funkster Posted November 9, 2021 Share Posted November 9, 2021 (edited) I cant seem to show the Countermeasure quantity on the SA page in dispenser Bypass mode (Manual)? Any Ideas? Edited November 9, 2021 by funkster Link to comment Share on other sites More sharing options...
Tholozor Posted November 9, 2021 Share Posted November 9, 2021 The dispenser switch must be in the ON position to communicate the current load in the buckets. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
funkster Posted November 9, 2021 Author Share Posted November 9, 2021 So no count in manual mode. Guess I can alway just flip it back to check . thanks for confirming Link to comment Share on other sites More sharing options...
Swift. Posted November 9, 2021 Share Posted November 9, 2021 You can't, if you dispense in bypass it wont count them even if you switch back to ON. Your best bet is to set up some programs on Prog 1 and Prog 5 and use the Manual mode as a quasi bypass if you need. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
funkster Posted November 11, 2021 Author Share Posted November 11, 2021 Is there anyway to set CM programs in mission editor or do you have config them everytime? Link to comment Share on other sites More sharing options...
ricktoberfest Posted November 11, 2021 Share Posted November 11, 2021 1 minute ago, funkster said: Is there anyway to set CM programs in mission editor or do you have config them everytime? You can do it outside the game via a mod that changes the lua file. Just make sure you enable it after each update. Link to comment Share on other sites More sharing options...
funkster Posted November 11, 2021 Author Share Posted November 11, 2021 nice one. will find it now Link to comment Share on other sites More sharing options...
funkster Posted November 11, 2021 Author Share Posted November 11, 2021 (edited) Cool - I just edited the LUA for F18 and works a treat! \Mods\aircraft\FA-18C\Cockpit\Scripts\TEWS\device\CMDS_ALE47..Lua Edited November 11, 2021 by funkster Link to comment Share on other sites More sharing options...
Recluse Posted November 11, 2021 Share Posted November 11, 2021 You can try the DICE mod as well to automate this.. https://www.digitalcombatsimulator.com/en/files/3312680/ Link to comment Share on other sites More sharing options...
ricktoberfest Posted November 11, 2021 Share Posted November 11, 2021 1 hour ago, Recluse said: You can try the DICE mod as well to automate this.. https://www.digitalcombatsimulator.com/en/files/3312680/ Beware DICE and VAICOM don’t work at together. Creates issues in VAICOM Link to comment Share on other sites More sharing options...
Jenson Posted November 18, 2021 Share Posted November 18, 2021 On 11/12/2021 at 12:24 AM, funkster said: Is there anyway to set CM programs in mission editor or do you have config them everytime? I think ED team is working on the data cartrige for hornet, hopefully it will be available soon. PC Specs: Intel i7 9700, Nvidia RTX 2080S, Corsair 64G DDR4, MSI B360M Mortar Titanium, Intel 760P M.2 256GB SSD + Samsung 1TB SSD, Corsair RM650x Flight Gears: Logitech X56 HOTAS & Flight Rudder Pedals, HP Reverb G2 Modules: F-14A/B, F-15C, F-16C, F/A-18C, AV-8B, A-10C I/II, Supercarrier, Nevada, Persian Gulf, Syria Location: Shanghai, CHINA Project: Operation Hormuz [F/A-18C Multiplayer Campaign] Link to comment Share on other sites More sharing options...
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