pieroboy99 Posted November 22, 2021 Share Posted November 22, 2021 (edited) Hi ! From a approxymative state but still manageable, the last update make the RDR quite unusable: the trace are so short that it's impossible to lock anything ! I mean for a decent user like me who doesn't have a master in Doppler effects. The remanance is too short, i can't have a clear view of a basic AO, they disappear as they come ! Whatever my setting ! Really angry of this so called "progress". Plus on the VTB viewport there's a dark background too dark. The sad thing is that i'm positive about the fact that the DEV did their best and worked hard ! But a regular user can't play the M2K anymore. I'm now stuck in the mission 9 of the excellent @baltic_dragon's RED FLAG Just to say, i shouldn't be the only one ! Edited November 23, 2021 by pieroboy99 complement Link to comment Share on other sites More sharing options...
myHelljumper Posted November 22, 2021 Share Posted November 22, 2021 Hi, I can use the radar just fine, I don't understand your issue. Could you upload a track or a short video of what you call "remanance is too short" ? The radar has been reviewed by SMEs and is quite realistic in behavior and symbology, using the RDI is hard IRL and is also hard in the sim. Thanks. Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
Kercheiz Posted November 22, 2021 Share Posted November 22, 2021 Maybe the OP is trying to lock a false contact? Link to comment Share on other sites More sharing options...
pieroboy99 Posted November 22, 2021 Author Share Posted November 22, 2021 Sorry @myHelljumper, nothing personal and you're the one i didn't want to hurt ! But the time a bogey stay on the screen is like a tenth of a second, so it's impossible to lock, say rather too hard. It's difficult to post a video to illustrate sadly. I will try harder.... Link to comment Share on other sites More sharing options...
Kercheiz Posted November 22, 2021 Share Posted November 22, 2021 (edited) It's definitely a false contact. There is no aircraft there. Actual contacts at proper distance (<50NM) are steady and easy to lock Edited November 22, 2021 by Kercheiz Link to comment Share on other sites More sharing options...
myHelljumper Posted November 22, 2021 Share Posted November 22, 2021 (edited) 5 minutes ago, pieroboy99 said: Sorry @myHelljumper, nothing personal and you're the one i didn't want to hurt ! But the time a bogey stay on the screen is like a tenth of a second, so it's impossible to lock, say rather too hard. It's difficult to post a video to illustrate sadly. I will try harder.... No hurting was done. I think you are not understanding something about the new radar implementation, as said above this could be false contact that you are trying to lock onto. Without a video it's going to be hard to help you. Edited November 22, 2021 by myHelljumper Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
pieroboy99 Posted November 22, 2021 Author Share Posted November 22, 2021 TRUE ! I set screen resolution in cockpit at 1024 sync (instead of 512 low async) and put my RDI GAIN to full : It was way better ! Clear returns with multiple "mouettes " I have to practice more and more ! Thanks guys ! Link to comment Share on other sites More sharing options...
myHelljumper Posted November 22, 2021 Share Posted November 22, 2021 (edited) The radar gain has nothing to do with the HFR contacts. I advise you to take a look at the manual, looks like you are missing some key information about how the radar works. Edited November 22, 2021 by myHelljumper 1 Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
caponi Posted November 22, 2021 Share Posted November 22, 2021 i saw also a lot of false contacts (there is no other AC in the mission) What are these false contacts ?? OT: should these false contact also seen in F-16/F-18 ? Thx for advice too much ... Link to comment Share on other sites More sharing options...
Ramsay Posted November 22, 2021 Share Posted November 22, 2021 24 minutes ago, caponi said: What are these false contacts ?? Ground returns/clutter that the doppler gate doesn't catch, they are easy to differentiate from a real contact as they don't persist. IIRC there's a doppler setting that reduces/removes most of these false returns at the cost of a reduced detection range (55 --> 45). As a novelty you can disable the doppler filter completely and see false returns from every hill top, building, etc. but it's not something to use in battle :lol: 35 minutes ago, caponi said: OT: should these false contact also seen in F-16/F-18 ? Unknown, different radars, different frequencies. 1 i9 9900K @4.7GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 10 Pro x64, 1920X1080 Link to comment Share on other sites More sharing options...
