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F-15E coming 2022? New trailer... Cmon RAZBAM...


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1 hour ago, Deano87 said:

Fair enough! I fly VR as well but I don't have an issue with the Jester interface, but each to their own. Regarding the F-15E there wont be a backseat AI as its not required. The cockpit duties are not rigidly split like the F-14, there is nothing the WSO can do that the pilot cant afaik.

 

Sounds actually perfect for me.  I might get a buddy in the backseat occasionally but I also play offline, if I can use the plane just as well alone that makes me happy. Thanks.

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8 hours ago, Qiou87 said:

Let's not be close-minded: a fighter jet can engage in air-to-air combat. The F-15E, being a multirole strike fighter, can perform such tasks admirably. One of its main advantages indeed is that it is a strike aircraft that can escort itself. It carries medium to long-range missiles, has a capable air-to-air radar, and the power-to-weight ratio to fly high and fast for BVR engagements. The fact that, historically, the Mudhen has primarily been used as a strike aircraft is because it has this capability and the targets were mostly on the ground (the US hasn't faced a capable opponent in the air in a looong time), but the Strike Eagle nevertheless has the fighter aircraft capabilities.

Despite what you wrote, I still support what I wrote above - the essence of a jet fighter is not the F-15E but the F-15A / C. If someone "sits" in the military aviation for a while, the fighter will answer the F-15C, never the F-15E in relation to this airframe. The whole legend of the undefeated F-15 was created by the single-seat fighter versions A and C and to the I versions exported to Israel, which largely contributed to the current result of kills and their ratio to "losses".

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On 1/17/2022 at 10:42 PM, Nahen said:

Despite what you wrote, I still support what I wrote above - the essence of a jet fighter is not the F-15E but the F-15A / C. If someone "sits" in the military aviation for a while, the fighter will answer the F-15C, never the F-15E in relation to this airframe. The whole legend of the undefeated F-15 was created by the single-seat fighter versions A and C and to the I versions exported to Israel, which largely contributed to the current result of kills and their ratio to "losses".

It might be your personal opinion but it’s still wrong

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2 hours ago, FoxOne007 said:

It might be your personal opinion but it’s still wrong

Maybe you will enlighten me and show me what percentage of all F-15 kills is on the F-15E? And how much of a role did version E play during the Cold War when deterrence was the primary role of the weapon? It was then that the "legend" of the F-15 was created.

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14 minutes ago, Nahen said:

Maybe you will enlighten me and show me what percentage of all F-15 kills is on the F-15E? And how much of a role did version E play during the Cold War when deterrence was the primary role of the weapon? It was then that the "legend" of the F-15 was created.

That’s cool and all but that’s not what makes a jet a “fighter jet”….. It’s the aircraft type…. And since it’s designated F(ighter)-15E, it ie most definitely a fighter just as much as the F-16, F-15C, F-35, etc

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The F-15E is a determinant and symbol of a modern multi-role fighter but certainly not a  fighter symbol - such were the F-15A / C / I / J and now it is the F-22

 

Do you know what is the difference between a multi-role fighter and a fighter? Especially an air superiority fighter? If the F-15E is a symbol of a fighter, well ... I bow my head in silence ...

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Anything a Pilot get´s out of a "Fighter Track" in UPT is a Fighter. IRL it really doesn´t matter if the jet is employed Air-Air only or Air-Ground only or mixed or whatever. A-7, Tornado, Bucc, etc. - there´s plenty of Fighter types that don´t do Air-Air and nobody in the Community doubts their designation as a Fighter (banter aside, obviously...). Fighter doesn´t necessarily imply "Air to Air - Roles".

 

So, Bottom Line: The F-15E is of course a Fighter in the view of any real Life Fighter Pilot, no doubt about it.


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On 1/17/2022 at 2:11 PM, Qiou87 said:

I am hoping the Mudhen is going to be the same, where I can do everything from the front, but can rely occasionally on the AI to help or for limited tasks only.

The Mudhen will not feature an AI WSO like the F-14's AI RIO. This is because 95% of what the WSO does can also be done from the front seat unlike the F-14 where having a RIO is something you can't fly without.

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50 minutes ago, MikkelCanNotFly said:

The Mudhen will not feature an AI WSO like the F-14's AI RIO. This is because 95% of what the WSO does can also be done from the front seat unlike the F-14 where having a RIO is something you can't fly without.

In this case I am curious about mental/task overload of the pilot. I mean, if the jet has 2 seats and is not a trainer, I am guessing that is because there are certain tasks that need to be performed in parallel. I know we have autopilots and what-not, that help of course, but if you are flying a low-level attack profile your concentration has to be on the terrain in front, you cannot prepare the weapons, slew the TGP or do something else at the same time. This is the reason why many jets still have 2-seater variants, and why air forces still purchase them. In DCS any F/A-18C or F-16C pilot can probably attest to being sometimes overwhelmed, especially in air-to-ground or when dealing with unplanned changes to the mission.

And I know obviously we can have this in multiplayer, if we find a buddy to play backseater with, but for all SP content, having a limited AI would have helped. If we don't have it, I hope it won't be detrimental. 

23 hours ago, Nahen said:

Maybe you will enlighten me and show me what percentage of all F-15 kills is on the F-15E? And how much of a role did version E play during the Cold War when deterrence was the primary role of the weapon? It was then that the "legend" of the F-15 was created.

