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Ability to have AI Bomb in Formation with Player As Lead


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Posted

With DCS now having the Mosquito, I think we need AI that is capable of bombing in formation with the player. Something to the effect of the AI pickling at an approximate same location as the player that will create an impact zone. bombing missions in WWII were not about accuracy, but about getting as much iron on target to increase the odds of a hit. It would be great if there was some way to simulate this dynamically with an AI flight following the player as opposed to have to preprogram everything in the ME and just watch the AI go to work from afar.

Posted
25 minutes ago, Hawkeye91 said:

With DCS now having the Mosquito, I think we need AI that is capable of bombing in formation with the player. Something to the effect of the AI pickling at an approximate same location as the player that will create an impact zone. bombing missions in WWII were not about accuracy, but about getting as much iron on target to increase the odds of a hit. It would be great if there was some way to simulate this dynamically with an AI flight following the player as opposed to have to preprogram everything in the ME and just watch the AI go to work from afar.


The Mosquito wasnt a carpet bomber, but a precision strike aircraft..

  • Like 1
Posted (edited)
17 minutes ago, StevanJ said:


The Mosquito wasnt a carpet bomber, but a precision strike aircraft..

It did all of the above, but I'm not saying "carpet bombing." It still does level bombing, just low level and still in formation. For instance, if I'm coming in low at 50' I'd like my wingman to be able to pickle his bomb a little in trail after I do so we can try to get as much iron dropped in once pass as possible, you know, how it would be done realistically. Not this circle the target and 5000' and drop one bomb at a time stuff.

Edited by Hawkeye91
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Posted
6 minutes ago, Hawkeye91 said:

It did all of the above, but I'm not saying "carpet bombing." It still does level bombing, just low level and still in formation. For instance, if I'm coming in low at 50' I'd like my wingman to be able to pickle his bomb a little in trail after I do so we can try to get as much iron dropped in once pass as possible, you know, how it would be done realistically. Not this circle the target and 5000' and drop one bomb at a time stuff.

 


Yeah, thats possible, but youve got to programme the AI to do it in the tasks menu..

Wether or not the Mosquito is a little behind due to the EA status i dont know, but you can do that with every single Warbird, as long as youve programmed it in the M/Editor..
Hope that helps

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Posted
26 minutes ago, StevanJ said:


Yeah, thats possible, but youve got to programme the AI to do it in the tasks menu..

Wether or not the Mosquito is a little behind due to the EA status i dont know, but you can do that with every single Warbird, as long as youve programmed it in the M/Editor..
Hope that helps

yeah that's not what I want, I dont like fussing with the mission editor and that is a chincy work around because they will still only complete the task solo, not as your wingman with you as lead in formation.

Posted
10 minutes ago, Hawkeye91 said:

yeah that's not what I want, I dont like fussing with the mission editor and that is a chincy work around because they will still only complete the task solo, not as your wingman with you as lead in formation.


I mean they will..
Ive done it before..
But lets leave it as a wish.

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Posted (edited)
25 minutes ago, StevanJ said:


I mean they will..
Ive done it before..
But lets leave it as a wish.

they will as far as you tell them to complete the mission via the comm menu and you watch them go do it, they won't fly along side you and drop their bombs on target with you in formation. and again, I mostly play auto generated mission from Briefing Room or Liberation. I don't want to fuss around scripting the AI in the ME

Edited by Hawkeye91
Posted
6 minutes ago, Hawkeye91 said:

they will as far as you tell them to complete the mission via the comm menu and you watch them go do it, they won't fly along side you and drop their bombs on target with you in formation. and again, I mostly play auto generated mission from Briefing Room or Liberation. I don't want to fuss around scripting the AI in the ME

 

 

I mostly build these types of missions.

What you're asking is really possible, wouldn't take very long and you wouldn't even need to touch the radio.

 

At the end of the day, I think having a more intuitive AI is a great wish 

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Posted
53 minutes ago, Hawkeye91 said:

they will as far as you tell them to complete the mission via the comm menu and you watch them go do it, they won't fly along side you and drop their bombs on target with you in formation. and again, I mostly play auto generated mission from Briefing Room or Liberation. I don't want to fuss around scripting the AI in the ME

 

+1, I couldn't agree more. While the mission editor is a really important tool that helps us get the most out of the simulation, which is a truth I have been constantly learning day by day, they really need to look at ways to improve the AI so that it can multi-task better.

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