D4n Posted October 21, 2021 Share Posted October 21, 2021 For easier configuration. Current name of keybinding is very confusing. ("selected" ??) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
Charly_Owl Posted October 21, 2021 Share Posted October 21, 2021 (edited) Using the "8", and "0" keys, you can select which throttle you control. It's pretty useful for users who don't have enough axes. Using "9" controls both engines with a single throttle axis. Honestly, I'd keep it as is. It's pretty useful once you know what it's supposed to accomplish. Edited October 21, 2021 by Charly_Owl 1 1 Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon Link to comment Share on other sites More sharing options...
Anatoli-Kagari9 Posted October 21, 2021 Share Posted October 21, 2021 Excellent hint @Charly_Owl Flight Simulation is the Virtual Materialization of a Dream... Link to comment Share on other sites More sharing options...
D4n Posted October 22, 2021 Author Share Posted October 22, 2021 19 hours ago, Charly_Owl said: ... once you know what it's supposed to accomplish. You mean when one engine has lost a bit power due to combat damage, to slightly reduce thrust on the "good" engine to match thrust with the damaged engine, to balance thrust between both engines? Yes, that's a great use case! DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
WolfhoundCH Posted October 22, 2021 Share Posted October 22, 2021 Also to simulate engine failures to train single engine handling and landings. Link to comment Share on other sites More sharing options...
Dagger71 Posted October 22, 2021 Share Posted October 22, 2021 Almost all multi engine planes had individual throttle control. Some with separate levers, some with switches. Link to comment Share on other sites More sharing options...
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