlsIndicator\ControlsIndicator_page.lua Ka-50 English Hud mod https://www.digitalcombatsimulator.com/en/files/607269/ Gazelle TV export \Mods\aircraft\SA342\Cockpit\TV\Indicator\init.lua Set opening position of kneeboard \Scripts\Aircrafts\_Common\Cockpit\ViewportHandling-resize.lua \Mods\aircraft\A-10C\Cockpit\Scripts\device_init.lua (repeat for all aircraft) Petrovich AI helper move \Mods\aircraft\Mi-24P\Cockpit\Scripts\HelperAI\HelperAI_page_common.lua Reposition Mi-24P Sight \Mods\aircraft\Mi-24P\Cockpit\Scripts\9K113_CAM\9K113_CAM_init.lua Link to comment Share on other sites More sharing options...
rubbra Posted September 18, 2021 Share Posted September 18, 2021 Whilst not a mod that was affected by this lua change (it already failed IC), I wonder if it’s possible to allow kegetys VR shaders mod to pass IC? It’s a performance boost (for my system at least) that can nearly offset the performance hit of MP in VR… Basically I can’t do MP without it, and can only fly non-IC with it.Sent from my iPhone using Tapatalk 1 Link to comment Share on other sites More sharing options...
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