gnomechild Posted November 22, 2021 Share Posted November 22, 2021 I would definitely recommend flying with the hardened noise gate on for a while to get a feel for the radar and locking contacts and what the persistence of a real contact looks like. For most missions and campaigns the reduced detection range really shouldn't be an issue. It's the "A" button on the radar control panel (PCR) between the presentation switch and the elevation type switch. From what I understand, the radars in something like the F-16 or 18 have something like the RDI's noise gate on all the time. Very different systems and very different ways of managing the radar. The M-2000 with the radar control panel and dedicated VTB is pretty old school and super badass when you get the hang of it. 1 Link to comment Share on other sites More sharing options...
caponi Posted November 22, 2021 Share Posted November 22, 2021 Oha ... Thank you very much ... And in my mission false contacts could be the clouds ... The A button was the advice ... And yes, you are right to say ... look and learn for longer ranges too much ... Link to comment Share on other sites More sharing options...
Kercheiz Posted November 22, 2021 Share Posted November 22, 2021 You will be used to false contacts quite fast : - They are most of the time between 0.3 and 0.8 mach (and never faster than your aircraft) - They never last at the same place - They are single, while true contacts will be multiple in 4, 2 lines, or 1 line with remanence on Link to comment Share on other sites More sharing options...
jojo Posted November 22, 2021 Share Posted November 22, 2021 The hardened mode with A button on PCR is cool, but you loose almost half the range... Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
pieroboy99 Posted November 23, 2021 Author Share Posted November 23, 2021 Here's there another sample of a situation when a CAN'T FIRE ANYTHING ? I don't understand anything ! Is there a problem with the infinite ammo setting ? Link to comment Share on other sites More sharing options...
myHelljumper Posted November 23, 2021 Share Posted November 23, 2021 Your MAGIC missile is not locked on the target, you cannot fire it then. You should read the manual, you are missing some important information on the aircraft systems. Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
pieroboy99 Posted November 23, 2021 Author Share Posted November 23, 2021 I rode it ! The Chuck's Guide one.... Link to comment Share on other sites More sharing options...
myHelljumper Posted November 23, 2021 Share Posted November 23, 2021 (edited) I'm talking about the manual in your game files. I'm not talking about Chuck's guide, it is not up to date yet. https://drive.google.com/file/d/1AGcHNSQVgcicmc-bWUrB7FffXWLW9fW4/view?usp=sharing Edited November 23, 2021 by myHelljumper 1 Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
pieroboy99 Posted November 23, 2021 Author Share Posted November 23, 2021 Thanks mon ami ! Je m'y plonge ! Merci Beaucoup Link to comment Share on other sites More sharing options...
Swson Posted November 23, 2021 Share Posted November 23, 2021 By experience, the RDI is very well modeled with the good probability of detection and almost false alarm rate. Don’t forget that it HFR the radar performs a post integration of pulses so the symbol displayed is synthetic and the threshold is managed by a CFAR constant false alarm rate algorithm. In BFR’ the threshold is managed by the radar gain that can be adjusted manually and positioned just above the noise level to manage the disturbance of ground clutter. False alarms in a radar is the every day life for a pilot that must be able to distinguish the good from the false based on tactical analysis of indicated parameters and yet I don’t speak of intentional realistic false alarms created by jammers that are much more disturbing. Link to comment Share on other sites More sharing options...
pieroboy99 Posted November 23, 2021 Author Share Posted November 23, 2021 (edited) After Some solid reading , and a new keybinding setup, that's WAY BETTER. Excellent même ! Désolé pour le disturbing ! Thank you for this massive work ! Edited November 23, 2021 by pieroboy99 Link to comment Share on other sites More sharing options...
LLv34_Vellu Posted January 12, 2022 Share Posted January 12, 2022 I have this problem also. What is your solution to this problem. Link to comment Share on other sites More sharing options...
Kercheiz Posted January 12, 2022 Share Posted January 12, 2022 Reread the whole thread! If a contact appears and disappears immediately, generally means it's a false return (ie no real contact). These can't be locked. Link to comment Share on other sites More sharing options...
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