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Help with crash.


ianparcher

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@ianparcher - remove any overclock. get latest gfx drivers installed. set a static swap file. your crash is "DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED" and "DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG"

 

https://forums.eagle.ru/topic/172277-general-troubleshooting-advice/?tab=comments#comment-172293

 

https://www.digitalcombatsimulator.com/en/support/faq/709/


Edited by silverdevil

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Sadly i have the same problem again in VR with DCS. The game freezes or crashes.

CPU: 11600K

RAM: 32GB

GPU: RTX 2080Ti

GPU Driver: 472.12

VR: Valve Index

Steam VR: 1.19.7

 

Next step I will do is to DDU the GPU Driver and reinstall the same Version.

 

dcs.log

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4 minutes ago, Flappie said:

Have you tried opting out of the Steam VR beta?

Yes I did. I normally only play on Steam VR Stable. I upgraded to the latest Beta Version to see if there are any improvements in DCS.
There are some but DCS is still very unstable. I had no... less problems before the last couple hot-fixes and the last big update.

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Here's the important part of your last crash log:

 

2021-10-07 17:37:58.869 DEBUG   Scripting: Phrases make : key = 1
2021-10-07 17:37:58.869 DEBUG   Scripting: Phrases make : key = 4366
2021-10-07 17:38:08.096 ERROR   DX11BACKEND: DX device removed. Reason: 0x887A0006
2021-10-07 17:38:08.156 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-10-07 17:38:08.156 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-10-07 17:38:08.156 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-10-07 17:38:08.156 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-10-07 17:38:08.217 ERROR   DX11BACKEND: DX device removed. Reason: 0x887A0006
2021-10-07 17:38:08.242 WARNING LOG: 1 duplicate message(s) skipped.
2021-10-07 17:38:08.242 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-10-07 17:38:08.242 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-10-07 17:38:08.243 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-10-07 17:38:08.243 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-10-07 17:38:08.258 ERROR   DX11BACKEND: DX device removed. Reason: 0x887A0006
2021-10-07 17:38:10.271 WARNING LOG: 97 duplicate message(s) skipped.
2021-10-07 17:38:10.271 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-10-07 17:38:10.271 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-10-07 17:38:10.271 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-10-07 17:38:10.271 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-10-07 17:38:10.285 ERROR   DX11BACKEND: DX device removed. Reason: 0x887A0006
2021-10-07 17:38:14.117 WARNING LOG: 183 duplicate message(s) skipped.
2021-10-07 17:38:14.117 ERROR   DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-10-07 17:38:14.119 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2021-10-07 17:38:14.123 ERROR   DX11BACKEND: DX device removed. Reason: 0x887A0006
2021-10-07 17:38:14.124 INFO    EDCORE: try to write dump information
2021-10-07 17:38:14.125 INFO    EDCORE: # -------------- 20211007-173814 --------------
2021-10-07 17:38:14.126 INFO    EDCORE: DCS/2.7.6.13436 (x86_64; Windows NT 10.0.19043)
2021-10-07 17:38:14.127 INFO    EDCORE: C:\WINDOWS\SYSTEM32\d3d11.dll
2021-10-07 17:38:14.128 INFO    EDCORE: # C0000005 ACCESS_VIOLATION at 79D098A0 00:00000000
2021-10-07 17:38:14.133 INFO    EDCORE: SymInit: Symbol-SearchPath: '.;G:\Games\SteamLibrary\steamapps\common\DCSWorld;G:\Games\SteamLibrary\steamapps\common\DCSWorld\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'janik'
2021-10-07 17:38:14.134 INFO    EDCORE: OS-Version: 10.0.19043 () 0x100-0x1
2021-10-07 17:38:16.598 INFO    EDCORE: 0x00000000001298A0 (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0x10310
2021-10-07 17:38:16.598 INFO    EDCORE: 0x000000000002FBA1 (dx11backend): createRenderer + 0x18381
2021-10-07 17:38:16.598 INFO    EDCORE: 0x000000000007AE07 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x6A0D7
2021-10-07 17:38:16.598 INFO    EDCORE: 0x00000000000CFCB7 (edterrainGraphics41): createInstancerRenderable + 0x36DA7
2021-10-07 17:38:16.598 INFO    EDCORE: 0x00000000000D8698 (edCore): ed::this_thread::yield + 0x4D8
2021-10-07 17:38:16.598 INFO    EDCORE: 0x00000000000CF59A (edCore): ed::make_main_thread_tasks + 0x1A
2021-10-07 17:38:16.599 INFO    EDCORE: 0x0000000000816540 (DCS): SW + 0x5153C0
2021-10-07 17:38:16.599 INFO    EDCORE: 0x00000000007E7274 (DCS): SW + 0x4E60F4
2021-10-07 17:38:16.599 INFO    EDCORE: 0x00000000007E764D (DCS): SW + 0x4E64CD
2021-10-07 17:38:16.599 INFO    EDCORE: 0x0000000001CC0AE6 (DCS): AmdPowerXpressRequestHighPerformance + 0xEB4AE2
2021-10-07 17:38:16.599 INFO    EDCORE: 0x0000000000A20DEE (DCS): SW + 0x71FC6E
2021-10-07 17:38:16.599 INFO    EDCORE: 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14
2021-10-07 17:38:16.599 INFO    EDCORE: 0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21
2021-10-07 17:38:17.070 INFO    EDCORE: Minidump created.

 

 

The "DXGI_ERROR_DEVICE_REMOVED" is frequently seen in this part of the forum. Causes may be:

  • RAM / GPU overclocking or undervolting (often)
  • Weak / tired PSU (sometimes)
  • CPU clogged with dust (happened once)
  • Corsair iCue may also play a part. If you have it installed, try closing it before playing.

Recently, a user who was having these crashes solved it by renaming his "Saved Games/DCS.../Mods" folder. It seems the crashes were caused by one of his mods. You should give it a go if you have any mod installed.

 

 

Don't accept indie game testing requests from friends in Discord. Ever.

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51 minutes ago, Flappie said:

The "DXGI_ERROR_DEVICE_REMOVED" is frequently seen in this part of the forum. Causes may be:

  • RAM / GPU overclocking or undervolting (often)
  • Weak / tired PSU (sometimes)
  • CPU clogged with dust (happened once)
  • Corsair iCue may also play a part. If you have it installed, try closing it before playing.

Recently, a user who was having these crashes solved it by renaming his "Saved Games/DCS.../Mods" folder. It seems the crashes were caused by one of his mods. You should give it a go if you have any mod installed.

 

Thanks for the tips. But sadly its nothing of the above.

I just flew a Mission with lots of Air and Ground Units without any Crashes or FPS drops. We flew the Mission without any Mi-24 Hind in it. 😭

With a sample sice of one. 😏 I would say the crash is somehow related to the Mi-24.

Tomorrow I will test a few more Missions and fly more different Aircraft to make sure it is a Problem with the Hind.

And just for comparison the Log File of the Mission without Crashes.

dcs.log


Edited by Thorgs
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After more testing all Fixed Wing run stable and the Helos (Ka-50, Mi-24) Crash my Game.

 

Helos are more intensive on the System do to the closer proximity to the Ground. My guess is DCS overloads the VR compositor or GPU Driver 🤷‍♂️

I will wait for the next update and see if there are any changes. Everything else runs stable on my Hardware. Most likely it is some Software nightmare not even necessary DCS. Prime candidate GPU Driver or the usual Windows f*up.

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