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How is Ground Effect modelled in DCS World PFM ?


Anatoli-Kagari9

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Professional Flight Model appears to be the highest in the rank of detail and accuracy when it comes to flight modeling in DCS World.

 

I wonder if ground effect is modelled at a single reference point for the whole aircraft or if destinction is made between, for instance, wings and the tail surfaces ?

 

When during landing, right above the runway and bellow one wingspan of height the ground effect starts increasing, does DCS PFM take into consideration the peculiarities due to it's effects over the main wings and the stabilizers / elevators, expressing itself also as a pitching moment ?


Edited by jcomm
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Flight Simulation is the Virtual Materialization of a Dream...

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Yes, and this effect of trim change is the most noticeable for MiG-29, and it was caused so much whining from some players. We even had to perform a detailed CFD research to investigate this matter and prove that this effect is actually very pronounceable. 
Fast pitch trim change near ground is really inconvenient if you have no acceleration feedback as in RL. It requires understanding of the process and a lot of anticipating to master touchdowns.

 

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Ніщо так сильно не ранить мозок, як уламки скла від розбитих рожевих окулярів

There is nothing so hurtful for the brain as splinters of broken rose-coloured spectacles.

Ничто так сильно не ранит мозг, как осколки стекла от разбитых розовых очков (С) Me

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