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Forrestal spawn in multiplayer = instant damage/destruction


epoch

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In multiplayer I'm experiencing a spawn damage/desync issue.

e.g. Tomcat 1 spawns in cold on the starboard elevator ahead of the island.  Tomcat 2 spawns in cold, right next to him, and both planes instantly take damage.

I thought this old issue was resolved.  Anything we can do about this?

Love the model though - it's beautiful.  Another first class effort from Heatblur.

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Added track and DCS.LOG

Log file shows damage registered at lines 1544/45 and 1551/52.

Track shows me spawn in cold.  My buddy then spawns in cold too (I haven't begun startup).  On spawning my buddy reports that Jester called out damage.

My buddy then disconnected.  I starting firing up the jet, took the wings out of oversweep.  My buddy then spawned in.  He instantly took visible damage and was smoking.

 

Forrestal_Test-20211024-144116.trk dcs.log

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  • 1 month later...

It is still present.  This bug cripples game play for any MP server group flying F14's =.  For some reason bug reports in Heatblur and ED SC module seem to be ignored.  A simple 'noted' looking into it would reduce some of the frustration.

 

SIGBLOCK.png

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Same here. Haven't been able to reliability spawn F-14s in MP together for a couple months. Is this something HB is looking at or aware of? Kinda kills the ability to use the F-14 in MP on the SC, Stennis or Forrestal. 

I understand things take time and HB has lot of things on the go and I know maybe the MP player base isn't the focus but an update from HB would be most appreciated. 

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Yup can’t spawn two F-14s to ramp start on any carriers empty deck because the game keeps spawning F-14 #2 right next to #1 and doing damage to the wing. Have to ramp start one at a time and keep moving them out of the spawn area which takes forever to get everyone started and ready for a mission,

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Just now, Strider21 said:

@IronMike Any chance to get a comment on what appears to be a wing sweep bug when spawning in MP. See thread above. 

Does it spawn with wings unswept?

On 12/14/2021 at 6:04 AM, Gizzy said:

It is still present.  This bug cripples game play for any MP server group flying F14's =.  For some reason bug reports in Heatblur and ED SC module seem to be ignored.  A simple 'noted' looking into it would reduce some of the frustration.

We note every issue, we just sometimes forget to reply, because "gazillion things" etc, my bad.

Heatblur Simulations

 

Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage.

 

http://www.heatblur.com/

 

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Not sure if it is related to wing sweep but you cannot spawn more than one F-14 in MP next to each other (empty deck) on the SC, Stennis or Forrestal without causing damage to one or both of the F-14 clients. Has been this way since the Forrestal was released. 

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4 minutes ago, Strider21 said:

Not sure if it is related to wing sweep but you cannot spawn more than one F-14 in MP next to each other (empty deck) on the SC, Stennis or Forrestal without causing damage to one or both of the F-14 clients. Has been this way since the Forrestal was released. 

We'll check, thank you.

Heatblur Simulations

 

Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage.

 

http://www.heatblur.com/

 

https://www.facebook.com/heatblur/

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1 hour ago, IronMike said:

We'll check, thank you.

I would like to add my two cents on this quickly.

We have this issue, and what it seems is that for a split second when a new Tomcat spawns in, its wings are unswept. Once it is spawned, the wings are swept. In that split second, it causes a collision and damage of varying severity. My group and I once tried immortality triggers to prevent it, but what we found is that the trigger doesn't kick in before the spawn, so damage is still caused.

 

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  • 3 weeks later...
On 12/15/2021 at 8:21 PM, Panny said:

I would like to add my two cents on this quickly.

We have this issue, and what it seems is that for a split second when a new Tomcat spawns in, its wings are unswept. Once it is spawned, the wings are swept. In that split second, it causes a collision and damage of varying severity. My group and I once tried immortality triggers to prevent it, but what we found is that the trigger doesn't kick in before the spawn, so damage is still caused.

 

Is this with a human RIO or without a human RIO or both pls?

Heatblur Simulations

 

Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage.

 

http://www.heatblur.com/

 

https://www.facebook.com/heatblur/

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