Gretsch_Man Posted October 5, 2021 Share Posted October 5, 2021 I'm stuck with mission 4. After getting on station, I was told to fly to the FEBA to identify a SA15 (or was it SA18) sam side. After doing that, I was told to get back on station, which I also did. Thereafter I kept flying between WP3 and WP4 for almost 40 minutes, with absolute nothing happening. My radios are set to channel 6 on green and channel 2 on red. Am I doing anything wrong here? 1 Link to comment Share on other sites More sharing options...
baltic_dragon Posted October 14, 2021 Share Posted October 14, 2021 thanks will have a look. I suspect the AI is doing something dumb again. Link to comment Share on other sites More sharing options...
Stealth690 Posted January 29, 2022 Share Posted January 29, 2022 Hi there, It seems I have the same issue. After the SA-15 are detected, Monster02 says they are launching the attack run, but do not appear to really be doing anything. Thanks for your support Link to comment Share on other sites More sharing options...
Tiramisu Posted February 16, 2022 Share Posted February 16, 2022 (edited) Unfortunately, I will not be able to proceed with the rest of the campaign as long as this bug is not fixed. If I may guess, then I would say that the AI is not attacking because it has not detected the targets. So maybe that might be worth investigating. There are some Lua functions that can help detecting units or check whether the AI can see a unit. So maybe it would help if you let Monster-flight fly towards the SAMs and start the attack task once they have detected the SA-15s. Edited February 16, 2022 by Tiramisu 1 Link to comment Share on other sites More sharing options...
Big-foot Posted March 6, 2022 Share Posted March 6, 2022 On further review, this seems closer to the issue I have. @Tiramisu if you want to continue the campaign, I recommend skipping the mission from the campaign menu, then selecting mission 5, then fly. Specs: Samsung Odyssey MR (VR) MoBo ASUS Z97-K ; CPU i5-4690K 4.1GHz w/CM Hyper212 Evo; GPU GTX 980Ti; RAM 2400MHz CL11 2x8GB; SSD Samsung EVO 250GB (x2); HDD WD Blue 1TB; Case Corsair Obsidian 450D Thrustmast T.16000M TWCS HOTAS, Saitek Pro Flight Rudder Pedals DCS modules: NTTR, Normandy, M-2000C, Mi-8, SA342, FC3, Ka-50, UH-1H, Bf.109K4, FW-190D9, P-51D, Hawk T.1A, CA Link to comment Share on other sites More sharing options...
baltic_dragon Posted March 8, 2022 Share Posted March 8, 2022 Hey guys, I will try to fix this. I am sorry, struggling with a lot of bug reports across all the campaigns that weren't there before and are probably linked with some new AI behaviour. I'll try to have it fixed for the next OB update. 1 Link to comment Share on other sites More sharing options...
baltic_dragon Posted April 13, 2022 Share Posted April 13, 2022 I spent three hours trying to make a flight of 4 SEAD aircraft attack two launchers. Something that used to work perfectly well before... unfortunately, whatever I do, the result is still the same, AI is just not attacking. Maybe ALARM missiles are bugged, don't know. I'll built in a workaround until this behavior is somehow fixed... 1 Link to comment Share on other sites More sharing options...
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