Rhayvn Posted September 17, 2021 Share Posted September 17, 2021 (edited) If you lock a single target, or a second one in DTT, and lose the lock, the track is frozen on both the FCR and HSD pages. The target at 06 has been dead for over 5 minutes. The one at 18 is 20+ miles from the shown location. This is with an AWACS airborne that was showing those tracks on the HSD before I locked them. If I find the brick and relock the original target, the track updates it's location, but I get no datalink indication of where it is after the lock is lost. None. It's fozen in the lost lock location on both the FCR and HSD. Another example: The target at 32 was locked by me and then dropped. It is actually about 5 miles in front of the target at 26 at the time of the screenshot. But, the datalink is only updating the one, of the pair, that I never locked up. At this point I can turn in and re-acquire the target that was at 32 and the track will update based on my own radar lock, but never again by datalink. The only way to clear this seems to be switching from RWS to TWS or vice versa. This also only seems to happen with the last two tracks locked. Locking a third, removes the ghost of the first. This makes using the radar in a datalink environment highly problematic as not only are you not getting the right information, you are being shown out of date information. This also shows the ghosts when not using datalink at all, but I could understand that scenario as long as they eventually aged out or had a button to clear. Edited September 17, 2021 by Rhayvn 6 Link to comment Share on other sites More sharing options...
Rhayvn Posted September 17, 2021 Author Share Posted September 17, 2021 Another example to make it more clear. These two aircraft are flying in close formation. I locked one up, then dropped the lock. Notice the one I locked and dropped, is frozen at the point I dropped the lock. The other on is constantly updated by DL. My radar is actually painting both, but the original dropped track is frozen at that dropped location. 1 Link to comment Share on other sites More sharing options...
Furiz Posted September 17, 2021 Share Posted September 17, 2021 Yep, the contacts stick, like they are frozen. 2 Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted September 18, 2021 ED Team Share Posted September 18, 2021 please add a short track replay example. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Furiz Posted September 18, 2021 Share Posted September 18, 2021 44 minutes ago, BIGNEWY said: please add a short track replay example. thanks Here you go, you cean see on the track how the datalink contact gets frozen in place, same happens when you shoot them down, the datalink contact stays. F-16 Datalink track freeze.trk 2 Link to comment Share on other sites More sharing options...
FullMetal_cooKie Posted September 18, 2021 Share Posted September 18, 2021 (edited) Having the same problem in multiplayer servers, HSD is full of stationary dead contacts. Edited September 18, 2021 by FullMetal_cooKie Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted September 18, 2021 ED Team Share Posted September 18, 2021 reported thank you 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
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