Tomcatter87 Posted October 21, 2021 Share Posted October 21, 2021 (edited) Hey there, as someone who loves crowded carrier decks, I made a quick image showing the 12 different spawning locations of the new Forrestal by Heatblur. By blocking those locations with static objects, you can influence where the aircrafts will appear - be it a players plane or an AI one. It also shows where you can put eye candies. It wasnt too easy finding a right spot for the NS-60 Tilly, I think this one might be the best spot without placing it on a forklift or in the way of something. Let's see your carrier decks! Edited October 21, 2021 by Tomcatter87 2 Modules: F-14A/B | M-2000C | AJS-37 | Mi-24P | F/A-18C | A-10C II | F-16C | UH-1H | F-5E | Mi-8 | FC 3 | AV-8B | A-4E | Gazelle | Ka-50 | Yak-52 | CE2 Maps: Syria | Marianas | NTTR | Persian Gulf | Caucasus Setup: Virpil WarBRD Base & VFX | TM Warthog | Arozzi Velocita Stand | Monstertech Mount | MFG Crosswind | Cougar MFDs | VRInsight Panel | JetSeat 908 | TrackIR Link to comment Share on other sites More sharing options...
Grimes Posted October 21, 2021 Share Posted October 21, 2021 Like with the Stennis and Supercarrier spots 1-4 are only available for spawning at mission start. The 8 spots on the starboard side are always available, assuming they are not blocked. 1 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
Nealius Posted October 21, 2021 Share Posted October 21, 2021 (edited) Here's one I'm working on for casual practice flying. 2 client slots. Spots 1~6 open for more if I need them. Using the static deck crew and VSN A-6 mod. I wish we had a proper livery for the VSN EA-6B, and for Hornets too. I have references of Tomcats interweaved like that but....how the hell do they get them out? Edited October 21, 2021 by Nealius 2 Link to comment Share on other sites More sharing options...
Tomcatter87 Posted October 21, 2021 Author Share Posted October 21, 2021 5 hours ago, Nealius said: Here's one I'm working on for casual practice flying. 2 client slots. Spots 1~6 open for more if I need them. Using the static deck crew and VSN A-6 mod. I wish we had a proper livery for the VSN EA-6B, and for Hornets too. I have references of Tomcats interweaved like that but....how the hell do they get them out? What a nice looking deck! Concerning the Prowler, I might have sth up my sleeve. Just keep an eye out on the user files section the next days 1 Modules: F-14A/B | M-2000C | AJS-37 | Mi-24P | F/A-18C | A-10C II | F-16C | UH-1H | F-5E | Mi-8 | FC 3 | AV-8B | A-4E | Gazelle | Ka-50 | Yak-52 | CE2 Maps: Syria | Marianas | NTTR | Persian Gulf | Caucasus Setup: Virpil WarBRD Base & VFX | TM Warthog | Arozzi Velocita Stand | Monstertech Mount | MFG Crosswind | Cougar MFDs | VRInsight Panel | JetSeat 908 | TrackIR Link to comment Share on other sites More sharing options...
Gunslinger22 Posted October 22, 2021 Share Posted October 22, 2021 Here is how I have my deck set up, not sure if it's remotely realistic, couldn't really find many photo's of the deck during ops. (All basically brought to realistic life by Tomcatter87's wonderful skins and also Reflected for the best Tomcat skins out there) 2 "I'm just a dude, playing a dude, disguised as another dude." Link to comment Share on other sites More sharing options...
dresoccer4 Posted October 22, 2021 Share Posted October 22, 2021 I'm not really sure how custom templates are added but are you able to share your crowded carrier deck as a template so I can import it into a mission? I've been looking for something like this so I wouldn't have to spend an hour placing things if someone else has already done it. thanks! Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules Link to comment Share on other sites More sharing options...
Nealius Posted October 24, 2021 Share Posted October 24, 2021 (edited) Here's my template. Created in Syria...I wish templates were universal. Uses the VSN A-6A mod for eye candy. cv59-syria-rev1.stm Edited October 24, 2021 by Nealius 2 Link to comment Share on other sites More sharing options...
RaisedByWolves Posted October 24, 2021 Share Posted October 24, 2021 Where do you get the SH-3? Link to comment Share on other sites More sharing options...
Tomcatter87 Posted October 24, 2021 Author Share Posted October 24, 2021 5 hours ago, RaisedByWolves said: Where do you get the SH-3? https://www.digitalcombatsimulator.com/de/files/3316150/ It's a really old 3d.odel,but the best seaking we have Modules: F-14A/B | M-2000C | AJS-37 | Mi-24P | F/A-18C | A-10C II | F-16C | UH-1H | F-5E | Mi-8 | FC 3 | AV-8B | A-4E | Gazelle | Ka-50 | Yak-52 | CE2 Maps: Syria | Marianas | NTTR | Persian Gulf | Caucasus Setup: Virpil WarBRD Base & VFX | TM Warthog | Arozzi Velocita Stand | Monstertech Mount | MFG Crosswind | Cougar MFDs | VRInsight Panel | JetSeat 908 | TrackIR Link to comment Share on other sites More sharing options...
