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Using 3ds Max w/ EDM Plugin Succesfully


Armada

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Hi,

 

I am working on a mod for DCS that requires building a model and then exporting it. I have the model in 3ds Max 2020, and I have tried several different versions of the EDM Plugin (including the most recent one) and none of them have succeeded in exporting a .edm file that can be read by ModelViewer2. At this point, I am pretty sure the problem is with the plugin, and not my 3ds Max install. Does anyone have a sure version of the plugin that they know 100% works with Max 2020? If so, could you please attach it, or tell me where to find it.

 

Thank you so much,

Armada

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Hi,

 

First of all thank you for responding.

I know I have to make Cool my materials using the plugin, and have tried that. But each time I do it and export the model, I get a .edm file, but it won't show up in ModelViewer2.

 

I have seen many people using 5 or 6 year old versions of 3ds Max, and clearly those work. Unfortunately, I am relatively new to the table with modding and  I can't get any version older than 2020.

Any suggestions?

 

Thank you

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  • 2 weeks later...
Am 14.10.2021 um 20:35 schrieb razo+r:

show incompatible -> Standard material (legacy) for 2021

 

i get a error not work with it

 

get anyone 3Ds Max 2021 work for DCS export?

 

ok, ignore the Reder Error and it will work

Now i use 3Ds Max 2022 and the edm-plugins-190327


Edited by Veteran66
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  • 2 weeks later...

I haven't had any problem exporting EDMs from 3DS Max 2021. I use the Scanline Standard (Legacy) material. No errors on export and I've exported a lot of models with it by now. 

image.png

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