You are still at it... Let me give you an example: if I own 2 rifles, one I use for duck hunting, one for target practice. If I tell you that I kill 100% of my ducks with my first rifle, does it mean the second one is bad at it, or cannot even be used to hunt ducks? Or it is just due to my usage of each?

The USA are using F-15C in air dominance missions, F-16C in SEAD, F-15E in strike etc. So of course, air-to-air kills will be with the 15C, SAM kills with the F-16C, just because this is what they are used to do. Does not mean the F-16C cannot perform an air superiority mission if necessary. Same for the F-15E. Statistics reflect the usage of each aircraft by their owner, not their capabilities!

You keep citing the F-15I by the way, which is the Israeli version of the F-15E. You seem to be under the impression that in order to be called a jet fighter, a plane needs to be a specialized air-to-air platform. This is simply not true, however long you want to keep repeating it. And those are going away because nobody wants to buy a one-trick pony...

I am curious how you want to call the Rafale and Eurofighter by the way. Both started out in series production as exclusive air-to-air platforms because the rest of their systems was not ready (F1 Rafale, Tranche 1 Eurofighter). Today, they are multirole. So, are they jet fighters?


Edited by Qiou87
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2 minutes ago, Qiou87 said:

And I know obviously we can have this in multiplayer, if we find a buddy to play backseater with, but for all SP content, having a limited AI would have helped. If we don't have it, I hope it won't be detrimental.

 

It won't be much different from flying your F-18 in terms of work input. In fact, in most instances when doing A/G the Mudhen is easier to use than the Hornet.

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25 минут назад, Qiou87 сказал:

And I know obviously we can have this in multiplayer, if we find a buddy to play backseater with, but for all SP content, having a limited AI would have helped. If we don't have it, I hope it won't be detrimental.

Here's an idea I've been having for some time now. Say, we have an SP mission or campaign. As such, it has and has been built around one player-controlled aircraft. What I want to see is an option to control it in multicrew with other players. There's still one single player-controlled aircraft, so the mission itself does not need to change one bit, but you get to use it with your friends. Now this probably needs to be addressed on ED level, but in principle the idea of flying a cinematically directed campaign mission with your friends seems fun AF.

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2 hours ago, MikkelCanNotFly said:

The Mudhen will not feature an AI WSO like the F-14's AI RIO. This is because 95% of what the WSO does can also be done from the front seat unlike the F-14 where having a RIO is something you can't fly without.

Will it at least be possible to switch seats?

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Banned by cunts.

 

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5 minutes ago, MikkelCanNotFly said:

they haven't mentioned anything about that, but I doubt it because who is going to fly the plane then?

In Janes F-15E you could switch seats even in SP. It was good because you could setup your avionics differently front to back and then switch as you wished.


Edited by stormrider
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Banned by cunts.

 

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1 hour ago, WarbossPetross said:

Here's an idea I've been having for some time now. Say, we have an SP mission or campaign. As such, it has and has been built around one player-controlled aircraft. What I want to see is an option to control it in multicrew with other players. There's still one single player-controlled aircraft, so the mission itself does not need to change one bit, but you get to use it with your friends. Now this probably needs to be addressed on ED level, but in principle the idea of flying a cinematically directed campaign mission with your friends seems fun AF.

Yes, that is an interesting idea (playing the Huey campaign by Reflected right now, would be fun with human gunners!). There needs to be a big change on DCS's core level, all SP missions have only a "Player" slot, and you need "Client" slots to make them playable with many players. But it also could be easier than hosting a MP server if you just want to invite a friend in your SP mission... So there is some work to do.

 

5 minutes ago, MikkelCanNotFly said:

they haven't mentioned anything about that, but I doubt it because who is going to fly the plane then?

Well the Autopilot of course. Some (idiot) people are doing it in cars, why not in virtual planes? 😛

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24 minutes ago, stormrider said:

Will it at least be possible to switch seats?

Why do you want to switch seats, if everything can be done from one.. my understanding is that there are two crew to share the workload, but both seats can both fly and operate the weapons...


Edited by Bedouin

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One of SE maintainers, active here on this forum, said that only 6-8 switches are exclusively located on WSO seat.

With few extra key bindings to grip/throttle those can provide full experience from front seat, no need for stay at WSO.

 

 

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On 1/17/2022 at 8:05 AM, Deano87 said:

You should regardless tbh. It's a work of art. And Jester isn't that bad! He can work the TGP now.. and hey if you're flying single player you can swap to the back seat for the BVR stuff and then swap to the front seat once you get closer.

 

Agreed. I put off buying the Tomcat for a long time, was never that interested in the F-14 in documentaries or books. But I finally bought it and, as you say, it's a work of art. And I have Jester running through VoiceAttack and it's painless and kinda fun. It's a gorgeous and amazingly well put together module. Really nice sense of flight.

 

That said, I've always loved the F-15. And I'm chomping at the bit to fly the F-15E. If it's well put together, I can see it as one of my top three modules pretty quick. 

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15 hours ago, calys said:

When it comes out?

Nobody outside of RB knows, But probably some time this year.

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On 2/18/2022 at 3:33 AM, Deano87 said:

Nobody outside of RB knows, But probably some time this year.

Thank you!

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