VR Flight Guy in PJ Pants Posted October 22, 2021 Share Posted October 22, 2021 When I switch to ANF master mode and nose down onto the target, the "box" jumps up and down. Why does this happen? Is it something to do with dive angle? Thanks in advanced. VR Flight Guy in PJ Pants -- this is how I fly. We do not fly at treetop height, we fly between trees(TM) YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA My simple missions: https://forum.dcs.world/topic/284071-vr-flight-guy-in-pj-pants-simple-missions/ NSRI - National Strategy Research Institution, a fictional organisation based on wordplay of Strategic Naval Research Institution (SNRI), a fictional institution appears in Mobile Suit Gundam UC timeline. Link to comment Share on other sites More sharing options...
Johnny Johnny Johnny Posted October 22, 2021 Share Posted October 22, 2021 If you keep diving it will stay down right? I assume it enters CCIP mode at a certain degree of AOA 1 Link to comment Share on other sites More sharing options...
Machalot Posted October 23, 2021 Share Posted October 23, 2021 Could be switching into and out of radar ranging mode below a certain pitch angle. 1 1 "Subsonic is below Mach 1, supersonic is up to Mach 5. Above Mach 5 is hypersonic. And reentry from space, well, that's like Mach a lot." Link to comment Share on other sites More sharing options...
VR Flight Guy in PJ Pants Posted October 23, 2021 Author Share Posted October 23, 2021 I find that I need to maintain a certain a dive angle to make it stable. Strange. VR Flight Guy in PJ Pants -- this is how I fly. We do not fly at treetop height, we fly between trees(TM) YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA My simple missions: https://forum.dcs.world/topic/284071-vr-flight-guy-in-pj-pants-simple-missions/ NSRI - National Strategy Research Institution, a fictional organisation based on wordplay of Strategic Naval Research Institution (SNRI), a fictional institution appears in Mobile Suit Gundam UC timeline. Link to comment Share on other sites More sharing options...
Machalot Posted October 23, 2021 Share Posted October 23, 2021 If you set the QFE exactly correct for the target, does it still jump? I think you're seeing radar ranging override the altitude setting. 1 "Subsonic is below Mach 1, supersonic is up to Mach 5. Above Mach 5 is hypersonic. And reentry from space, well, that's like Mach a lot." Link to comment Share on other sites More sharing options...
VR Flight Guy in PJ Pants Posted October 23, 2021 Author Share Posted October 23, 2021 The QFE is correct and the radar is at A0 so I guess the system is acting funny without sufficient diving angle. VR Flight Guy in PJ Pants -- this is how I fly. We do not fly at treetop height, we fly between trees(TM) YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA My simple missions: https://forum.dcs.world/topic/284071-vr-flight-guy-in-pj-pants-simple-missions/ NSRI - National Strategy Research Institution, a fictional organisation based on wordplay of Strategic Naval Research Institution (SNRI), a fictional institution appears in Mobile Suit Gundam UC timeline. Link to comment Share on other sites More sharing options...
Machalot Posted October 23, 2021 Share Posted October 23, 2021 Radar ranging activates below a certain dive angle. If you go above that dive angle, it deactivates. 2 "Subsonic is below Mach 1, supersonic is up to Mach 5. Above Mach 5 is hypersonic. And reentry from space, well, that's like Mach a lot." Link to comment Share on other sites More sharing options...
aac1730 Posted October 25, 2021 Share Posted October 25, 2021 i think this may cause by bug with gun pods. In last version, HUD will show fire too early(ammo will fall down suddenly in air,and cause no damage), i think the "box" of rocket and guns may have mistake. Link to comment Share on other sites More sharing options...
IDontLikeBigbrother Posted November 1, 2021 Share Posted November 1, 2021 I found this on manual page 283: Radar ranging. For some weapon modes, when in master mode ANF, the radar will range the distance to the target if the triangulated range is about ≤ 7000 m. In modes DIVEBOMB, ARAK (rocket pods), AKAN A/G (gun pods in air-to-ground) and RB75 (AGM-65) the radar range may be used before trigger unsafe, assuming the bank angle is less than 45°. In LEVEL BOMB the trigger must first be unsafe. If the bank angle is more than 45°, radar ranging is enabled after the aircraft has a bank angle less than 45°. I think even you turn the radar at a0 mode, in the rocket attack the ajs37 is still using radar ranging. So the strange behavior is caused by inaccurate radar ranging at low dive angle Link to comment Share on other sites More sharing options...
Machalot Posted November 1, 2021 Share Posted November 1, 2021 2 hours ago, IDontLikeBigbrother said: I think even you turn the radar at a0 mode, in the rocket attack the ajs37 is still using radar ranging. As far as I know, A0/A1/A2 setting has nothing to do with radar ranging. In ANF mode usually the radar display is disabled regardless of the A0/A1/A2 setting. 1 "Subsonic is below Mach 1, supersonic is up to Mach 5. Above Mach 5 is hypersonic. And reentry from space, well, that's like Mach a lot." Link to comment Share on other sites More sharing options...
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