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AI planes slow to 0 knots on new server


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I recently put together a server build for running multiple DCS clients.  Unfortunately, it can't handle a heavy map.  The mission on the server will proceed just fine until a client connects. Then all AI planes slowly loose their airspeed and it drops to 0. The airspeed will then skyrocket back up and down, with the planes hovering in place.  I should note that lighter missions usually run flawlessly. Also, logs don't show a thing.

Process Lasso did not make any performance improvements; to trick DCS into thinking all the cores from both processor are 1.

Dual Xeon E-52678 v3 Processors (12 cores each - 24 with HT) 2.5Ghz

128GB DDR3 EEC Memory

Nvidia Quadro RTX 4000

OS Disk is a dual 1TB SSD on Raid 0

DCS is installed on a separate 1TB SSD

Windows 10

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  • 3 months later...

Same issue here!


Ultra slow lobby, planes stuck. Tried different missions and also got the same result.

High processor usage while first phase loading.

During the second phase loading, the process memory stucks between 3.2 and 4.0 gb and process stops responding.

Running VPS Windows 10 x64, SSD, i5 760 2.8, 12GB DDR3.

Formated the drive multiple times. Multiple repairs, and installations.

I cant believe that Eagle Dynamics has such so much information about dedicated servers spread through the forums by the users and so much outdated. There must be a manual with common issues and server configuration.

dcs.log


Edited by Jack Bauer
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