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Syrian random combat, helicopters.


Sobakopes

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Alternative download topic: 

 

 

SyriaRandomspawn.rar

RespawnSyriaAuto.miz

 

Intended for mi24p and mi8. 

 

1) You can choose starting point on the map by moving the FARP around in mission editor. Mission starts on the FARP. 

 

2) If you want to spawn enemies you use the f10 radio menu Resp option. 

up to 4 targets appear and exist at the same time. They spawn in front of you randomly at 4-5 km range and are designated by white smoke. They won't spawn if the point lies in the water. 

 

a target consists of a vehicle and 8 troopers. Vehicles of all classes except missile Sam are randomly chosen. Gepards, zu23 emplacements, mtlb, tanks, ATM carriers etc. A total 53 unit types. 

 

there are 8 troopers: riflemen, machine gunner and two rpg troops. There is a 25% chance that one rpg trooper will be replaced by a stinger manpad. 

 

3) if you want to reset enemies and spawn them on a new spot you use f 10 Stop command and then again use Resp command. Again 4-5 km in front of yourself. Old enemies will be removed. 

 

4) when you run out of ammo you use the f10 spawn FARP command which places in front of you and is marked by red smoke. You can reload refuel repair. 

 

 

 

You aren't supposed to kill everything just kill what you can. I play this on Hind with 2 guided missiles, 2 kom rocket pods and a gun. Or mi8 with 4 kom rocket pods. 

Usually attack with rockets from 2 km and follow with gun. At least 1.5 km. Using flares. If you have a positive Stinger detected you attack from 3.5 km with rockets during 2-3 runs and hope to kill the Stinger. 

 

SyriaRandomspawn.rar

RespawnSyriaAuto.miz


Edited by Sobakopes
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