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Posted

When I watch various YouTube videos that show missions utilizing various warships in the Persian Gulf, it seem this part of DCS World is limited.  Although submarines are available, they are hard to use.  End-users are not able to do much with them.  Any places on updating the features, functionalities, and controls to make the submarines more interactive?  This adds to the end-user's enjoyment in missions.  Will DCS World update their inventory to show more modern warships?  What about adding the ability for ship-to-ship-refueling?  This would be good a addition for the updating South Atlantic Map.  What about being able to control each warship i.e. having crew interactions between captain and ship's crew members or between ships?  How about adding mine laying ships and mine sweeping ships?  DCS World does not offer this.  

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Posted

OK, first off, where a plane can go for only a few hours between top-ups, even a Destroyer can go for a good couple weeks between refueling pull-overs with a UREP ship (assuming the Captain is conservative with their fuel ofc). On top of that, Underway Replenishment (UREP) is something that is done FAR outside the range of possible attack as most UREP ships are either completely defenseless or only have point-defenses, which is only going to be enough to protect them from some Juliet Alpha that manages to stumble on them, not a directed attack against them. So while having UREP ships in DCS would be nice set dressing (especially in ports), it doesn't make sense to have the UREP functionality as most missions don't last long enough for a UREP ship to even be necessary.

As for the rest, people have been calling for more naval assets to be added to DCS, and more CA functionality with them. Heck, even I've called for a new system that governs the ships and land vehicles so that we can correctly arm the unit rather than rely on a bunch of presets.

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