RaisedByWolves Posted October 25, 2021 Share Posted October 25, 2021 Thanks Link to comment Share on other sites More sharing options...
phillik747 Posted October 26, 2021 Share Posted October 26, 2021 These look really amazing! Love the old school Grumman flight deck. I was wondering if any of you would like to create a lua template that could be called by a trigger to place objects like this video by RedKite? https://www.youtube.com/watch?v=XONOFbhwbsU That way you could have launch and recovery setups in the same mission. Link to comment Share on other sites More sharing options...
MikiBzh Posted October 30, 2021 Share Posted October 30, 2021 (edited) I made some templates following Redkite tutorial. Thanks to him. One deck configured for launch, one for recovery. Here are the two together : Launch : Recovery : Edited October 30, 2021 by MikiBzh 1 Link to comment Share on other sites More sharing options...
Nealius Posted October 31, 2021 Share Posted October 31, 2021 How do you set triggers to swap deck configurations for launch/recovery? The first part of the trigger is easy: TIME MORE or GROUP IN ZONE, etc., but which secondary trigger changes deck states? Link to comment Share on other sites More sharing options...
Grimes Posted October 31, 2021 Share Posted October 31, 2021 At present you have to use the scripting engine to spawn in and remove statics as you see fit. Removing objects is easy enough via something like. local objs = {'static1', 'static2', 'static3'} for i = 1, #objs do if StaticObject.getByName(objs[i]) then StaticObject.getByName(objs[i]):destroy() end end Spawning is a little more complicated because you need the coordinates for where objects can go. Have to use: https://wiki.hoggitworld.com/view/DCS_func_addStaticObject to spawn em. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
Nealius Posted October 31, 2021 Share Posted October 31, 2021 I totally forgot about RedKite's tutorial on that. Just spent the last 5 hours making a launch-->flex-->recovery deck for Rhinos....now I gotta do it for mixed Legacy/Tomcat and old-school Tomcat on the Forrestal 1 Link to comment Share on other sites More sharing options...
MikiBzh Posted October 31, 2021 Share Posted October 31, 2021 Need to test a flex deck config, quit curious about how IA will react. Regarding my deck, with cat1 and 2 blocked, IA is stucked not using 3 and 4. Link to comment Share on other sites More sharing options...
phillik747 Posted October 31, 2021 Share Posted October 31, 2021 @MikiBzh Thank you very much! Can't wait to try this out. I know you can do F10 menu options to set a flag. based on that flag condition you can set the deck. I'll write something up and post here if there is interest. Link to comment Share on other sites More sharing options...
Nosferatuwhisky 1-1 Posted October 31, 2021 Share Posted October 31, 2021 There is def interest! "Chops" Link to comment Share on other sites More sharing options...
phillik747 Posted October 31, 2021 Share Posted October 31, 2021 You can load this mission up. I don't have any scripts for the Forrestal so I was just using @RedKite scripts. The main point is to show how to setup F10 menu options. Would love to see some of the setups above available for the Forrestal. There is probably 10 different ways to do this so YMMV. carrier f10 placement.miz Link to comment Share on other sites More sharing options...
MikiBzh Posted October 31, 2021 Share Posted October 31, 2021 Here are my templates. Need some mods : VSN A-6, EA-6B, C-2 Greyhound. As well I'm using specific skins, I guess DCS will revert with standard ones if you don't have it. carrierTEMPLATESrecovery.lua carrierTEMPLATESlauch.lua carrierTEMPLATESremoveALL.lua 1 Link to comment Share on other sites More sharing options...
phillik747 Posted November 1, 2021 Share Posted November 1, 2021 I have added the F10 menu to a basic USS Forrestal mission using @MikiBzh templates. Looks great! Thank you! Forrestal F10 placement.miz Link to comment Share on other sites More sharing options...
MikiBzh Posted November 2, 2021 Share Posted November 2, 2021 Tested in multiplayers. Static aircraft spawned with templates appear stuck in the deck, for clients. I've got other static near castle that aren't spawned but already here at the mission start, they are OK. I'll try to find a solution, but may be some of you already have one ? Link to comment Share on other sites More sharing options...
Nealius Posted November 2, 2021 Share Posted November 2, 2021 (edited) I think RedKite mentioned that sinking issue in his tutorial video. In other news, I'm working on mod-free (except liveries) decks, and using the old Hornet models for better framerates. No regard for AI taxiways because I've given up on them long ago: Just set to start from catapult. Going for a Pseudo-Independence CVW-5 deck. Mixed Hornet/Tomcat deployments on Forrestal-class carriers is slim pickings. LAUNCH FLEX RECOVERY Edited November 2, 2021 by Nealius Link to comment Share on other sites More sharing options...
phillik747 Posted November 2, 2021 Share Posted November 2, 2021 @Nealius I like where you are going with this! 1 Link to comment Share on other sites More sharing options...
MikiBzh Posted November 2, 2021 Share Posted November 2, 2021 Thanks Nealius, I'll investigate following a comment in RedKite video. Seems to appear like that if spawned after clients. How is the IA dealing with your Flex deck config ? Link to comment Share on other sites More sharing options...
Recommended Posts